Player Matchup

Nemesis
Nemesis
ABCircle
Nemesis
Level 29
God Stats
3W - 1L
1,456 SR
Queue Stats
35W - 41L
1,549 Elo+
Solo
Thor
Thor
CalvoPrecoz1
Thor
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
153W - 106L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ikkury7
Morgan Le Fay
Level 26
God Stats
6W - 1L
1,699 SR
Queue Stats
46W - 41L
1,584 Elo+
Solo
Cernunnos
Cernunnos
Papsixo
Cernunnos
Level 23
God Stats
13W - 14L
1,689 SR
Queue Stats
178W - 129L
1,640 Elo+
Solo
Yemoja
Yemoja
Timur1777
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,614 Elo+
Solo
Team Averages
Level 18
1,569 SR
1,598 Elo+

VS

Team Averages
Level 22
1,683 SR
1,623 Elo+
Camazotz
Camazotz
Bärtiki
Camazotz
Level 29
God Stats
13W - 18L
1,605 SR
Queue Stats
169W - 169L
1,611 Elo+
Party 1
Horus
Horus
Dendenki
Horus
Level 29
God Stats
93W - 74L
1,807 SR
Queue Stats
188W - 186L
1,611 Elo+
Party 1
Persephone
Persephone
Nickywen01
Persephone
Level 28
God Stats
0W - 1L
1,710 SR
Queue Stats
60W - 37L
1,733 Elo+
Solo
Neith
Neith
Stanislav17
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,588 Elo+
Solo
Cerberus
Cerberus
taNwoCgniK
Cerberus
Level 19
God Stats
2W - 3L
1,792 SR
Queue Stats
115W - 97L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABCircle
Nemesis
13
3 / 4 / 5
7,443
573
6,308
9,895
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 0 / 1
8,351
642
12,237
8,138
3,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Ikkury7
Morgan Le Fay
12
3 / 4 / 3
7,178
552
6,214
6,983
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Papsixo
Cernunnos
13
3 / 3 / 4
7,999
615
8,230
9,755
2,834
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Timur1777
Yemoja
10
2 / 6 / 1
6,276
483
1,856
7,516
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bärtiki
Camazotz
9
3 / 4 / 6
6,270
482
6,328
11,555
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
Dendenki
Horus
11
4 / 2 / 7
7,183
553
4,384
10,744
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
Nickywen01
Persephone
13
7 / 4 / 2
8,437
649
9,193
8,666
2,686
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 3 / 6
6,391
492
4,382
6,610
1,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
taNwoCgniK
Cerberus
11
0 / 4 / 0
6,144
473
3,686
12,350
7,659
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
17
Kills
17
17
Deaths
17
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ABCircle
Nemesis
3
4
5
1.38
L
Camazotz
Bärtiki
Camazotz
3
4
6
1.5
W
6
0
1
6.5
L
Horus
Dendenki
Horus
4
2
7
3.75
W
Morgan Le Fay
Ikkury7
Morgan Le Fay
3
4
3
1.13
L
Persephone
Nickywen01
Persephone
7
4
2
2
W
Cernunnos
Papsixo
Cernunnos
3
3
4
1.67
L
3
3
6
2
W
Yemoja
Timur1777
Yemoja
2
6
1
0.42
L
Cerberus
taNwoCgniK
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,845
Damage
27,973
42,287
Taken
49,925
14,964
Mitigated
21,146
9,270
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ABCircle
Nemesis
6,308
2,957
0
1,761
9,895
2,842
134
1,960
7,891
0
46,160
L
Camazotz
Bärtiki
Camazotz
6,328
2,510
0
4,696
11,555
3,049
0
1,191
10,348
0
27,809
W
12,237
2,175
0
2,713
8,138
3,431
0
3,694
4,404
0
47,693
L
Horus
Dendenki
Horus
4,384
2,399
908
2,979
10,744
5,832
0
2,835
7,769
0
18,583
W
Morgan Le Fay
Ikkury7
Morgan Le Fay
6,214
340
0
1,013
6,983
2,317
0
3,964
2,939
40,693
0
L
Persephone
Nickywen01
Persephone
9,193
926
0
1,440
8,666
2,686
0
2,494
5,934
46,054
0
W
Cernunnos
Papsixo
Cernunnos
8,230
4,090
0
2,734
9,755
2,834
15
1,593
8,086
0
57,285
L
4,382
2,087
0
1,598
6,610
1,920
110
1,126
5,452
0
21,889
W
Yemoja
Timur1777
Yemoja
1,856
323
375
674
7,516
3,540
332
1,400
6,088
10,293
0
L
Cerberus
taNwoCgniK
Cerberus
3,686
528
0
4,358
12,350
7,659
0
0
12,350
28,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,247
Gold Earned
34,425
397
Minions Killed
293
0
Camps Cleared
0
1,214,792
Distance Traveled
1,158,292
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,443
573
85
7
0
266,376
0
L
Camazotz
6,270
482
54
4
0
244,794
1
W
Thor
8,351
642
81
6
0
243,180
4
L
Horus
7,183
553
24
2
0
239,737
0
W
Morgan Le Fay
7,178
552
90
7
0
232,654
2
L
Persephone
8,437
649
99
8
0
226,638
0
W
Cernunnos
7,999
615
110
8
0
253,276
1
L
Neith
6,391
492
45
3
0
207,435
1
W
Yemoja
6,276
483
31
2
0
219,306
1
L
Cerberus
6,144
473
71
5
0
239,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role