Player Matchup

Ares
Ares
Jaluck
Ares
Level 9
God Stats
2W - 4L
1,268 SR
Queue Stats
12W - 13L
1,538 Elo+
Solo
Thor
Thor
KAriMDZ
Thor
Level 10
God Stats
0W - 1L
1,223 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Arachne
Arachne
Maybewas
Arachne
Level 5
God Stats
0W - 3L
1,187 SR
Queue Stats
1W - 3L
1,375 Elo+
Solo
Hel
Hel
Pepcsi
Hel
Level 29
God Stats
42W - 60L
1,414 SR
Queue Stats
380W - 388L
1,530 Elo+
Solo
Medusa
Medusa
alliztaoG
Medusa
Level 12
God Stats
7W - 10L
1,587 SR
Queue Stats
22W - 36L
1,394 Elo+
Solo
Team Averages
Level 13
1,336 SR
1,467 Elo+

VS

Team Averages
Level 27
1,595 SR
1,513 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JayBirdJJ
Ares
Level 29
God Stats
77W - 65L
1,587 SR
Queue Stats
117W - 111L
1,529 Elo+
Solo
Medusa
Medusa
Ty4k0
Medusa
Level 24
God Stats
3W - 0L
1,649 SR
Queue Stats
20W - 17L
1,459 Elo+
Solo
Scylla
Scylla
bliksem27
Scylla
Level 29
God Stats
8W - 2L
1,719 SR
Queue Stats
45W - 14L
1,653 Elo+
Solo
Skadi
Skadi
sveni21
Skadi
Level 27
God Stats
2W - 1L
1,520 SR
Queue Stats
87W - 92L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jaluck
Ares
16
0 / 4 / 7
9,706
882
13,386
17,470
18,226
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
KAriMDZ
Thor
15
1 / 8 / 4
9,678
880
5,903
16,007
8,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Maybewas
Arachne
16
2 / 11 / 4
10,094
918
4,941
21,187
13,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
Pepcsi
Hel
16
1 / 8 / 5
10,102
918
8,733
17,149
14,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
alliztaoG
Medusa
16
4 / 5 / 3
10,847
986
11,485
14,413
6,916
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

41

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
11 / 0 / 15
12,791
1,163
13,982
10,132
6,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
19
1 / 1 / 30
11,351
1,032
8,200
13,117
11,722
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Ty4k0
Medusa
18
4 / 6 / 21
11,385
1,035
14,510
10,591
4,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
bliksem27
Scylla
19
13 / 0 / 15
14,269
1,297
29,119
7,186
2,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
sveni21
Skadi
19
7 / 1 / 23
12,191
1,108
15,061
8,568
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
140
8
Kills
36
36
Deaths
8
23
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
0
15
18.5
L
Ares
Jaluck
Ares
0
4
7
0.88
W
Ares
1
1
30
16
L
Thor
KAriMDZ
Thor
1
8
4
0.38
L
Arachne
Maybewas
Arachne
2
11
4
0.36
L
Hel
Pepcsi
Hel
1
8
5
0.44
W
Medusa
Ty4k0
Medusa
4
6
21
2.42
L
Medusa
alliztaoG
Medusa
4
5
3
1.1
W
Scylla
bliksem27
Scylla
13
0
15
20.5
W
Skadi
sveni21
Skadi
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,448
Damage
80,872
86,226
Taken
49,594
61,873
Mitigated
29,870
11,998
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,982
3,906
0
407
10,132
6,809
0
5,736
4,396
531
24,470
L
Ares
Jaluck
Ares
13,386
79
0
0
17,470
18,226
0
6,097
11,373
22,610
0
W
Ares
8,200
237
0
49
13,117
11,722
0
5,178
7,939
16,629
0
L
Thor
KAriMDZ
Thor
5,903
1,351
0
316
16,007
8,662
0
8,380
7,627
0
18,799
L
Arachne
Maybewas
Arachne
4,941
3,807
0
1,184
21,187
13,255
0
7,940
13,247
0
19,786
L
Hel
Pepcsi
Hel
8,733
791
5,885
4,236
17,149
14,814
0
7,982
9,167
31,643
0
W
Medusa
Ty4k0
Medusa
14,510
7,820
0
1,585
10,591
4,501
0
3,916
6,675
0
33,600
L
Medusa
alliztaoG
Medusa
11,485
3,198
0
377
14,413
6,916
0
7,220
7,193
0
37,690
W
Scylla
bliksem27
Scylla
29,119
3,380
0
4,503
7,186
2,999
0
2,895
4,291
59,907
0
W
Skadi
sveni21
Skadi
15,061
7,678
0
1,189
8,568
3,839
0
4,394
4,174
0
41,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,427
Gold Earned
61,987
182
Minions Killed
249
1
Camps Cleared
9
993,284
Distance Traveled
1,126,075
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,791
1,163
29
3
2
269,015
0
L
Ares
9,706
882
18
2
0
210,875
0
W
Ares
11,351
1,032
16
1
0
225,185
1
L
Thor
9,678
880
24
2
1
191,535
2
L
Arachne
10,094
918
31
3
0
199,586
0
L
Hel
10,102
918
47
4
0
190,256
0
W
Medusa
11,385
1,035
45
4
0
197,563
0
L
Medusa
10,847
986
62
6
0
201,032
1
W
Scylla
14,269
1,297
91
8
5
235,293
0
W
Skadi
12,191
1,108
68
6
2
199,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role