Player Matchup

Erlang Shen
Erlang Shen
BBlue_Q
Erlang Shen
Level 41
God Stats
7W - 6L
1,591 SR
Queue Stats
115W - 100L
1,423 Elo+
Solo
Ymir
Ymir
GhostPR06
Ymir
Level 121
God Stats
6W - 2L
1,500 SR
Queue Stats
36W - 38L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HollowQueen3896
Tsukuyomi
Level 18
God Stats
14W - 15L
1,214 SR
Queue Stats
66W - 72L
1,249 Elo+
Party 1
Apollo
Apollo
Roya1MrPink
Apollo
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 49L
1,569 Elo+
Party 1
Anubis
Anubis
deadman1035
Anubis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,232 Elo+
Party 1
Team Averages
Level 54
1,461 SR
1,378 Elo+

VS

Team Averages
Level 54
1,491 SR
1,388 Elo+
Vulcan
Vulcan
Lewis x 98
Vulcan
Level 49
God Stats
4W - 6L
1,537 SR
Queue Stats
66W - 92L
1,387 Elo+
Solo
Ymir
Ymir
Spike-Speigel98
Ymir
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Hachiman
Hachiman
TrapGodPollo
Hachiman
Level 78
God Stats
0W - 3L
1,189 SR
Queue Stats
266W - 280L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
VA_Sinner
Sun Wukong
Level 69
God Stats
4W - 2L
1,763 SR
Queue Stats
100W - 109L
1,343 Elo+
Party 2
Arachne
Arachne
VA_Zombi
Arachne
Level 68
God Stats
4W - 3L
1,468 SR
Queue Stats
122W - 148L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BBlue_Q
Erlang Shen
20
4 / 7 / 7
13,753
491
12,993
20,775
16,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
19
4 / 5 / 20
13,934
498
14,412
25,957
36,804
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
HollowQueen3896
Tsukuyomi
18
5 / 5 / 7
13,070
467
9,871
17,364
10,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
20
18 / 3 / 7
16,125
576
28,751
21,273
10,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
20
9 / 7 / 10
15,564
556
30,894
28,393
15,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lewis x 98
Vulcan
18
7 / 7 / 5
12,830
458
16,115
20,580
8,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 8 / 6
10,186
364
3,333
20,011
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
TrapGodPollo
Hachiman
17
4 / 14 / 2
12,037
430
19,567
24,109
7,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
VA_Sinner
Sun Wukong
19
5 / 4 / 3
12,951
463
18,155
24,486
25,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
VA_Zombi
Arachne
19
11 / 7 / 2
12,771
456
22,508
31,801
14,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
45
40
Kills
27
27
Deaths
40
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BBlue_Q
Erlang Shen
4
7
7
1.07
W
Ymir
4
5
20
2.8
W
Tsukuyomi
HollowQueen3896
Tsukuyomi
5
5
7
1.7
L
Vulcan
Lewis x 98
Vulcan
7
7
5
1.36
W
Apollo
18
3
7
7.17
L
0
8
6
0.38
L
Hachiman
TrapGodPollo
Hachiman
4
14
2
0.36
L
Sun Wukong
VA_Sinner
Sun Wukong
5
4
3
1.63
L
Arachne
VA_Zombi
Arachne
11
7
2
1.71
W
Anubis
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,921
Damage
79,678
113,762
Taken
120,987
89,257
Mitigated
70,836
33,781
Healing
21,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BBlue_Q
Erlang Shen
12,993
6,552
315
6,105
20,775
16,225
1,424
1,549
19,226
0
72,983
W
Ymir
14,412
1,834
0
3,588
25,957
36,804
868
3,807
22,150
46,780
0
W
Tsukuyomi
HollowQueen3896
Tsukuyomi
9,871
3,740
0
640
17,364
10,096
1,118
1,910
15,454
0
56,553
L
Vulcan
Lewis x 98
Vulcan
16,115
5,116
537
3,584
20,580
8,672
98
8,368
12,212
69,526
0
W
Apollo
28,751
21,072
0
6,185
21,273
10,241
12,485
4,432
16,841
0
111,326
L
3,333
480
0
1,149
20,011
14,918
0
8,860
11,151
15,467
0
L
Hachiman
TrapGodPollo
Hachiman
19,567
9,555
0
500
24,109
7,574
465
10,500
13,609
0
92,470
L
Sun Wukong
VA_Sinner
Sun Wukong
18,155
6,057
279
1,789
24,486
25,199
1,591
5,930
18,556
0
78,282
L
Arachne
VA_Zombi
Arachne
22,508
13,557
429
13,587
31,801
14,473
55
11,648
20,153
0
95,090
W
Anubis
30,894
2,562
0
16,948
28,393
15,891
3,239
7,750
20,643
123,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,446
Gold Earned
60,775
671
Minions Killed
515
0
Camps Cleared
0
2,597,961
Distance Traveled
2,388,217
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,753
491
129
5
0
580,490
9
W
Ymir
13,934
498
51
2
0
480,796
7
W
Tsukuyomi
13,070
467
98
4
0
587,852
1
L
Vulcan
12,830
458
120
4
0
439,166
14
W
Apollo
16,125
576
196
7
0
538,899
0
L
Ymir
10,186
364
24
1
0
448,385
0
L
Hachiman
12,037
430
140
5
0
435,539
4
L
Sun Wukong
12,951
463
130
5
0
493,740
1
L
Arachne
12,771
456
101
4
0
571,387
3
W
Anubis
15,564
556
197
7
0
409,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role