Player Matchup

Da Ji
Da Ji
Bx226
Da Ji
Level 128
God Stats
2W - 0L
1,746 SR
Queue Stats
60W - 66L
1,499 Elo+
Party 1
Poseidon
Poseidon
Hammerbear
Poseidon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,464 Elo+
Solo
Merlin
Merlin
Mythicaleo
Merlin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 80L
1,516 Elo+
Solo
Ra
Ra
ilxExotic2
Ra
Level 80
God Stats
3W - 0L
1,524 SR
Queue Stats
126W - 129L
1,466 Elo+
Solo
Skadi
Skadi
porkytheunique
Skadi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,400 Elo+
Party 1
Team Averages
Level 97
1,554 SR
1,469 Elo+

VS

Team Averages
Level 112
1,536 SR
1,470 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BROKEINFERNO
Loki
Level 108
God Stats
3W - 5L
1,383 SR
Queue Stats
573W - 564L
1,411 Elo+
Solo
Neith
Neith
Kyussdadestroyer
Neith
Level 124
God Stats
5W - 4L
1,581 SR
Queue Stats
259W - 246L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Maurus Arcanum
Danzaburou
Level 160
God Stats
11W - 16L
1,431 SR
Queue Stats
1,350W - 1,421L
1,473 Elo+
Solo
Scylla
Scylla
The_AmpleWig
Scylla
Level 69
God Stats
2W - 1L
1,785 SR
Queue Stats
160W - 151L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bx226
Da Ji
16
7 / 4 / 13
9,696
881
8,396
11,406
5,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Poseidon
Hammerbear
Poseidon
17
7 / 3 / 16
10,106
919
10,181
10,639
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Mythicaleo
Merlin
18
4 / 1 / 17
9,893
899
12,698
11,306
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
5 / 0 / 18
9,621
875
6,558
7,194
3,091
15
4 / 2 / 13
9,257
842
8,889
9,442
3,688
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 6 / 7
7,245
659
4,090
9,963
4,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 5 / 4
8,933
812
8,750
9,484
4,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 6 / 5
8,156
741
10,030
13,340
6,530
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Maurus Arcanum
Danzaburou
12
0 / 5 / 6
7,103
646
5,373
8,534
3,605
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
14
1 / 5 / 7
7,836
712
12,195
8,766
3,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
27
Kills
10
10
Deaths
27
77
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
7
0.58
L
5
5
4
1.4
W
Da Ji
Bx226
Da Ji
7
4
13
3.38
W
Poseidon
Hammerbear
Poseidon
7
3
16
5
L
4
6
5
1.08
L
Danzaburou
Maurus Arcanum
Danzaburou
0
5
6
0.6
W
Merlin
Mythicaleo
Merlin
4
1
17
12.5
L
Scylla
1
5
7
0.9
W
5
0
18
14
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,722
Damage
40,438
49,987
Taken
50,087
21,393
Mitigated
21,856
27,572
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,090
2,650
1,024
1,307
9,963
4,005
0
6,201
3,762
0
11,642
L
8,750
1,514
967
1,147
9,484
4,335
0
5,593
3,891
0
20,491
W
Da Ji
Bx226
Da Ji
8,396
2,225
2,653
2,368
11,406
5,493
897
2,876
8,530
0
9,239
W
Poseidon
Hammerbear
Poseidon
10,181
1,028
1,670
1,476
10,639
4,075
946
3,113
7,526
27,930
0
L
10,030
2,374
920
4,364
13,340
6,530
0
7,412
5,928
0
22,975
L
Danzaburou
Maurus Arcanum
Danzaburou
5,373
757
489
855
8,534
3,605
0
5,126
3,408
0
13,038
W
Merlin
Mythicaleo
Merlin
12,698
271
1,703
2,242
11,306
5,046
778
2,788
8,518
28,778
0
L
Scylla
12,195
750
987
1,672
8,766
3,381
0
5,105
3,661
20,151
0
W
6,558
738
8,140
3,927
7,194
3,091
828
1,682
5,512
18,751
0
W
8,889
3,604
2,187
1,206
9,442
3,688
1,566
1,736
7,706
0
15,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,573
Gold Earned
39,273
127
Minions Killed
101
0
Camps Cleared
0
1,036,593
Distance Traveled
939,466
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,245
659
24
2
0
181,902
2
L
Loki
8,933
812
17
2
0
186,254
1
W
Da Ji
9,696
881
5
0
0
201,880
0
W
Poseidon
10,106
919
45
4
0
180,978
0
L
Neith
8,156
741
23
2
0
190,629
4
L
Danzaburou
7,103
646
14
1
0
187,370
0
W
Merlin
9,893
899
33
3
0
211,041
0
L
Scylla
7,836
712
23
2
0
193,311
0
W
Ra
9,621
875
33
3
0
216,484
5
W
Skadi
9,257
842
11
1
0
226,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role