Player Matchup

Izanami
Izanami
Damian2702
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 2
Raijin
Raijin
FrigidNipz
Raijin
Level 87
God Stats
25W - 15L
1,741 SR
Queue Stats
642W - 382L
1,656 Elo+
Party 2
Gilgamesh
Gilgamesh
Fugzor
Gilgamesh
Level 120
God Stats
93W - 36L
1,660 SR
Queue Stats
353W - 218L
1,589 Elo+
Party 2
Team Averages
Level 79
1,634 SR
1,582 Elo+

VS

Team Averages
Level 52
1,661 SR
1,414 Elo+
Baron Samedi
Baron Samedi
DaRuiner
Baron Samedi
Level 106
God Stats
15W - 9L
1,673 SR
Queue Stats
320W - 346L
1,449 Elo+
Solo
Ymir
Ymir
HappyLaki
Ymir
Level 24
God Stats
21W - 20L
1,555 SR
Queue Stats
83W - 123L
1,377 Elo+
Party 1
Nemesis
Nemesis
MiniKLR
Nemesis
Level 26
God Stats
2W - 2L
1,756 SR
Queue Stats
92W - 110L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Damian2702
Izanami
12
3 / 0 / 10
8,085
735
3,687
3,754
1,284
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
FrigidNipz
Raijin
14
4 / 0 / 10
8,699
791
12,729
4,991
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Fugzor
Gilgamesh
13
9 / 0 / 6
9,418
856
10,288
9,328
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaRuiner
Baron Samedi
11
0 / 7 / 0
6,270
570
5,180
9,261
3,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
9
0 / 4 / 0
6,975
634
3,011
11,070
4,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MiniKLR
Nemesis
10
0 / 5 / 0
6,327
575
3,306
10,865
3,673
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaRuiner
Baron Samedi
0
7
0
0
W
Izanami
Damian2702
Izanami
3
0
10
8
W
Raijin
FrigidNipz
Raijin
4
0
10
9
W
Gilgamesh
Fugzor
Gilgamesh
9
0
6
12
L
Ymir
0
4
0
0
L
Nemesis
MiniKLR
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,704
Damage
11,497
18,073
Taken
31,196
7,201
Mitigated
12,166
3,346
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaRuiner
Baron Samedi
5,180
337
681
1,015
9,261
3,649
0
4,655
4,606
21,248
0
W
Izanami
Damian2702
Izanami
3,687
2,859
0
7
3,754
1,284
1,413
1,433
2,153
0
14,012
W
Raijin
FrigidNipz
Raijin
12,729
771
0
1,996
4,991
1,761
669
1,336
3,481
53,772
0
W
Gilgamesh
Fugzor
Gilgamesh
10,288
3,346
0
1,343
9,328
4,156
198
4,881
4,248
0
27,241
L
Ymir
3,011
627
0
0
11,070
4,844
0
3,825
7,245
14,478
0
L
Nemesis
MiniKLR
Nemesis
3,306
808
0
1,739
10,865
3,673
0
4,249
6,616
0
17,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,202
Gold Earned
19,572
143
Minions Killed
96
0
Camps Cleared
0
628,380
Distance Traveled
516,581
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,270
570
37
3
0
162,377
0
W
Izanami
8,085
735
20
2
0
198,582
0
W
Raijin
8,699
791
86
8
0
213,412
3
W
Gilgamesh
9,418
856
37
3
0
216,386
0
L
Ymir
6,975
634
31
3
0
167,883
0
L
Nemesis
6,327
575
28
3
0
186,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role