Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Dylanismagic
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Quotia
Cthulhu
Level 67
God Stats
22W - 11L
1,911 SR
Queue Stats
28W - 19L
1,623 Elo+
Party 2
Neith
Neith
Zardog
Neith
Level 83
God Stats
25W - 17L
1,607 SR
Queue Stats
35W - 26L
1,540 Elo+
Party 2
Hercules
Hercules
zCasey
Hercules
Level 18
God Stats
3W - 2L
1,490 SR
Queue Stats
34W - 23L
1,517 Elo+
Party 2
Team Averages
Level 74
1,602 SR
1,544 Elo+

VS

Team Averages
Level 40
1,514 SR
1,593 Elo+
Kukulkan
Kukulkan
BeastlyTenacity
Kukulkan
Level 88
God Stats
12W - 8L
1,503 SR
Queue Stats
30W - 23L
1,494 Elo+
Party 3
Da Ji
Da Ji
DizzTheGoat
Da Ji
Level 12
God Stats
6W - 6L
1,500 SR
Queue Stats
195W - 187L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
KwixArc
Danzaburou
Level 56
God Stats
25W - 9L
1,646 SR
Queue Stats
30W - 12L
1,682 Elo+
Party 1
Athena
Athena
NekoDaKing
Athena
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
192W - 158L
1,590 Elo+
Party 1
Amaterasu
Amaterasu
TheGreatTentacle
Amaterasu
Level 18
God Stats
9W - 8L
1,422 SR
Queue Stats
100W - 74L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 2 / 1
5,570
506
1,963
4,725
1,714
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Dylanismagic
Nemesis
10
1 / 4 / 1
5,635
512
1,359
7,984
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Quotia
Cthulhu
9
1 / 2 / 1
5,534
503
3,342
5,103
1,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Zardog
Neith
8
0 / 3 / 0
4,647
422
4,683
5,183
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
zCasey
Hercules
10
0 / 1 / 1
5,265
479
2,001
6,571
4,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 1 / 0
7,144
649
3,677
2,938
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 3 / 6
6,354
578
4,322
6,481
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
KwixArc
Danzaburou
10
0 / 0 / 7
6,149
559
5,571
5,167
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
NekoDaKing
Athena
9
3 / 0 / 5
6,164
560
2,199
6,542
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
11
1 / 0 / 0
6,133
558
3,926
4,639
2,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
1
0.75
W
Kukulkan
4
1
0
4
W
4
3
6
2.33
L
Nemesis
Dylanismagic
Nemesis
1
4
1
0.38
W
Danzaburou
KwixArc
Danzaburou
0
0
7
3.5
W
Athena
NekoDaKing
Athena
3
0
5
5.5
L
Cthulhu
Quotia
Cthulhu
1
2
1
0.75
W
Amaterasu
1
0
0
1
L
Neith
Zardog
Neith
0
3
0
0
L
Hercules
zCasey
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,348
Damage
19,695
29,566
Taken
25,767
11,286
Mitigated
11,209
8,144
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,963
118
0
500
4,725
1,714
0
2,706
2,019
28,608
0
W
Kukulkan
3,677
49
0
402
2,938
973
344
904
2,034
45,645
0
W
4,322
1,219
0
440
6,481
2,342
530
882
5,599
0
27,297
L
Nemesis
Dylanismagic
Nemesis
1,359
690
0
1,064
7,984
2,168
0
792
7,192
0
30,861
W
Danzaburou
KwixArc
Danzaburou
5,571
2,172
0
1,074
5,167
1,678
659
1,485
3,682
0
33,834
W
Athena
NekoDaKing
Athena
2,199
855
0
2,675
6,542
3,260
41
1,800
4,742
11,364
0
L
Cthulhu
Quotia
Cthulhu
3,342
209
393
958
5,103
1,918
0
712
4,391
17,536
0
W
Amaterasu
3,926
1,629
0
1,915
4,639
2,956
0
234
4,405
0
24,522
L
Neith
Zardog
Neith
4,683
1,864
0
1,548
5,183
1,247
0
1,666
3,517
0
26,276
L
Hercules
zCasey
Hercules
2,001
1,044
0
3,681
6,571
4,239
37
0
6,245
0
18,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
31,944
257
Minions Killed
288
0
Camps Cleared
0
1,014,808
Distance Traveled
1,006,641
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,570
506
63
6
0
195,319
2
W
Kukulkan
7,144
649
97
9
0
199,581
3
W
Da Ji
6,354
578
54
5
0
207,244
4
L
Nemesis
5,635
512
70
6
0
209,547
6
W
Danzaburou
6,149
559
72
7
0
189,698
2
W
Athena
6,164
560
16
1
0
220,620
2
L
Cthulhu
5,534
503
41
4
0
232,785
1
W
Amaterasu
6,133
558
49
4
0
189,498
3
L
Neith
4,647
422
45
4
0
174,767
3
L
Hercules
5,265
479
38
3
0
202,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role