Player Matchup

Kuzenbo
Kuzenbo
ImStakking
Kuzenbo
Level 120
God Stats
2W - 3L
1,580 SR
Queue Stats
141W - 124L
1,662 Elo+
Party 1
Chronos
Chronos
JakeDrips
Chronos
Level 88
God Stats
1W - 2L
1,605 SR
Queue Stats
139W - 126L
1,637 Elo+
Party 1
Rama
Rama
SimpRabs
Rama
Level 66
God Stats
0W - 2L
1,293 SR
Queue Stats
36W - 28L
1,597 Elo+
Party 1
Team Averages
Level 91
1,493 SR
1,632 Elo+

VS

Team Averages
Level 96
1,681 SR
1,608 Elo+
Loki
Loki
BeakedInk8
Loki
Level 122
God Stats
1W - 1L
1,482 SR
Queue Stats
23W - 21L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
FoliagedCrane
Danzaburou
Level 57
God Stats
9W - 7L
1,760 SR
Queue Stats
14W - 12L
1,644 Elo+
Party 2
Cabrakan
Cabrakan
LivedCracker
Cabrakan
Level 108
God Stats
1W - 0L
1,802 SR
Queue Stats
19W - 17L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ImStakking
Kuzenbo
16
2 / 3 / 12
12,693
668
17,018
23,974
44,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
JakeDrips
Chronos
14
3 / 9 / 7
11,918
627
12,513
15,783
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
17
9 / 7 / 3
12,783
673
12,318
15,254
7,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 5
14,158
745
18,484
13,793
6,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
FoliagedCrane
Danzaburou
18
5 / 4 / 11
13,309
700
11,765
13,314
6,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
LivedCracker
Cabrakan
18
5 / 2 / 12
14,414
759
15,075
25,487
29,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
14
Kills
19
19
Deaths
14
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
8
5
1.44
W
Danzaburou
FoliagedCrane
Danzaburou
5
4
11
2.63
L
Kuzenbo
ImStakking
Kuzenbo
2
3
12
2.67
L
Chronos
JakeDrips
Chronos
3
9
7
0.72
W
Cabrakan
LivedCracker
Cabrakan
5
2
12
5.5
L
Rama
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,849
Damage
45,324
55,011
Taken
52,594
57,774
Mitigated
42,424
8,251
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,484
5,311
0
0
13,793
6,906
607
8,324
5,469
0
52,645
W
Danzaburou
FoliagedCrane
Danzaburou
11,765
6,360
0
1,406
13,314
6,400
1,507
8,728
4,586
0
60,381
L
Kuzenbo
ImStakking
Kuzenbo
17,018
4,993
0
5,591
23,974
44,045
256
5,048
18,926
41,474
0
L
Chronos
JakeDrips
Chronos
12,513
3,775
0
2,182
15,783
5,925
616
5,583
10,200
42,237
0
W
Cabrakan
LivedCracker
Cabrakan
15,075
1,896
0
5,456
25,487
29,118
241
12,479
13,008
42,337
0
L
Rama
12,318
7,146
0
478
15,254
7,804
1,113
4,444
10,810
0
60,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,394
Gold Earned
41,881
203
Minions Killed
197
0
Camps Cleared
0
871,060
Distance Traveled
901,477
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,158
745
48
3
0
311,245
4
W
Danzaburou
13,309
700
105
6
0
297,689
1
L
Kuzenbo
12,693
668
26
1
0
337,035
1
L
Chronos
11,918
627
52
3
0
278,595
1
W
Cabrakan
14,414
759
44
2
0
292,543
1
L
Rama
12,783
673
125
7
0
255,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role