Player Matchup

Sobek
Sobek
SpicyMeatball97
Sobek
Level 29
God Stats
19W - 6L
1,720 SR
Queue Stats
28W - 19L
1,598 Elo+
Party 1
Zeus
Zeus
Throat goat2233
Zeus
Level 107
God Stats
7W - 6L
1,602 SR
Queue Stats
192W - 167L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
XGN Shade
Gilgamesh
Level 149
God Stats
8W - 9L
1,567 SR
Queue Stats
159W - 128L
1,605 Elo+
Party 1
Team Averages
Level 95
1,630 SR
1,593 Elo+

VS

Team Averages
Level 68
1,502 SR
1,483 Elo+
Anubis
Anubis
Lux Nubes
Anubis
Level 39
God Stats
1W - 1L
1,357 SR
Queue Stats
50W - 57L
1,342 Elo+
Party 2
Anhur
Anhur
PusPusioden
Anhur
Level 148
God Stats
9W - 0L
1,684 SR
Queue Stats
235W - 138L
1,786 Elo+
Party 2
Bellona
Bellona
SkinnyToes7831
Bellona
Level 18
God Stats
17W - 16L
1,466 SR
Queue Stats
29W - 31L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,304
664
2,614
11,025
6,907
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 2
7,101
646
9,583
5,509
861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
XGN Shade
Gilgamesh
10
1 / 6 / 2
6,968
633
6,888
13,084
4,466
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lux Nubes
Anubis
12
0 / 2 / 10
7,688
699
5,990
6,906
4,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
11 / 1 / 3
9,884
899
14,495
8,025
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 8
8,949
814
4,521
9,446
9,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
14
14
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Lux Nubes
Anubis
0
2
10
2.5
W
11
1
3
12.5
W
3
0
8
7
L
1
4
1
0.38
L
1
4
2
0.5
L
Gilgamesh
XGN Shade
Gilgamesh
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,085
Damage
25,006
29,618
Taken
24,377
12,234
Mitigated
17,407
4,199
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Lux Nubes
Anubis
5,990
88
0
2,556
6,906
4,038
0
3,401
3,505
34,906
0
W
14,495
7,863
0
2,310
8,025
3,625
605
2,991
5,034
0
47,007
W
4,521
1,259
0
120
9,446
9,744
0
5,805
3,641
0
11,140
L
2,614
204
183
2,452
11,025
6,907
0
2,260
8,765
7,029
0
L
9,583
1,203
0
27
5,509
861
0
1,047
4,462
33,768
0
L
Gilgamesh
XGN Shade
Gilgamesh
6,888
1,575
450
1,087
13,084
4,466
0
2,683
10,401
0
19,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,373
Gold Earned
26,521
106
Minions Killed
139
0
Camps Cleared
0
549,847
Distance Traveled
629,077
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,688
699
49
4
0
200,615
0
W
Anhur
9,884
899
75
7
0
220,815
2
W
Bellona
8,949
814
15
1
0
207,647
0
L
Sobek
7,304
664
14
1
0
188,473
3
L
Zeus
7,101
646
72
7
0
175,141
2
L
Gilgamesh
6,968
633
20
2
0
186,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role