Player Matchup

Ymir
Ymir
AkioKanei
Ymir
Level 5
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 3L
1,155 Elo+
Solo
Baron Samedi
Baron Samedi
BLESSED25
Baron Samedi
Level 27
God Stats
6W - 7L
1,531 SR
Queue Stats
58W - 72L
1,328 Elo+
Solo
Da Ji
Da Ji
RandomlyPicked
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,463 Elo+
Solo
Yemoja
Yemoja
Worzx95
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,110 Elo+
Solo
Tyr
Tyr
xX69GANGGANG69Xx
Tyr
Level 28
God Stats
3W - 5L
1,175 SR
Queue Stats
109W - 101L
1,495 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,310 Elo+

VS

Team Averages
Level 24
1,335 SR
1,441 Elo+
Scylla
Scylla
LaSaline
Scylla
Level 18
God Stats
3W - 5L
1,409 SR
Queue Stats
147W - 157L
1,517 Elo+
Solo
Ne Zha
Ne Zha
Pontikkapoika
Ne Zha
Level 28
God Stats
2W - 1L
1,310 SR
Queue Stats
29W - 22L
1,707 Elo+
Solo
Mulan
Mulan
Zxmsp
Mulan
Level 21
God Stats
5W - 6L
1,332 SR
Queue Stats
17W - 22L
1,308 Elo+
Solo
Medusa
Medusa
brokebrake
Medusa
Level 28
God Stats
7W - 8L
1,121 SR
Queue Stats
43W - 46L
1,287 Elo+
Solo
Cthulhu
Cthulhu
qwerDNA
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 6 / 8
17,410
446
10,791
28,922
40,125
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
BLESSED25
Baron Samedi
20
6 / 13 / 3
19,346
496
15,546
31,504
16,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
19 / 7 / 4
21,976
563
30,584
34,980
24,056
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
Worzx95
Yemoja
19
0 / 7 / 6
15,289
392
4,433
19,390
26,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 5 / 4
13,887
356
6,810
19,065
16,231
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LaSaline
Scylla
20
8 / 7 / 7
22,383
574
26,696
26,369
13,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
23 / 4 / 4
24,600
631
44,680
31,141
22,610
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
Zxmsp
Mulan
20
2 / 4 / 8
15,966
409
13,650
22,008
26,927
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
brokebrake
Medusa
20
1 / 13 / 4
15,384
394
4,030
20,406
8,240
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
qwerDNA
Cthulhu
5
0 / 2 / 1
10,282
264
1,343
2,700
1,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
58
30
Kills
34
38
Deaths
30
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
6
8
1.17
L
Baron Samedi
BLESSED25
Baron Samedi
6
13
3
0.58
W
Scylla
LaSaline
Scylla
8
7
7
1.64
W
23
4
4
6.25
L
19
7
4
3
L
Yemoja
Worzx95
Yemoja
0
7
6
0.43
W
Mulan
Zxmsp
Mulan
2
4
8
1.5
W
Medusa
brokebrake
Medusa
1
13
4
0.23
W
Cthulhu
qwerDNA
Cthulhu
0
2
1
0.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,164
Damage
90,399
133,861
Taken
102,624
123,497
Mitigated
72,879
17,501
Healing
23,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
10,791
1,624
0
1,082
28,922
40,125
1,689
7,228
21,694
92,542
0
L
Baron Samedi
BLESSED25
Baron Samedi
15,546
1,109
105
6,616
31,504
16,655
1,821
9,368
22,136
119,422
0
W
Scylla
LaSaline
Scylla
26,696
2,679
383
8,042
26,369
13,893
4,372
8,647
17,722
229,208
0
W
44,680
21,282
0
9,783
31,141
22,610
6,055
9,466
21,675
0
236,058
L
30,584
11,654
0
1,745
34,980
24,056
1,163
6,288
28,542
0
159,668
L
Yemoja
Worzx95
Yemoja
4,433
1,479
2,218
3,330
19,390
26,430
1,572
2,899
16,491
58,602
0
W
Mulan
Zxmsp
Mulan
13,650
3,112
0
4,734
22,008
26,927
201
6,550
15,458
85
86,164
W
Medusa
brokebrake
Medusa
4,030
663
0
0
20,406
8,240
1,383
6,107
14,299
0
64,226
W
Cthulhu
qwerDNA
Cthulhu
1,343
871
0
159
2,700
1,209
0
0
2,700
4,930
0
L
6,810
2,027
0
2,405
19,065
16,231
1,939
2,191
16,874
0
54,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,908
Gold Earned
88,615
702
Minions Killed
876
0
Camps Cleared
0
2,540,571
Distance Traveled
2,767,276
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
17,410
446
117
3
0
491,788
0
L
Baron Samedi
19,346
496
178
5
0
563,158
0
W
Scylla
22,383
574
346
9
0
642,673
11
W
Ne Zha
24,600
631
311
8
0
797,570
12
L
Da Ji
21,976
563
196
5
0
657,702
11
L
Yemoja
15,289
392
97
2
0
410,438
0
W
Mulan
15,966
409
117
3
0
736,914
1
W
Medusa
15,384
394
94
2
0
517,083
0
W
Cthulhu
10,282
264
8
0
0
73,036
1
L
Tyr
13,887
356
114
3
0
417,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role