Player Matchup

Danzaburou
Danzaburou
ErickKun
Danzaburou
Level 87
God Stats
47W - 33L
1,611 SR
Queue Stats
247W - 219L
1,567 Elo+
Party 2
Horus
Horus
Logarakuna
Horus
Level 154
God Stats
14W - 24L
1,395 SR
Queue Stats
72W - 80L
1,552 Elo+
Solo
Persephone
Persephone
SamBlackHat
Persephone
Level 150
God Stats
15W - 16L
1,618 SR
Queue Stats
285W - 223L
1,682 Elo+
Party 2
Team Averages
Level 130
1,542 SR
1,600 Elo+

VS

Team Averages
Level 98
1,488 SR
1,572 Elo+
Merlin
Merlin
G0D_0F_WYRMS
Merlin
Level 47
God Stats
45W - 53L
1,478 SR
Queue Stats
183W - 195L
1,458 Elo+
Party 1
Geb
Geb
JoeAl
Geb
Level 158
God Stats
19W - 20L
1,355 SR
Queue Stats
701W - 601L
1,716 Elo+
Solo
Izanami
Izanami
genocidalhippy
Izanami
Level 88
God Stats
9W - 17L
1,631 SR
Queue Stats
420W - 432L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ErickKun
Danzaburou
11
3 / 1 / 7
8,196
820
4,294
5,007
1,752
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
11
4 / 2 / 7
8,139
814
7,415
9,120
3,568
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
SamBlackHat
Persephone
13
6 / 1 / 6
9,548
955
12,975
7,090
2,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 3 / 2
6,324
632
5,111
7,391
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
JoeAl
Geb
11
1 / 2 / 2
7,555
756
6,903
11,915
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
3 / 8 / 0
7,346
735
4,776
9,724
1,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ErickKun
Danzaburou
3
1
7
6.5
L
Merlin
0
3
2
0.33
L
Geb
JoeAl
Geb
1
2
2
1
W
Horus
4
2
7
3.75
W
Persephone
SamBlackHat
Persephone
6
1
6
9
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
16,790
21,217
Taken
29,030
7,645
Mitigated
9,260
5,956
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ErickKun
Danzaburou
4,294
1,634
0
1,327
5,007
1,752
1,279
2,472
2,365
0
26,676
L
Merlin
5,111
99
0
1,554
7,391
2,186
0
3,221
4,170
22,310
0
L
Geb
JoeAl
Geb
6,903
640
0
3,983
11,915
5,467
0
5,895
6,020
18,284
0
W
Horus
7,415
2,849
105
3,953
9,120
3,568
599
4,662
4,079
0
15,981
W
Persephone
SamBlackHat
Persephone
12,975
124
0
571
7,090
2,325
844
4,040
2,759
38,054
0
L
4,776
1,952
0
0
9,724
1,607
0
3,859
5,865
0
15,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,883
Gold Earned
21,225
131
Minions Killed
95
0
Camps Cleared
0
590,372
Distance Traveled
547,895
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,196
820
57
6
0
184,291
2
L
Merlin
6,324
632
55
6
0
182,463
1
L
Geb
7,555
756
12
1
0
204,753
4
W
Horus
8,139
814
19
2
0
188,040
1
W
Persephone
9,548
955
55
6
0
218,041
1
L
Izanami
7,346
735
28
3
0
160,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role