Player Matchup

Mulan
Mulan
Cowte
Mulan
Level 157
God Stats
1W - 2L
1,285 SR
Queue Stats
130W - 96L
1,593 Elo+
Party 1
Kuzenbo
Kuzenbo
DeathByStereo
Kuzenbo
Level 64
God Stats
1W - 2L
1,477 SR
Queue Stats
127W - 131L
1,589 Elo+
Party 3
Thor
Thor
Lionkas
Thor
Level 149
God Stats
1W - 1L
1,403 SR
Queue Stats
75W - 46L
1,620 Elo+
Party 1
Merlin
Merlin
Tonayaar
Merlin
Level 122
God Stats
0W - 1L
1,234 SR
Queue Stats
55W - 31L
1,628 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XMeredithX
Tsukuyomi
Level 62
God Stats
4W - 5L
1,647 SR
Queue Stats
89W - 94L
1,586 Elo+
Party 3
Team Averages
Level 111
1,409 SR
1,603 Elo+

VS

Team Averages
Level 141
1,517 SR
1,542 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
A Mathing Ape
Gilgamesh
Level 149
God Stats
2W - 0L
1,319 SR
Queue Stats
115W - 111L
1,591 Elo+
Party 2
Loki
Loki
Borusse09Marcelo
Loki
Level 151
God Stats
7W - 3L
1,765 SR
Queue Stats
367W - 349L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
DeadAssBruhh
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,587 Elo+
Party 2
Merlin
Merlin
shizz415
Merlin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 95L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cowte
Mulan
18
4 / 7 / 8
10,924
643
20,927
23,360
20,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
16
2 / 5 / 8
9,504
559
14,041
19,623
25,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Lionkas
Thor
19
5 / 5 / 10
11,243
661
14,199
18,526
18,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Tonayaar
Merlin
18
0 / 6 / 10
10,625
625
14,325
15,293
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
XMeredithX
Tsukuyomi
18
6 / 7 / 8
10,969
645
20,721
18,654
8,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 2 / 19
13,120
772
22,150
30,927
24,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
A Mathing Ape
Gilgamesh
20
10 / 3 / 15
12,783
752
18,950
29,625
27,133
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 1 / 18
12,245
720
10,985
9,526
4,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
DeadAssBruhh
Zhong Kui
16
4 / 9 / 11
10,842
638
12,374
16,747
9,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
shizz415
Merlin
20
6 / 2 / 14
12,353
727
21,730
15,672
8,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
107
17
Kills
30
30
Deaths
17
44
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
19
7.25
W
Gilgamesh
A Mathing Ape
Gilgamesh
10
3
15
5.83
W
5
1
18
14
L
Mulan
Cowte
Mulan
4
7
8
1.14
W
Zhong Kui
DeadAssBruhh
Zhong Kui
4
9
11
1.06
L
Kuzenbo
2
5
8
1.2
L
Thor
Lionkas
Thor
5
5
10
2
L
Merlin
Tonayaar
Merlin
0
6
10
0.83
L
Tsukuyomi
XMeredithX
Tsukuyomi
6
7
8
1.43
W
Merlin
shizz415
Merlin
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,213
Damage
86,189
95,456
Taken
102,497
79,243
Mitigated
74,803
28,767
Healing
52,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
22,150
899
5,188
15,064
30,927
24,683
441
7,598
22,967
46,237
0
W
Gilgamesh
A Mathing Ape
Gilgamesh
18,950
3,619
1,742
11,241
29,625
27,133
560
9,593
19,793
0
31,591
W
10,985
2,244
4,259
1,965
9,526
4,894
1,237
2,285
7,181
0
30,219
L
Mulan
Cowte
Mulan
20,927
2,517
2,734
7,556
23,360
20,635
0
14,624
8,736
0
30,251
W
Zhong Kui
DeadAssBruhh
Zhong Kui
12,374
834
1,894
2,998
16,747
9,980
424
3,737
12,860
15,923
0
L
Kuzenbo
14,041
5,162
1,806
1,868
19,623
25,720
0
9,997
9,626
19,656
0
L
Thor
Lionkas
Thor
14,199
2,133
1,813
2,241
18,526
18,057
0
10,845
7,681
0
21,086
L
Merlin
Tonayaar
Merlin
14,325
846
1,544
2,782
15,293
6,645
100
9,248
6,045
47,338
0
L
Tsukuyomi
XMeredithX
Tsukuyomi
20,721
5,585
2,987
3,436
18,654
8,186
326
11,540
7,114
0
33,994
W
Merlin
shizz415
Merlin
21,730
467
2,422
5,651
15,672
8,113
1,601
5,153
10,368
56,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,265
Gold Earned
61,343
148
Minions Killed
194
0
Camps Cleared
0
1,431,211
Distance Traveled
1,404,591
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,120
772
50
3
0
290,102
0
W
Gilgamesh
12,783
752
22
1
0
320,236
0
W
Loki
12,245
720
28
2
0
274,240
0
L
Mulan
10,924
643
23
1
0
273,646
0
W
Zhong Kui
10,842
638
8
0
0
253,928
1
L
Kuzenbo
9,504
559
17
1
0
301,381
0
L
Thor
11,243
661
19
1
0
288,477
0
L
Merlin
10,625
625
68
4
0
269,137
0
L
Tsukuyomi
10,969
645
21
1
0
298,570
0
W
Merlin
12,353
727
86
5
0
266,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role