Player Matchup

Chernobog
Chernobog
BozhyyNosochek
Chernobog
Level 48
God Stats
4W - 3L
1,665 SR
Queue Stats
256W - 278L
1,402 Elo+
Party 1
Tiamat
Tiamat
FallenTank
Tiamat
Level 129
God Stats
3W - 2L
1,606 SR
Queue Stats
10W - 11L
1,508 Elo+
Party 2
Ymir
Ymir
Hardcorshik
Ymir
Level 18
God Stats
29W - 26L
1,540 SR
Queue Stats
271W - 290L
1,443 Elo+
Party 1
Mulan
Mulan
ImTropicalBear
Mulan
Level 108
God Stats
0W - 5L
1,235 SR
Queue Stats
21W - 21L
1,537 Elo+
Party 2
Da Ji
Da Ji
Yobanna
Da Ji
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,481 Elo+
Party 2
Team Averages
Level 90
1,509 SR
1,474 Elo+

VS

Team Averages
Level 51
1,576 SR
1,521 Elo+
Ganesha
Ganesha
DeathStrike96
Ganesha
Level 65
God Stats
28W - 24L
1,510 SR
Queue Stats
278W - 271L
1,465 Elo+
Party 4
Artemis
Artemis
MoreReturns
Artemis
Level 65
God Stats
9W - 2L
1,651 SR
Queue Stats
361W - 342L
1,464 Elo+
Party 3
Anubis
Anubis
Thedijeysupreme
Anubis
Level 47
God Stats
15W - 8L
1,867 SR
Queue Stats
187W - 179L
1,571 Elo+
Party 3
Sun Wukong
Sun Wukong
Theivis07
Sun Wukong
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,745 Elo+
Solo
Thanatos
Thanatos
VlodamirPatrik
Thanatos
Level 42
God Stats
28W - 27L
1,351 SR
Queue Stats
197W - 210L
1,360 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BozhyyNosochek
Chernobog
14
2 / 7 / 1
8,769
418
7,879
13,454
4,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
FallenTank
Tiamat
13
0 / 7 / 0
8,299
395
8,170
15,868
6,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 4 / 2
9,260
441
3,457
15,973
8,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 1
10,292
490
17,377
19,020
17,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
Yobanna
Da Ji
12
1 / 4 / 1
8,188
390
3,500
13,893
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 1 / 14
10,240
488
6,442
9,078
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
MoreReturns
Artemis
17
9 / 1 / 7
11,092
528
19,346
10,105
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 1 / 5
12,829
611
12,698
17,145
9,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Theivis07
Sun Wukong
20
3 / 1 / 1
12,623
601
12,027
16,801
13,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
18
7 / 0 / 8
11,298
538
8,467
11,103
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
4
Kills
27
27
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BozhyyNosochek
Chernobog
2
7
1
0.36
W
Ganesha
0
1
14
7
L
Tiamat
FallenTank
Tiamat
0
7
0
0
L
0
4
2
0.25
L
1
5
1
0.3
W
Artemis
MoreReturns
Artemis
9
1
7
12.5
W
8
1
5
10.5
W
Sun Wukong
Theivis07
Sun Wukong
3
1
1
3.5
W
Thanatos
7
0
8
11
L
Da Ji
Yobanna
Da Ji
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,383
Damage
58,980
78,208
Taken
64,232
41,385
Mitigated
42,195
14,069
Healing
38,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BozhyyNosochek
Chernobog
7,879
4,795
807
3,169
13,454
4,494
0
3,574
9,880
0
50,382
W
Ganesha
6,442
319
678
2,567
9,078
7,207
330
2,364
6,570
36,547
0
L
Tiamat
FallenTank
Tiamat
8,170
656
0
3,046
15,868
6,051
0
7,098
8,770
50,589
0
L
3,457
315
0
0
15,973
8,415
0
3,451
12,522
36,277
0
L
17,377
1,747
0
2,821
19,020
17,914
0
1,667
17,353
8,189
62,477
W
Artemis
MoreReturns
Artemis
19,346
11,444
0
4,172
10,105
4,191
1,547
2,370
7,611
0
67,879
W
12,698
425
0
10,670
17,145
9,573
1,438
4,839
11,758
110,277
0
W
Sun Wukong
Theivis07
Sun Wukong
12,027
2,541
0
8,615
16,801
13,545
2,023
1,745
15,056
0
95,479
W
Thanatos
8,467
2,639
0
12,022
11,103
7,679
666
1,734
9,221
0
71,016
L
Da Ji
Yobanna
Da Ji
3,500
736
0
4,226
13,893
4,511
0
3,350
10,543
0
47,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,808
Gold Earned
58,082
488
Minions Killed
669
0
Camps Cleared
0
1,746,397
Distance Traveled
2,001,350
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,769
418
100
5
0
363,059
2
W
Ganesha
10,240
488
5
0
0
383,365
4
L
Tiamat
8,299
395
92
4
0
369,262
7
L
Ymir
9,260
441
69
3
0
378,250
1
L
Mulan
10,292
490
141
7
0
316,943
0
W
Artemis
11,092
528
164
8
0
371,861
2
W
Anubis
12,829
611
196
9
0
385,843
4
W
Sun Wukong
12,623
601
195
9
0
400,414
0
W
Thanatos
11,298
538
109
5
0
459,867
0
L
Da Ji
8,188
390
86
4
0
318,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role