Player Matchup

Sol
Sol
MuerteSombria
Sol
Level 81
God Stats
7W - 8L
1,503 SR
Queue Stats
159W - 219L
1,304 Elo+
Solo
Danzaburou
Danzaburou
twin504
Danzaburou
Level 21
God Stats
5W - 10L
1,186 SR
Queue Stats
19W - 40L
1,261 Elo+
Solo
Bacchus
Bacchus
wooded-elephant6
Bacchus
Level 10
God Stats
11W - 10L
1,581 SR
Queue Stats
11W - 17L
1,401 Elo+
Solo
Team Averages
Level 37
1,423 SR
1,322 Elo+

VS

Team Averages
Level 69
1,570 SR
1,438 Elo+
Neith
Neith
BlahElephant536
Neith
Level 5
God Stats
8W - 5L
1,466 SR
Queue Stats
8W - 6L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
Lutumaros
Ah Puch
Level 119
God Stats
6W - 4L
1,409 SR
Queue Stats
49W - 53L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
VinsmokeD
Cthulhu
Level 84
God Stats
2W - 0L
1,834 SR
Queue Stats
51W - 64L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 1
8,775
731
10,583
13,300
4,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
twin504
Danzaburou
11
0 / 6 / 2
7,519
627
3,801
11,465
4,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 10 / 3
7,441
620
6,540
14,525
13,532
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 12
8,181
682
9,535
8,954
3,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Lutumaros
Ah Puch
14
15 / 2 / 4
10,780
898
13,507
8,524
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
VinsmokeD
Cthulhu
13
6 / 1 / 14
9,842
820
7,801
12,066
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
7
Kills
22
22
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
W
Ah Puch
Lutumaros
Ah Puch
15
2
4
8.5
L
5
6
1
0.92
W
Cthulhu
VinsmokeD
Cthulhu
6
1
14
13
L
Danzaburou
twin504
Danzaburou
0
6
2
0.17
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
30,843
39,290
Taken
29,544
22,633
Mitigated
15,510
8,376
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,535
6,040
0
1,443
8,954
3,335
1,171
5,590
3,364
0
17,731
W
Ah Puch
Lutumaros
Ah Puch
13,507
1,104
0
1,944
8,524
3,115
397
4,596
3,928
41,512
0
L
10,583
2,374
247
4,247
13,300
4,978
0
7,853
5,447
25,526
0
W
Cthulhu
VinsmokeD
Cthulhu
7,801
1,016
300
1,187
12,066
9,060
0
6,937
5,129
20,796
0
L
Danzaburou
twin504
Danzaburou
3,801
1,420
0
2,896
11,465
4,123
0
5,242
6,223
0
29,950
L
6,540
444
237
749
14,525
13,532
0
8,213
6,312
15,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,735
Gold Earned
28,803
102
Minions Killed
113
0
Camps Cleared
0
487,824
Distance Traveled
624,875
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,181
682
26
2
0
190,587
0
W
Ah Puch
10,780
898
64
5
0
200,043
0
L
Sol
8,775
731
40
3
0
179,887
0
W
Cthulhu
9,842
820
23
2
0
234,245
1
L
Danzaburou
7,519
627
50
4
0
146,909
0
L
Bacchus
7,441
620
12
1
0
161,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role