Player Matchup

Loki
Loki
DemitsonTY
Loki
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 58L
1,236 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
frankmok
Morgan Le Fay
Level 120
God Stats
4W - 4L
1,526 SR
Queue Stats
55W - 91L
1,331 Elo+
Party 2
Cerberus
Cerberus
jerex667
Cerberus
Level 28
God Stats
6W - 12L
1,398 SR
Queue Stats
8W - 20L
1,268 Elo+
Party 2
Team Averages
Level 53
1,474 SR
1,278 Elo+

VS

Team Averages
Level 58
1,309 SR
1,278 Elo+
Tsukuyomi
Tsukuyomi
Sultan___7788990
Tsukuyomi
Level 64
God Stats
1W - 5L
1,132 SR
Queue Stats
140W - 226L
1,238 Elo+
Party 1
Olorun
Olorun
ftcJOKA
Olorun
Level 66
God Stats
1W - 3L
1,332 SR
Queue Stats
99W - 156L
1,303 Elo+
Party 1
Yemoja
Yemoja
yophooey
Yemoja
Level 45
God Stats
4W - 7L
1,463 SR
Queue Stats
4W - 9L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 7
15,761
716
11,306
18,837
6,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
frankmok
Morgan Le Fay
19
3 / 11 / 9
14,648
666
19,855
21,526
8,604
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
jerex667
Cerberus
20
5 / 3 / 8
15,291
695
25,525
30,218
11,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
7 / 8 / 10
14,639
665
16,990
26,125
11,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
ftcJOKA
Olorun
20
14 / 5 / 6
15,923
724
31,526
33,697
13,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
yophooey
Yemoja
19
3 / 1 / 17
15,976
726
7,454
12,878
8,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
14
Kills
24
24
Deaths
14
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
10
7
0.95
L
Tsukuyomi
7
8
10
1.5
W
Morgan Le Fay
frankmok
Morgan Le Fay
3
11
9
0.68
L
Olorun
ftcJOKA
Olorun
14
5
6
3.4
W
Cerberus
jerex667
Cerberus
5
3
8
3
L
Yemoja
yophooey
Yemoja
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,686
Damage
55,970
70,581
Taken
72,700
27,220
Mitigated
33,299
24,102
Healing
38,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,306
3,671
1,113
975
18,837
6,865
968
10,306
8,531
0
46,993
L
Tsukuyomi
16,990
6,479
701
6,444
26,125
11,650
112
12,489
13,636
0
69,125
W
Morgan Le Fay
frankmok
Morgan Le Fay
19,855
1,465
642
5,544
21,526
8,604
722
10,510
11,016
77,364
0
L
Olorun
ftcJOKA
Olorun
31,526
20,686
2,829
18,813
33,697
13,140
2,334
22,265
11,432
84,127
0
W
Cerberus
jerex667
Cerberus
25,525
655
0
15,828
30,218
11,751
1,305
18,164
12,054
74,970
0
L
Yemoja
yophooey
Yemoja
7,454
2,171
7,546
2,126
12,878
8,509
568
10,626
2,252
24,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,700
Gold Earned
46,538
260
Minions Killed
209
0
Camps Cleared
0
986,487
Distance Traveled
938,493
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,761
716
55
3
0
330,255
0
L
Tsukuyomi
14,639
665
77
4
0
344,167
3
W
Morgan Le Fay
14,648
666
69
3
0
268,468
2
L
Olorun
15,923
724
99
5
0
279,288
1
W
Cerberus
15,291
695
136
6
0
387,764
2
L
Yemoja
15,976
726
33
2
0
315,038
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role