Player Matchup

Pele
Pele
Bendejo
Pele
Level 141
God Stats
8W - 13L
1,801 SR
Queue Stats
216W - 202L
1,582 Elo+
Party 2
Anubis
Anubis
BobbySaloosh
Anubis
Level 87
God Stats
35W - 20L
1,685 SR
Queue Stats
250W - 218L
1,556 Elo+
Party 2
Khepri
Khepri
Jaimeezy
Khepri
Level 51
God Stats
19W - 23L
1,574 SR
Queue Stats
235W - 202L
1,539 Elo+
Party 2
Bellona
Bellona
JaydeeTime
Bellona
Level 116
God Stats
3W - 2L
1,802 SR
Queue Stats
134W - 108L
1,593 Elo+
Party 2
Anhur
Anhur
Relentex
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,549 Elo+
Party 2
Team Averages
Level 83
1,673 SR
1,564 Elo+

VS

Team Averages
Level 87
1,676 SR
1,646 Elo+
Anhur
Anhur
FreshTomatoe1
Anhur
Level 126
God Stats
2W - 2L
1,790 SR
Queue Stats
220W - 123L
1,667 Elo+
Party 1
Ymir
Ymir
HennyJRSmith
Ymir
Level 40
God Stats
94W - 38L
1,795 SR
Queue Stats
107W - 50L
1,707 Elo+
Party 1
Hera
Hera
Honey_Season_Boi
Hera
Level 49
God Stats
12W - 7L
1,695 SR
Queue Stats
36W - 28L
1,425 Elo+
Solo
Horus
Horus
Voxien
Horus
Level 136
God Stats
6W - 5L
1,602 SR
Queue Stats
331W - 215L
1,712 Elo+
Party 1
Hercules
Hercules
foosnoos
Hercules
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 97L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bendejo
Pele
3
0 / 2 / 0
2,826
565
279
1,887
243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
6
2 / 3 / 0
3,627
725
1,560
3,423
973
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Jaimeezy
Khepri
5
0 / 1 / 0
3,356
671
590
2,545
966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
JaydeeTime
Bellona
2
0 / 1 / 0
2,600
520
222
947
335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anhur
Relentex
Anhur
4
0 / 1 / 0
2,961
592
1,244
1,569
357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
3,861
772
1,024
2,619
750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 0 / 0
3,232
646
288
1,826
552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 0 / 0
3,102
620
1,319
1,561
213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
Voxien
Horus
7
5 / 1 / 2
4,594
919
3,149
2,351
565
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
foosnoos
Hercules
6
1 / 1 / 0
3,693
739
1,039
2,194
598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
8
8
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
Bendejo
Pele
0
2
0
0
L
Anubis
2
3
0
0.67
W
2
0
2
3
W
0
0
0
0
W
0
0
0
0
L
Khepri
Jaimeezy
Khepri
0
1
0
0
L
Bellona
JaydeeTime
Bellona
0
1
0
0
L
Anhur
Relentex
Anhur
0
1
0
0
W
Horus
Voxien
Horus
5
1
2
6
W
Hercules
foosnoos
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,895
Damage
6,819
10,371
Taken
10,551
2,874
Mitigated
2,678
1,893
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Bendejo
Pele
279
53
0
365
1,887
243
0
0
1,887
0
4,626
L
Anubis
1,560
55
0
669
3,423
973
150
0
3,423
10,048
0
W
1,024
347
0
845
2,619
750
75
320
2,299
0
13,834
W
288
0
0
263
1,826
552
0
293
1,533
6,975
0
W
1,319
238
0
250
1,561
213
0
297
1,264
9,678
0
L
Khepri
Jaimeezy
Khepri
590
54
0
646
2,545
966
0
951
1,388
10,027
0
L
Bellona
JaydeeTime
Bellona
222
119
0
213
947
335
0
0
947
0
1,282
L
Anhur
Relentex
Anhur
1,244
823
0
0
1,569
357
0
414
1,119
0
7,289
W
Horus
Voxien
Horus
3,149
1,549
0
1,056
2,351
565
0
718
1,633
0
15,647
W
Hercules
foosnoos
Hercules
1,039
623
0
772
2,194
598
33
522
1,672
0
13,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,370
Gold Earned
18,482
80
Minions Killed
137
0
Camps Cleared
0
352,734
Distance Traveled
494,425
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
2,826
565
11
2
0
38,970
0
L
Anubis
3,627
725
22
4
0
88,013
2
W
Anhur
3,861
772
35
7
0
91,414
0
W
Ymir
3,232
646
13
3
0
101,171
0
W
Hera
3,102
620
21
4
0
98,386
0
L
Khepri
3,356
671
23
5
0
96,689
0
L
Bellona
2,600
520
5
1
0
24,506
0
L
Anhur
2,961
592
19
4
0
104,556
0
W
Horus
4,594
919
38
8
0
103,758
0
W
Hercules
3,693
739
30
6
0
99,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role