Player Matchup

Ymir
Ymir
AYUNA9
Ymir
Level 26
God Stats
4W - 3L
1,980 SR
Queue Stats
36W - 40L
1,530 Elo+
Party 4
Ravana
Ravana
Mugiwara9188
Ravana
Level 69
God Stats
5W - 2L
1,485 SR
Queue Stats
79W - 77L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
Scoobydoo9188
Baron Samedi
Level 119
God Stats
2W - 0L
1,738 SR
Queue Stats
122W - 84L
1,551 Elo+
Party 2
Sun Wukong
Sun Wukong
Shuckywucky
Sun Wukong
Level 14
God Stats
9W - 12L
1,449 SR
Queue Stats
11W - 16L
1,490 Elo+
Party 2
Neith
Neith
yunjewnCUNICE
Neith
Level 108
God Stats
14W - 13L
1,564 SR
Queue Stats
29W - 32L
1,524 Elo+
Party 4
Team Averages
Level 67
1,643 SR
1,531 Elo+

VS

Team Averages
Level 84
1,639 SR
1,501 Elo+
Thanatos
Thanatos
ChaChonae
Thanatos
Level 24
God Stats
0W - 1L
1,682 SR
Queue Stats
48W - 58L
1,445 Elo+
Party 3
Cabrakan
Cabrakan
Csane79
Cabrakan
Level 28
God Stats
5W - 3L
1,917 SR
Queue Stats
553W - 565L
1,459 Elo+
Party 1
Guan Yu
Guan Yu
DOMOKUN37
Guan Yu
Level 109
God Stats
0W - 1L
1,457 SR
Queue Stats
37W - 33L
1,540 Elo+
Party 3
Neith
Neith
KayokoKira
Neith
Level 112
God Stats
4W - 5L
1,638 SR
Queue Stats
45W - 45L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Zer02201
Nu Wa
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 206L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AYUNA9
Ymir
20
5 / 3 / 11
16,181
599
10,487
22,872
20,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
20
13 / 5 / 6
16,503
611
23,326
21,153
16,110
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Scoobydoo9188
Baron Samedi
20
5 / 4 / 12
15,224
564
21,718
22,634
20,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Shuckywucky
Sun Wukong
20
4 / 2 / 4
14,462
536
9,433
21,795
14,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 4 / 10
15,532
575
23,451
20,899
7,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChaChonae
Thanatos
19
2 / 8 / 8
12,294
455
6,989
21,570
9,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Csane79
Cabrakan
15
0 / 7 / 9
9,474
351
6,499
19,248
12,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
DOMOKUN37
Guan Yu
20
3 / 3 / 6
13,313
493
18,445
24,238
36,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
20
11 / 5 / 2
14,739
546
25,865
26,038
11,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Zer02201
Nu Wa
16
2 / 10 / 3
10,938
405
17,290
20,276
6,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
33
Kills
18
18
Deaths
33
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
AYUNA9
Ymir
5
3
11
3.5
L
Thanatos
ChaChonae
Thanatos
2
8
8
0.75
L
Cabrakan
Csane79
Cabrakan
0
7
9
0.64
L
Guan Yu
DOMOKUN37
Guan Yu
3
3
6
2
L
Neith
11
5
2
2.4
W
Ravana
13
5
6
3.2
W
Baron Samedi
Scoobydoo9188
Baron Samedi
5
4
12
2.75
W
Sun Wukong
Shuckywucky
Sun Wukong
4
2
4
3
L
Nu Wa
Zer02201
Nu Wa
2
10
3
0.35
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,415
Damage
75,088
109,353
Taken
111,370
79,667
Mitigated
75,908
34,750
Healing
37,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AYUNA9
Ymir
10,487
2,066
0
80
22,872
20,692
485
4,750
17,779
66,723
0
L
Thanatos
ChaChonae
Thanatos
6,989
1,159
0
10,197
21,570
9,100
0
4,691
16,747
0
80,214
L
Cabrakan
Csane79
Cabrakan
6,499
526
0
2,099
19,248
12,452
252
7,775
11,244
25,868
0
L
Guan Yu
DOMOKUN37
Guan Yu
18,445
2,607
1,173
10,731
24,238
36,579
236
3,200
20,823
0
73,725
L
Neith
25,865
10,780
0
10,262
26,038
11,296
2,621
7,402
18,496
0
120,198
W
Ravana
23,326
8,273
0
4,028
21,153
16,110
4,030
5,169
15,244
0
137,980
W
Baron Samedi
Scoobydoo9188
Baron Samedi
21,718
1,175
2,060
11,856
22,634
20,196
1,182
6,817
15,178
108,666
0
W
Sun Wukong
Shuckywucky
Sun Wukong
9,433
1,500
0
6,541
21,795
14,741
939
1,786
19,048
0
64,136
L
Nu Wa
Zer02201
Nu Wa
17,290
2,208
0
3,060
20,276
6,481
762
7,911
11,855
73,213
0
W
23,451
11,851
0
10,185
20,899
7,928
9,962
3,509
17,079
0
124,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,902
Gold Earned
60,758
769
Minions Killed
600
0
Camps Cleared
0
2,390,842
Distance Traveled
2,217,308
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,181
599
81
3
0
499,121
4
L
Thanatos
12,294
455
127
5
0
499,574
3
L
Cabrakan
9,474
351
39
1
0
458,652
5
L
Guan Yu
13,313
493
126
5
0
518,546
6
L
Neith
14,739
546
180
7
0
406,719
4
W
Ravana
16,503
611
186
7
0
537,850
1
W
Baron Samedi
15,224
564
160
6
0
442,749
2
W
Sun Wukong
14,462
536
138
5
0
462,810
7
L
Nu Wa
10,938
405
128
5
0
333,817
0
W
Neith
15,532
575
204
8
0
448,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role