Player Matchup

Neith
Neith
Gordon58
Neith
Level 28
God Stats
14W - 7L
1,500 SR
Queue Stats
141W - 156L
1,374 Elo+
Solo
Set
Set
MadionRus
Set
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,314 Elo+
Party 3
Agni
Agni
RCOMBOX
Agni
Level 6
God Stats
1W - 3L
1,313 SR
Queue Stats
15W - 16L
1,374 Elo+
Solo
Odin
Odin
bloodistherain
Odin
Level 28
God Stats
6W - 9L
1,457 SR
Queue Stats
58W - 81L
1,231 Elo+
Solo
Da Ji
Da Ji
radpro228
Da Ji
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,182 Elo+
Party 3
Team Averages
Level 19
1,454 SR
1,295 Elo+

VS

Team Averages
Level 23
1,400 SR
1,302 Elo+
King Arthur
King Arthur
Broseidon02
King Arthur
Level 21
God Stats
2W - 3L
1,423 SR
Queue Stats
172W - 200L
1,350 Elo+
Party 1
Anubis
Anubis
GingerMagic10
Anubis
Level 17
God Stats
47W - 39L
1,489 SR
Queue Stats
222W - 278L
1,375 Elo+
Party 1
Loki
Loki
MeGustaSports
Loki
Level 22
God Stats
6W - 6L
1,546 SR
Queue Stats
98W - 106L
1,291 Elo+
Party 1
Thanatos
Thanatos
SLASH500
Thanatos
Level 29
God Stats
16W - 23L
1,332 SR
Queue Stats
57W - 77L
1,238 Elo+
Party 2
Sol
Sol
Zecterre
Sol
Level 26
God Stats
1W - 2L
1,209 SR
Queue Stats
40W - 53L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gordon58
Neith
14
4 / 7 / 1
8,662
456
9,245
15,484
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 12 / 1
7,274
383
10,041
15,811
6,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
RCOMBOX
Agni
12
1 / 7 / 3
7,482
394
7,313
11,623
2,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 4
7,074
372
6,399
14,436
6,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
radpro228
Da Ji
12
3 / 10 / 4
8,254
434
6,747
13,795
3,783
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Broseidon02
King Arthur
15
5 / 4 / 4
9,797
516
5,934
17,700
9,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
12 / 6 / 8
11,107
585
16,805
15,456
7,963
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
17 / 1 / 9
11,867
625
15,060
14,984
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
SLASH500
Thanatos
15
4 / 1 / 7
9,130
481
4,461
8,982
3,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 3 / 5
10,065
530
8,584
11,040
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
12
Kills
42
44
Deaths
15
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Broseidon02
King Arthur
5
4
4
1.75
W
12
6
8
2.67
L
Neith
Gordon58
Neith
4
7
1
0.64
L
3
12
1
0.29
W
17
1
9
21.5
L
Agni
RCOMBOX
Agni
1
7
3
0.36
W
Thanatos
SLASH500
Thanatos
4
1
7
7.5
W
4
3
5
2.17
L
1
8
4
0.38
L
Da Ji
radpro228
Da Ji
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,745
Damage
50,844
71,149
Taken
68,162
24,010
Mitigated
30,435
7,486
Healing
31,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Broseidon02
King Arthur
5,934
538
0
4,557
17,700
9,628
1,332
1,185
16,515
0
49,064
W
16,805
1,563
113
8,011
15,456
7,963
1,422
4,069
11,387
61,324
0
L
Neith
Gordon58
Neith
9,245
4,375
0
4,463
15,484
4,595
0
6,542
8,942
0
57,310
L
10,041
4,713
0
715
15,811
6,795
0
4,421
11,390
0
34,114
W
15,060
5,683
0
8,650
14,984
6,082
363
2,101
12,883
0
65,500
L
Agni
RCOMBOX
Agni
7,313
1,257
0
1,227
11,623
2,395
0
4,774
6,849
37,873
0
W
Thanatos
SLASH500
Thanatos
4,461
1,172
0
7,085
8,982
3,473
960
172
8,810
0
38,445
W
8,584
3,202
0
2,986
11,040
3,289
7,352
30
11,010
48,071
0
L
6,399
2,990
0
268
14,436
6,442
0
6,047
8,389
244
18,940
L
Da Ji
radpro228
Da Ji
6,747
2,372
0
813
13,795
3,783
0
3,605
10,190
0
31,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
51,966
265
Minions Killed
455
0
Camps Cleared
0
1,442,164
Distance Traveled
1,722,326
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,797
516
103
5
0
287,610
0
W
Anubis
11,107
585
89
5
0
302,925
0
L
Neith
8,662
456
90
5
0
248,701
7
L
Set
7,274
383
35
2
0
301,888
0
W
Loki
11,867
625
108
6
0
423,436
1
L
Agni
7,482
394
65
3
0
298,023
3
W
Thanatos
9,130
481
76
4
0
365,294
0
W
Sol
10,065
530
79
4
0
343,061
0
L
Odin
7,074
372
28
1
0
335,160
0
L
Da Ji
8,254
434
47
2
0
258,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role