Player Matchup

Sol
Sol
 
Sol
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GodlyOutput
Morgan Le Fay
Level 98
God Stats
41W - 39L
1,458 SR
Queue Stats
64W - 61L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
MrCleanYoFade
Gilgamesh
Level 59
God Stats
7W - 8L
1,500 SR
Queue Stats
73W - 88L
1,411 Elo+
Party 1
Team Averages
Level 76
1,486 SR
1,461 Elo+

VS

Team Averages
Level 70
1,681 SR
1,591 Elo+
Khepri
Khepri
QuingB
Khepri
Level 81
God Stats
5W - 4L
1,647 SR
Queue Stats
105W - 81L
1,523 Elo+
Party 2
Chang'e
Chang'e
Rynisstier
Chang'e
Level 64
God Stats
1W - 0L
1,705 SR
Queue Stats
6W - 2L
1,701 Elo+
Party 2
Fenrir
Fenrir
loliop
Fenrir
Level 66
God Stats
9W - 10L
1,690 SR
Queue Stats
18W - 19L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 5 / 4
11,564
771
17,086
13,748
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
GodlyOutput
Morgan Le Fay
14
3 / 7 / 7
10,568
705
13,166
13,337
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MrCleanYoFade
Gilgamesh
13
2 / 5 / 5
9,860
657
7,404
15,150
5,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
QuingB
Khepri
15
2 / 6 / 15
11,618
775
7,331
22,119
27,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Rynisstier
Chang'e
15
5 / 1 / 8
10,960
731
7,980
11,293
4,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
loliop
Fenrir
16
10 / 5 / 6
11,996
800
20,327
17,037
10,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
12
Kills
17
17
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
5
4
1.8
L
Morgan Le Fay
GodlyOutput
Morgan Le Fay
3
7
7
0.93
L
Gilgamesh
MrCleanYoFade
Gilgamesh
2
5
5
0.9
W
Khepri
QuingB
Khepri
2
6
15
1.58
W
Chang'e
Rynisstier
Chang'e
5
1
8
9
W
Fenrir
loliop
Fenrir
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,656
Damage
35,638
42,235
Taken
50,449
14,330
Mitigated
42,214
7,961
Healing
16,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,086
6,334
0
4,952
13,748
4,681
2,875
4,743
9,005
51,781
1,910
L
Morgan Le Fay
GodlyOutput
Morgan Le Fay
13,166
949
0
2,472
13,337
4,123
0
5,287
8,050
34,815
0
L
Gilgamesh
MrCleanYoFade
Gilgamesh
7,404
1,492
219
318
15,150
5,526
171
5,281
9,869
0
22,143
W
Khepri
QuingB
Khepri
7,331
270
306
2,449
22,119
27,571
432
12,424
9,695
23,775
0
W
Chang'e
Rynisstier
Chang'e
7,980
1,072
6,172
5,895
11,293
4,597
680
6,610
4,683
41,630
0
W
Fenrir
loliop
Fenrir
20,327
3,852
0
1,538
17,037
10,046
2,116
10,453
6,584
0
55,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
34,574
146
Minions Killed
157
0
Camps Cleared
0
728,315
Distance Traveled
802,565
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,564
771
78
5
0
228,865
1
L
Morgan Le Fay
10,568
705
40
3
0
244,935
2
L
Gilgamesh
9,860
657
28
2
0
254,515
2
W
Khepri
11,618
775
21
1
0
259,286
3
W
Chang'e
10,960
731
76
5
0
289,959
1
W
Fenrir
11,996
800
60
4
0
253,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role