Player Matchup

Sobek
Sobek
SpicyMeatball97
Sobek
Level 29
God Stats
19W - 6L
1,696 SR
Queue Stats
28W - 19L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
Throat goat2233
Danzaburou
Level 107
God Stats
25W - 20L
1,595 SR
Queue Stats
192W - 167L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
XGN Shade
Baron Samedi
Level 149
God Stats
13W - 3L
1,771 SR
Queue Stats
159W - 128L
1,597 Elo+
Party 1
Team Averages
Level 95
1,688 SR
1,585 Elo+

VS

Team Averages
Level 52
1,369 SR
1,298 Elo+
Chang'e
Chang'e
Anarigkum
Chang'e
Level 62
God Stats
9W - 10L
1,492 SR
Queue Stats
73W - 83L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
BlackShadow9373
Jormungandr
Level 87
God Stats
0W - 4L
1,117 SR
Queue Stats
135W - 149L
1,389 Elo+
Party 2
Artemis
Artemis
StampedCrown638
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
11,191
658
4,414
16,198
18,320
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Throat goat2233
Danzaburou
14
4 / 4 / 1
11,083
652
10,787
13,092
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XGN Shade
Baron Samedi
15
1 / 1 / 5
10,708
630
20,512
13,319
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anarigkum
Chang'e
14
0 / 2 / 3
9,516
560
8,682
14,972
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
BlackShadow9373
Jormungandr
15
6 / 3 / 1
10,908
642
18,020
22,406
22,195
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 2
9,344
550
5,265
6,843
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
6
Kills
7
7
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Anarigkum
Chang'e
0
2
3
0.75
L
Jormungandr
BlackShadow9373
Jormungandr
6
3
1
2.17
W
1
2
5
1.75
L
1
1
2
2
W
Danzaburou
Throat goat2233
Danzaburou
4
4
1
1.13
W
Baron Samedi
XGN Shade
Baron Samedi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,713
Damage
31,967
42,609
Taken
44,221
29,035
Mitigated
31,457
18,735
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Anarigkum
Chang'e
8,682
676
3,454
7,396
14,972
6,821
0
8,195
6,777
45,698
0
L
Jormungandr
BlackShadow9373
Jormungandr
18,020
2,210
0
3,528
22,406
22,195
0
12,142
10,264
54,417
0
W
4,414
120
0
4,597
16,198
18,320
342
9,493
6,375
9,287
0
L
5,265
722
0
469
6,843
2,441
0
4,589
2,254
0
11,592
W
Danzaburou
Throat goat2233
Danzaburou
10,787
5,936
0
2,678
13,092
4,583
1,866
8,959
3,695
0
50,900
W
Baron Samedi
XGN Shade
Baron Samedi
20,512
35
5,054
6,406
13,319
6,132
332
7,185
5,837
66,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
29,768
183
Minions Killed
157
0
Camps Cleared
0
840,514
Distance Traveled
830,365
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,516
560
78
5
0
285,047
1
L
Jormungandr
10,908
642
59
3
0
288,672
2
W
Sobek
11,191
658
15
1
0
277,059
4
L
Artemis
9,344
550
20
1
0
256,646
0
W
Danzaburou
11,083
652
90
5
0
261,626
3
W
Baron Samedi
10,708
630
78
5
0
301,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role