Player Matchup

Izanami
Izanami
AkenoAraAra
Izanami
Level 5
God Stats
0W - 4L
1,139 SR
Queue Stats
0W - 5L
1,058 Elo+
Solo
Persephone
Persephone
Aroosiek
Persephone
Level 27
God Stats
0W - 1L
1,288 SR
Queue Stats
16W - 19L
1,640 Elo+
Solo
Cthulhu
Cthulhu
BlackeDark
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Noahk94
Ymir
Level 28
God Stats
11W - 5L
1,620 SR
Queue Stats
163W - 165L
1,451 Elo+
Solo
Set
Set
marsir
Set
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 13
1,410 SR
1,430 Elo+

VS

Team Averages
Level 20
1,433 SR
1,428 Elo+
Cthulhu
Cthulhu
Andreish
Cthulhu
Level 30
God Stats
1W - 4L
1,120 SR
Queue Stats
28W - 37L
1,330 Elo+
Solo
Set
Set
TheBaShi
Set
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,315 Elo+
Solo
Rama
Rama
Xerosthedueler
Rama
Level 26
God Stats
3W - 0L
1,794 SR
Queue Stats
15W - 11L
1,609 Elo+
Party 1
Sobek
Sobek
henry2002300
Sobek
Level 15
God Stats
3W - 2L
1,495 SR
Queue Stats
15W - 8L
1,632 Elo+
Party 1
Anubis
Anubis
mous-h
Anubis
Level 26
God Stats
41W - 49L
1,256 SR
Queue Stats
95W - 119L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkenoAraAra
Izanami
12
1 / 5 / 4
7,496
469
8,420
7,671
2,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Aroosiek
Persephone
12
2 / 3 / 3
7,910
494
7,887
7,401
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
BlackeDark
Cthulhu
13
3 / 3 / 3
7,792
487
5,650
11,873
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
Noahk94
Ymir
13
6 / 5 / 7
8,779
549
11,074
17,232
9,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Set
marsir
Set
12
6 / 6 / 2
8,022
501
9,498
12,410
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andreish
Cthulhu
14
3 / 2 / 2
8,578
536
7,432
13,907
11,444
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 4 / 3
8,631
539
6,304
12,292
7,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
10 / 3 / 5
9,334
583
11,952
11,325
4,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 2 / 13
9,249
578
4,335
12,986
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
mous-h
Anubis
12
2 / 7 / 1
7,740
484
10,222
9,955
4,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
18
Kills
22
22
Deaths
18
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
AkenoAraAra
Izanami
1
5
4
0.6
W
Cthulhu
Andreish
Cthulhu
3
2
2
2
L
Persephone
Aroosiek
Persephone
2
3
3
1.17
L
Cthulhu
BlackeDark
Cthulhu
3
3
3
1.5
L
Ymir
Noahk94
Ymir
6
5
7
1.9
W
4
4
3
1.38
W
10
3
5
4.17
W
3
2
13
4.75
L
Set
marsir
Set
6
6
2
1.17
W
Anubis
mous-h
Anubis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,529
Damage
40,245
56,587
Taken
60,465
28,390
Mitigated
39,863
8,481
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AkenoAraAra
Izanami
8,420
5,595
0
250
7,671
2,182
40
1,805
5,866
0
40,192
W
Cthulhu
Andreish
Cthulhu
7,432
756
99
3,620
13,907
11,444
0
7,971
5,192
42,316
0
L
Persephone
Aroosiek
Persephone
7,887
968
0
1,694
7,401
3,746
134
3,032
4,366
36,227
0
L
Cthulhu
BlackeDark
Cthulhu
5,650
767
114
1,087
11,873
5,417
585
9,389
2,484
28,629
0
L
Ymir
Noahk94
Ymir
11,074
2,811
0
1,932
17,232
9,717
0
4,097
13,135
43,195
0
W
6,304
3,557
0
4,290
12,292
7,987
0
3,280
8,952
0
48,181
W
11,952
10,307
0
5,865
11,325
4,305
3,004
4,450
6,845
0
53,420
W
4,335
154
0
3,940
12,986
11,489
612
3,221
9,645
21,423
0
L
Set
marsir
Set
9,498
4,188
0
3,404
12,410
7,328
0
3,665
8,745
0
38,055
W
Anubis
mous-h
Anubis
10,222
1,142
99
2,630
9,955
4,638
674
4,393
5,220
37,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,999
Gold Earned
43,532
299
Minions Killed
329
0
Camps Cleared
0
1,376,943
Distance Traveled
1,414,701
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,496
469
80
5
0
278,220
5
W
Cthulhu
8,578
536
84
5
0
324,110
0
L
Persephone
7,910
494
58
4
0
262,446
4
L
Cthulhu
7,792
487
54
3
0
311,087
4
L
Ymir
8,779
549
55
3
0
230,641
0
W
Set
8,631
539
77
5
0
294,835
0
W
Rama
9,334
583
93
6
0
256,012
1
W
Sobek
9,249
578
19
1
0
293,271
3
L
Set
8,022
501
52
3
0
294,549
3
W
Anubis
7,740
484
56
4
0
246,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role