Player Matchup

He Bo
He Bo
AceChemicals22
He Bo
Level 86
God Stats
9W - 5L
1,908 SR
Queue Stats
281W - 354L
1,498 Elo+
Party 1
Fenrir
Fenrir
XxZeroTwo67xX
Fenrir
Level 5
God Stats
1W - 4L
1,159 SR
Queue Stats
6W - 7L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
gemkoc
Gilgamesh
Level 104
God Stats
5W - 2L
1,398 SR
Queue Stats
208W - 284L
1,479 Elo+
Party 1
Team Averages
Level 65
1,488 SR
1,473 Elo+

VS

Team Averages
Level 33
1,573 SR
1,330 Elo+
Medusa
Medusa
IIamunII
Medusa
Level 29
God Stats
1W - 1L
1,627 SR
Queue Stats
7W - 13L
1,366 Elo+
Party 2
Discordia
Discordia
MiranaTheSiren
Discordia
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,230 Elo+
Party 2
Geb
Geb
Vaultboy91
Geb
Level 17
God Stats
28W - 35L
1,593 SR
Queue Stats
105W - 144L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 5
12,053
804
16,624
11,867
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 9
8,771
585
2,278
8,641
3,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
gemkoc
Gilgamesh
15
5 / 0 / 12
10,712
714
11,293
10,436
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IIamunII
Medusa
11
0 / 7 / 4
8,297
553
5,471
11,296
4,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
MiranaTheSiren
Discordia
13
3 / 6 / 1
8,907
594
11,777
11,345
4,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 5 / 2
9,096
606
3,344
13,366
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
5
5
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
1
5
15.5
L
Medusa
IIamunII
Medusa
0
7
4
0.29
L
Discordia
MiranaTheSiren
Discordia
3
6
1
0.58
L
2
5
2
0.6
W
0
4
9
1.13
W
Gilgamesh
gemkoc
Gilgamesh
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,195
Damage
20,592
30,944
Taken
36,007
16,229
Mitigated
23,894
9,247
Healing
3,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,624
850
0
6,278
11,867
4,375
1,154
6,271
5,596
51,245
0
L
Medusa
IIamunII
Medusa
5,471
2,563
0
223
11,296
4,678
120
4,536
6,294
0
21,856
L
Discordia
MiranaTheSiren
Discordia
11,777
1,010
0
2,168
11,345
4,835
0
6,293
4,620
41,156
0
L
3,344
764
0
847
13,366
14,381
13
5,038
7,780
9,016
0
W
2,278
669
0
1,525
8,641
3,878
122
5,142
3,499
0
12,819
W
Gilgamesh
gemkoc
Gilgamesh
11,293
3,751
0
1,444
10,436
7,976
1,273
3,708
6,728
0
34,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
26,300
140
Minions Killed
106
0
Camps Cleared
0
796,464
Distance Traveled
717,164
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,053
804
73
5
0
273,392
1
L
Medusa
8,297
553
43
3
0
205,435
2
L
Discordia
8,907
594
57
4
0
245,368
0
L
Geb
9,096
606
6
0
0
266,361
5
W
Fenrir
8,771
585
28
2
0
253,766
5
W
Gilgamesh
10,712
714
39
3
0
269,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role