Player Matchup

Ares
Ares
ArasUlfur
Ares
Level 29
God Stats
10W - 10L
1,761 SR
Queue Stats
128W - 141L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
LW-qq
Gilgamesh
Level 28
God Stats
7W - 4L
1,562 SR
Queue Stats
88W - 95L
1,360 Elo+
Party 3
Izanami
Izanami
Oradaga4829
Izanami
Level 44
God Stats
23W - 22L
1,702 SR
Queue Stats
615W - 682L
1,356 Elo+
Solo
Thanatos
Thanatos
Shamwil_7
Thanatos
Level 41
God Stats
5W - 10L
976 SR
Queue Stats
138W - 157L
1,332 Elo+
Party 3
Bastet
Bastet
TKIxCatDog
Bastet
Level 68
God Stats
1W - 0L
1,312 SR
Queue Stats
231W - 237L
1,457 Elo+
Party 2
Team Averages
Level 42
1,463 SR
1,386 Elo+

VS

Team Averages
Level 60
1,545 SR
1,393 Elo+
Neith
Neith
Arc_Angel024
Neith
Level 29
God Stats
2W - 1L
1,759 SR
Queue Stats
8W - 9L
1,406 Elo+
Party 1
He Bo
He Bo
BiFJonas
He Bo
Level 108
God Stats
2W - 9L
1,327 SR
Queue Stats
235W - 239L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
Gassy_Guys
Sun Wukong
Level 81
God Stats
3W - 2L
1,654 SR
Queue Stats
72W - 70L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
WP Fordifly
Kuzenbo
Level 43
God Stats
16W - 16L
1,511 SR
Queue Stats
600W - 746L
1,243 Elo+
Solo
Ne Zha
Ne Zha
mitsuwu
Ne Zha
Level 41
God Stats
9W - 14L
1,473 SR
Queue Stats
121W - 143L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 3 / 7
6,943
534
4,262
9,087
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
LW-qq
Gilgamesh
13
4 / 1 / 3
7,821
602
5,475
5,743
2,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Izanami
Oradaga4829
Izanami
13
6 / 2 / 7
8,031
618
8,344
8,979
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Shamwil_7
Thanatos
13
7 / 1 / 3
7,502
577
6,761
9,554
3,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
TKIxCatDog
Bastet
11
4 / 4 / 4
7,004
539
6,240
8,134
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,213
478
5,100
8,402
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
BiFJonas
He Bo
13
5 / 3 / 1
7,749
596
7,170
7,150
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Gassy_Guys
Sun Wukong
12
2 / 3 / 0
7,012
539
3,713
9,434
3,995
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
WP Fordifly
Kuzenbo
9
0 / 6 / 5
5,618
432
4,029
10,807
6,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
mitsuwu
Ne Zha
13
1 / 6 / 3
7,287
561
5,788
10,336
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
23
Kills
10
11
Deaths
23
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
7
1.83
L
2
5
1
0.5
L
He Bo
BiFJonas
He Bo
5
3
1
1.83
L
Sun Wukong
Gassy_Guys
Sun Wukong
2
3
0
0.67
W
Gilgamesh
LW-qq
Gilgamesh
4
1
3
5.5
W
Izanami
Oradaga4829
Izanami
6
2
7
4.75
W
Thanatos
Shamwil_7
Thanatos
7
1
3
8.5
W
Bastet
TKIxCatDog
Bastet
4
4
4
1.5
L
Kuzenbo
WP Fordifly
Kuzenbo
0
6
5
0.42
L
Ne Zha
mitsuwu
Ne Zha
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,082
Damage
25,800
41,497
Taken
46,129
17,132
Mitigated
18,409
15,947
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,262
518
0
1,387
9,087
5,692
251
2,111
6,924
17,783
0
L
5,100
1,392
0
1,753
8,402
2,374
1,317
1,445
6,957
0
27,807
L
He Bo
BiFJonas
He Bo
7,170
303
46
2,040
7,150
1,939
800
230
6,920
34,859
0
L
Sun Wukong
Gassy_Guys
Sun Wukong
3,713
334
0
2,862
9,434
3,995
199
0
9,434
0
38,464
W
Gilgamesh
LW-qq
Gilgamesh
5,475
1,144
0
120
5,743
2,257
634
0
5,743
0
33,729
W
Izanami
Oradaga4829
Izanami
8,344
6,222
513
4,181
8,979
3,231
1,364
3,531
5,338
0
54,279
W
Thanatos
Shamwil_7
Thanatos
6,761
889
0
9,027
9,554
3,321
0
1,625
7,765
0
30,523
W
Bastet
TKIxCatDog
Bastet
6,240
1,742
0
719
8,134
2,631
1,273
3,442
4,528
0
26,280
L
Kuzenbo
WP Fordifly
Kuzenbo
4,029
1,042
0
259
10,807
6,559
155
2,430
8,377
14,415
0
L
Ne Zha
mitsuwu
Ne Zha
5,788
1,726
0
3,255
10,336
3,542
0
157
10,179
0
42,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,301
Gold Earned
33,879
306
Minions Killed
319
0
Camps Cleared
0
1,311,597
Distance Traveled
1,171,180
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,943
534
23
2
0
247,869
3
L
Neith
6,213
478
47
4
0
205,933
0
L
He Bo
7,749
596
78
6
0
223,225
1
L
Sun Wukong
7,012
539
76
6
0
245,377
3
W
Gilgamesh
7,821
602
82
6
0
296,727
3
W
Izanami
8,031
618
113
9
0
233,773
2
W
Thanatos
7,502
577
51
4
0
287,240
0
W
Bastet
7,004
539
37
3
0
245,988
0
L
Kuzenbo
5,618
432
17
1
0
245,470
0
L
Ne Zha
7,287
561
101
8
0
251,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role