Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
broadley10314
Horus
Level 138
God Stats
7W - 3L
1,499 SR
Queue Stats
424W - 409L
1,607 Elo+
Solo
Osiris
Osiris
ilhatem
Osiris
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 145L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
imrun10
Tsukuyomi
Level 113
God Stats
3W - 9L
1,459 SR
Queue Stats
182W - 185L
1,540 Elo+
Solo
Team Averages
Level 117
1,492 SR
1,543 Elo+

VS

Team Averages
Level 130
1,661 SR
1,533 Elo+
Gilgamesh
Gilgamesh
AnTraxPol
Gilgamesh
Level 69
God Stats
23W - 17L
1,513 SR
Queue Stats
58W - 63L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Reload VD
Danzaburou
Level 141
God Stats
5W - 2L
1,619 SR
Queue Stats
181W - 185L
1,570 Elo+
Solo
Cthulhu
Cthulhu
ThunderMO
Cthulhu
Level 156
God Stats
3W - 0L
1,798 SR
Queue Stats
63W - 64L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joe2471
Morgan Le Fay
Level 127
God Stats
12W - 6L
1,627 SR
Queue Stats
132W - 123L
1,528 Elo+
Solo
Hades
Hades
pedromsgr
Hades
Level 156
God Stats
5W - 2L
1,746 SR
Queue Stats
340W - 354L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 0 / 2
7,631
636
5,354
4,763
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
 
Agni
12
1 / 4 / 0
6,175
515
3,584
6,493
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 3
5,986
499
3,270
10,778
4,958
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
ilhatem
Osiris
12
1 / 4 / 0
6,782
565
5,446
8,025
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
imrun10
Tsukuyomi
9
0 / 3 / 1
5,550
463
2,950
9,883
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnTraxPol
Gilgamesh
13
3 / 0 / 4
7,461
622
4,855
6,759
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Reload VD
Danzaburou
12
2 / 3 / 0
7,120
593
2,170
4,994
1,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ThunderMO
Cthulhu
10
1 / 2 / 6
6,793
566
3,834
8,399
3,786
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
joe2471
Morgan Le Fay
13
6 / 0 / 2
7,727
644
9,280
4,111
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
pedromsgr
Hades
12
2 / 2 / 2
7,185
599
6,962
9,124
6,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
14
14
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
0
2
4
L
Agni
 
Agni
1
4
0
0.25
W
Gilgamesh
AnTraxPol
Gilgamesh
3
0
4
5
W
Danzaburou
Reload VD
Danzaburou
2
3
0
0.67
W
Cthulhu
ThunderMO
Cthulhu
1
2
6
2
L
2
3
3
1.17
L
Osiris
ilhatem
Osiris
1
4
0
0.25
L
Tsukuyomi
imrun10
Tsukuyomi
0
3
1
0.17
W
Morgan Le Fay
joe2471
Morgan Le Fay
6
0
2
7
W
Hades
pedromsgr
Hades
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,604
Damage
27,101
39,942
Taken
33,387
16,879
Mitigated
15,746
10,235
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,354
1,901
0
2,642
4,763
1,178
636
689
4,074
56,122
0
L
Agni
 
Agni
3,584
0
0
1,000
6,493
1,938
0
3,596
2,659
39,869
0
W
Gilgamesh
AnTraxPol
Gilgamesh
4,855
1,250
0
532
6,759
2,773
0
1,261
5,498
0
44,784
W
Danzaburou
Reload VD
Danzaburou
2,170
697
0
1,169
4,994
1,304
898
3,092
1,902
0
38,494
W
Cthulhu
ThunderMO
Cthulhu
3,834
678
344
1,176
8,399
3,786
0
3,197
5,202
18,382
0
L
3,270
1,178
1,030
1,924
10,778
4,958
0
6,238
4,350
0
8,701
L
Osiris
ilhatem
Osiris
5,446
1,490
0
985
8,025
5,062
0
4,835
3,138
0
39,206
L
Tsukuyomi
imrun10
Tsukuyomi
2,950
396
0
2,654
9,883
3,743
0
4,120
5,645
0
25,739
W
Morgan Le Fay
joe2471
Morgan Le Fay
9,280
583
0
1,389
4,111
1,347
0
1,047
3,064
50,222
0
W
Hades
pedromsgr
Hades
6,962
731
270
4,780
9,124
6,536
842
341
8,634
40,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
36,286
322
Minions Killed
385
0
Camps Cleared
0
1,172,909
Distance Traveled
1,152,360
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,631
636
105
9
0
230,364
2
L
Agni
6,175
515
62
5
0
219,164
1
W
Gilgamesh
7,461
622
90
8
0
278,141
3
W
Danzaburou
7,120
593
77
6
0
195,632
1
W
Cthulhu
6,793
566
31
3
0
234,484
2
L
Horus
5,986
499
13
1
0
231,801
2
L
Osiris
6,782
565
82
7
0
226,114
3
L
Tsukuyomi
5,550
463
60
5
0
265,466
4
W
Morgan Le Fay
7,727
644
96
8
0
243,976
6
W
Hades
7,185
599
91
8
0
200,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role