Player Matchup

Pele
Pele
Silver IV
 
Pele
Silver IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver IV
 
Tyr
Silver IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver III
BAGAUDIN
Anhur
Silver III
Level 127
God Stats
1W - 6L
1,300 SR
Queue Stats
933W - 925L
872 MMR
Solo
The Morrigan
The Morrigan
Silver III
BlackNekoSenpai
The Morrigan
Silver III
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
496W - 498L
902 MMR
Solo
Artio
Artio
Silver III
Mihailomelo2k
Artio
Silver III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 146L
839 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 73
1,460 SR
1,123 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,447 SR
868 MMR
Ah Puch
Ah Puch
Silver III
Gunstringer51
Ah Puch
Silver III
Level 64
God Stats
1W - 0L
1,345 SR
Queue Stats
29W - 40L
908 MMR
Solo
Apollo
Apollo
Silver III
Keirsos
Apollo
Silver III
Level 89
God Stats
3W - 4L
1,287 SR
Queue Stats
57W - 73L
879 MMR
Solo
Chiron
Chiron
Silver II
PrivetInternet
Chiron
Silver II
Level 147
God Stats
11W - 8L
1,633 SR
Queue Stats
65W - 82L
911 MMR
Solo
Ymir
Ymir
Silver V
SkaddiDaddy
Ymir
Silver V
Level 109
God Stats
5W - 1L
1,460 SR
Queue Stats
17W - 24L
880 MMR
Solo
Ne Zha
Ne Zha
Silver III
心体技仁智勇
Ne Zha
Silver III
Level 144
God Stats
1W - 0L
1,511 SR
Queue Stats
141W - 156L
764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
3 / 5 / 2
10,142
507
7,581
17,206
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tyr
 
Tyr
13
0 / 5 / 2
8,528
426
7,238
15,405
10,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
BAGAUDIN
Anhur
14
1 / 11 / 1
8,232
412
8,977
19,955
5,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
BlackNekoSenpai
The Morrigan
15
2 / 6 / 1
9,511
476
6,363
13,681
4,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 4
9,102
455
2,745
18,294
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetAthenaHadesPersephoneGilgamesh

VS

Bans
TiamatDanzaburouSobekTsukuyomiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
7 / 0 / 10
12,039
602
13,911
12,878
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Keirsos
Apollo
17
4 / 1 / 13
11,464
573
10,290
12,564
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 2 / 4
12,730
637
12,305
13,256
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 0 / 9
11,894
595
9,576
13,169
14,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
9 / 4 / 6
12,049
602
12,269
15,454
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
7
Kills
32
32
Deaths
7
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
5
2
0.8
L
Tyr
 
Tyr
0
5
2
0.2
L
Anhur
BAGAUDIN
Anhur
1
11
1
0.14
L
The Morrigan
BlackNekoSenpai
The Morrigan
2
6
1
0.42
W
Ah Puch
7
0
10
12
W
Apollo
Keirsos
Apollo
4
1
13
10.5
L
1
5
4
0.6
W
4
2
4
3
W
8
0
9
12.5
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,904
Damage
58,351
84,541
Taken
67,321
41,993
Mitigated
35,281
23,564
Healing
31,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,581
1,302
0
4,865
17,206
6,883
0
3,005
13,939
0
69,118
L
Tyr
 
Tyr
7,238
688
0
4,202
15,405
10,977
0
2,941
12,410
0
48,781
L
Anhur
BAGAUDIN
Anhur
8,977
4,407
0
5,585
19,955
5,466
164
4,311
15,564
0
58,547
L
The Morrigan
BlackNekoSenpai
The Morrigan
6,363
1,315
0
1,840
13,681
4,857
0
5,481
7,894
51,904
1,639
W
Ah Puch
13,911
1,203
0
10,021
12,878
5,163
1,851
3,567
9,311
60,665
0
W
Apollo
Keirsos
Apollo
10,290
6,471
0
5,731
12,564
3,808
3,419
1,411
11,153
0
78,905
L
2,745
350
691
6,381
18,294
13,810
241
6,877
11,247
31,414
0
W
12,305
5,218
819
6,370
13,256
5,232
2,266
1,249
12,007
0
103,185
W
9,576
1,848
0
2,226
13,169
14,889
761
1,368
11,801
43,457
0
W
12,269
1,789
0
6,591
15,454
6,189
1,279
1,326
14,128
0
77,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,515
Gold Earned
60,176
464
Minions Killed
587
0
Camps Cleared
0
1,760,019
Distance Traveled
1,920,297
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,142
507
123
6
0
401,605
3
L
Tyr
8,528
426
97
5
0
357,037
1
L
Anhur
8,232
412
92
5
0
295,166
1
L
The Morrigan
9,511
476
104
5
0
317,685
5
W
Ah Puch
12,039
602
106
5
0
390,037
2
W
Apollo
11,464
573
109
5
0
394,292
1
L
Artio
9,102
455
48
2
0
388,526
4
W
Chiron
12,730
637
184
9
0
349,581
5
W
Ymir
11,894
595
59
3
0
388,823
7
W
Ne Zha
12,049
602
129
6
0
397,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role