Player Matchup

Da Ji
Da Ji
Platinum V
Budlight Papi89
Da Ji
Platinum V
Level 157
God Stats
4W - 5L
1,381 SR
Queue Stats
496W - 506L
1,571 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
ENEMIES1STSTRIKE
Zhong Kui
Gold II
Level 119
God Stats
13W - 19L
1,384 SR
Queue Stats
873W - 862L
1,592 MMR
Party 1
Izanami
Izanami
Gold II
tylercakes123
Izanami
Gold II
Level 125
God Stats
14W - 13L
1,356 SR
Queue Stats
626W - 629L
1,577 MMR
Party 1
Fafnir
Fafnir
Gold II
wally_62300
Fafnir
Gold II
Level 129
God Stats
1W - 0L
1,207 SR
Queue Stats
60W - 59L
1,586 MMR
Solo
Loki
Loki
Platinum V
xLokiDoki
Loki
Platinum V
Level 103
God Stats
73W - 63L
1,711 SR
Queue Stats
108W - 98L
1,729 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,408 SR
1,611 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,571 SR
1,615 MMR
Agni
Agni
Gold II
Inbound420
Agni
Gold II
Level 105
God Stats
7W - 10L
1,540 SR
Queue Stats
114W - 105L
1,686 MMR
Solo
Ymir
Ymir
Gold III
ShUfIExBoArD
Ymir
Gold III
Level 142
God Stats
2W - 7L
1,518 SR
Queue Stats
463W - 461L
1,563 MMR
Solo
Neith
Neith
Gold V
edgy_gnome
Neith
Gold V
Level 107
God Stats
70W - 61L
1,547 SR
Queue Stats
224W - 235L
1,409 MMR
Party 2
Bakasura
Bakasura
Gold IV
yoloswagb0ng420
Bakasura
Gold IV
Level 115
God Stats
12W - 7L
1,896 SR
Queue Stats
71W - 63L
1,726 MMR
Party 2
King Arthur
King Arthur
Platinum V
yunoswind-
King Arthur
Platinum V
Level 88
God Stats
8W - 16L
1,355 SR
Queue Stats
303W - 301L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 10
14,890
596
13,608
16,733
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
20
6 / 1 / 10
14,882
595
16,415
17,266
13,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
20
4 / 1 / 4
15,599
624
8,578
14,886
6,643
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
17
1 / 3 / 13
13,953
558
5,501
21,347
25,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
20
11 / 2 / 11
15,168
607
22,150
17,853
14,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatGilgameshBellonaAthenaDanzaburou

VS

Bans
PersephoneCu ChulainnSkadiApolloChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 2
10,122
405
13,981
12,177
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 4 / 3
11,338
454
4,915
16,414
13,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
20
4 / 2 / 0
12,710
508
11,733
13,602
5,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
19
1 / 9 / 4
11,535
461
8,315
20,412
8,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
yunoswind-
King Arthur
17
2 / 7 / 2
10,838
434
6,875
24,073
18,439
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
29
Kills
8
10
Deaths
29
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
W
Zhong Kui
6
1
10
11
L
1
7
2
0.29
L
0
4
3
0.38
L
Neith
4
2
0
2
W
Izanami
4
1
4
6
W
Fafnir
1
3
13
2.5
W
Loki
11
2
11
8.25
L
Bakasura
1
9
4
0.33
L
King Arthur
yunoswind-
King Arthur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,252
Damage
45,819
88,085
Taken
86,678
67,945
Mitigated
50,157
35,647
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,608
2,671
0
6,557
16,733
8,247
1,684
2,676
13,621
0
90,980
W
Zhong Kui
16,415
1,540
0
11,045
17,266
13,589
1,336
7,945
8,734
115,127
0
L
13,981
267
0
1,904
12,177
4,253
0
4,266
7,911
73,127
0
L
4,915
812
0
1,651
16,414
13,438
0
5,144
11,270
44,484
0
L
Neith
11,733
4,366
0
4,903
13,602
5,323
578
2,337
11,265
0
98,841
W
Izanami
8,578
5,226
0
5,837
14,886
6,643
7,764
2,657
12,229
0
145,003
W
Fafnir
5,501
1,244
0
5,344
21,347
25,398
633
3,971
16,886
29,050
0
W
Loki
22,150
6,668
0
6,864
17,853
14,068
2,070
4,874
12,338
0
108,000
L
Bakasura
8,315
5,423
0
3,090
20,412
8,704
0
6,630
13,638
0
84,448
L
King Arthur
yunoswind-
King Arthur
6,875
577
0
6,528
24,073
18,439
0
3,539
20,534
0
59,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,492
Gold Earned
56,543
755
Minions Killed
636
0
Camps Cleared
0
2,422,455
Distance Traveled
2,340,451
40
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,890
596
155
6
0
477,285
15
W
Zhong Kui
14,882
595
194
8
0
501,885
7
L
Agni
10,122
405
124
5
0
470,967
11
L
Ymir
11,338
454
63
3
0
443,341
7
L
Neith
12,710
508
178
7
0
438,554
9
W
Izanami
15,599
624
201
8
0
429,323
4
W
Fafnir
13,953
558
46
2
0
486,803
8
W
Loki
15,168
607
159
6
0
527,159
6
L
Bakasura
11,535
461
150
6
0
517,223
5
L
King Arthur
10,838
434
121
5
0
470,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role