Player Matchup

Apollo
Apollo
IllFaZeAtomic
Apollo
Level 68
God Stats
10W - 12L
1,735 SR
Queue Stats
236W - 237L
1,414 Elo+
Party 3
King Arthur
King Arthur
JackalopeTSM
King Arthur
Level 68
God Stats
2W - 1L
1,316 SR
Queue Stats
125W - 123L
1,428 Elo+
Party 3
Poseidon
Poseidon
Nunya TSM
Poseidon
Level 128
God Stats
1W - 4L
1,723 SR
Queue Stats
465W - 469L
1,432 Elo+
Party 3
Da Ji
Da Ji
Yvng Pulse
Da Ji
Level 8
God Stats
1W - 1L
1,561 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 3
Sobek
Sobek
butterman3740
Sobek
Level 121
God Stats
5W - 3L
1,468 SR
Queue Stats
133W - 134L
1,409 Elo+
Party 3
Team Averages
Level 79
1,561 SR
1,405 Elo+

VS

Team Averages
Level 86
1,467 SR
1,443 Elo+
Artio
Artio
Atomic_Joltz
Artio
Level 125
God Stats
1W - 3L
1,257 SR
Queue Stats
312W - 278L
1,428 Elo+
Party 2
Chaac
Chaac
Chocolatedaddy12
Chaac
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 260L
1,455 Elo+
Party 2
Apollo
Apollo
DMS72
Apollo
Level 62
God Stats
95W - 78L
1,540 SR
Queue Stats
516W - 507L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
aburamestorm
Danzaburou
Level 148
God Stats
6W - 6L
1,701 SR
Queue Stats
655W - 630L
1,450 Elo+
Party 2
Bacchus
Bacchus
endebolt
Bacchus
Level 68
God Stats
6W - 7L
1,336 SR
Queue Stats
525W - 546L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,487
549
3,326
6,107
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
JackalopeTSM
King Arthur
11
2 / 0 / 0
5,972
597
3,992
6,231
2,436
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Nunya TSM
Poseidon
10
1 / 5 / 1
5,570
557
3,024
5,309
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
5
1 / 2 / 0
4,389
439
1,091
2,505
830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

7
1 / 4 / 0
4,858
486
2,286
8,593
4,678
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
5,858
586
2,372
5,076
1,855
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 0
4,364
436
2,136
5,902
3,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
DMS72
Apollo
9
4 / 2 / 2
5,805
581
5,819
5,156
1,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
aburamestorm
Danzaburou
12
4 / 1 / 1
6,806
681
3,658
5,583
1,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
endebolt
Bacchus
8
1 / 2 / 2
5,261
526
3,053
7,909
4,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
7
Kills
13
14
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
0
2
0
0
W
Apollo
DMS72
Apollo
4
2
2
2.5
L
2
3
1
0.83
L
King Arthur
JackalopeTSM
King Arthur
2
0
0
2
L
Poseidon
Nunya TSM
Poseidon
1
5
1
0.3
L
Da Ji
1
2
0
0.5
W
Danzaburou
aburamestorm
Danzaburou
4
1
1
4.5
L
1
4
0
0.25
W
Bacchus
endebolt
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,719
Damage
17,038
28,745
Taken
29,626
11,207
Mitigated
12,775
7,136
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,372
593
74
2,211
5,076
1,855
0
427
4,649
22,292
0
W
2,136
376
0
1,609
5,902
3,260
0
0
5,902
0
13,013
W
Apollo
DMS72
Apollo
5,819
3,300
0
1,798
5,156
1,438
0
1,478
3,678
0
29,432
L
3,326
1,624
0
1,819
6,107
1,805
802
2,317
3,790
0
23,533
L
King Arthur
JackalopeTSM
King Arthur
3,992
534
0
2,035
6,231
2,436
69
492
5,442
0
30,717
L
Poseidon
Nunya TSM
Poseidon
3,024
454
0
756
5,309
1,458
0
732
4,577
30,893
0
L
Da Ji
1,091
108
0
105
2,505
830
0
622
1,883
0
9,722
W
Danzaburou
aburamestorm
Danzaburou
3,658
1,391
0
1,521
5,583
1,982
1,083
2,054
3,529
0
42,889
L
2,286
273
0
2,421
8,593
4,678
36
1,262
7,331
11,805
0
W
Bacchus
endebolt
Bacchus
3,053
407
264
2,302
7,909
4,240
0
1,351
6,558
13,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
28,094
228
Minions Killed
256
0
Camps Cleared
0
871,916
Distance Traveled
902,345
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,858
586
60
6
0
191,773
1
W
Chaac
4,364
436
24
2
0
188,514
0
W
Apollo
5,805
581
61
6
0
166,555
2
L
Apollo
5,487
549
60
6
0
161,345
1
L
King Arthur
5,972
597
74
7
0
199,396
3
L
Poseidon
5,570
557
59
6
0
174,786
3
L
Da Ji
4,389
439
23
2
0
148,512
0
W
Danzaburou
6,806
681
95
10
0
154,620
3
L
Sobek
4,858
486
12
1
0
187,877
2
W
Bacchus
5,261
526
16
2
0
200,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role