Player Matchup

Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aeristrial
Izanami
Level 128
God Stats
1W - 0L
1,526 SR
Queue Stats
42W - 40L
1,475 Elo+
Solo
Tiamat
Tiamat
Rakdanar
Tiamat
Level 46
God Stats
6W - 3L
1,697 SR
Queue Stats
96W - 77L
1,616 Elo+
Solo
Team Averages
Level 105
1,575 SR
1,530 Elo+

VS

Team Averages
Level 113
1,575 SR
1,620 Elo+
Khepri
Khepri
Felreign
Khepri
Level 134
God Stats
17W - 16L
1,505 SR
Queue Stats
278W - 293L
1,588 Elo+
Solo
Raijin
Raijin
ImIckBicky
Raijin
Level 83
God Stats
36W - 31L
1,612 SR
Queue Stats
357W - 340L
1,597 Elo+
Solo
Hou Yi
Hou Yi
SebasB28
Hou Yi
Level 123
God Stats
1W - 5L
1,609 SR
Queue Stats
2W - 12L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 6 / 6
12,152
675
13,298
26,329
23,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Aeristrial
Izanami
18
7 / 4 / 4
13,352
742
16,953
13,982
5,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Rakdanar
Tiamat
16
2 / 6 / 10
11,768
654
13,233
15,562
10,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Felreign
Khepri
13
1 / 7 / 9
11,379
632
8,387
18,265
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
ImIckBicky
Raijin
19
9 / 1 / 7
13,585
755
16,535
16,097
7,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
SebasB28
Hou Yi
16
6 / 7 / 4
12,117
673
13,654
14,376
6,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
14
Kills
16
16
Deaths
15
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
6
6
1.33
W
Izanami
Aeristrial
Izanami
7
4
4
2.25
L
Khepri
Felreign
Khepri
1
7
9
0.79
L
Raijin
ImIckBicky
Raijin
9
1
7
12.5
W
Tiamat
Rakdanar
Tiamat
2
6
10
1.17
L
Hou Yi
SebasB28
Hou Yi
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,484
Damage
38,576
55,873
Taken
48,738
39,665
Mitigated
31,270
17,238
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,298
1,477
0
10,234
26,329
23,099
32
11,195
14,409
97
43,508
W
Izanami
Aeristrial
Izanami
16,953
10,517
0
3,679
13,982
5,807
2,182
7,191
6,523
0
76,782
L
Khepri
Felreign
Khepri
8,387
384
0
1,271
18,265
17,694
218
6,297
11,968
24,975
0
L
Raijin
ImIckBicky
Raijin
16,535
837
134
4,849
16,097
7,497
502
2,268
13,829
62,240
0
W
Tiamat
Rakdanar
Tiamat
13,233
965
0
3,325
15,562
10,759
161
5,351
10,019
44,005
0
L
Hou Yi
SebasB28
Hou Yi
13,654
4,528
0
1,476
14,376
6,079
886
4,668
9,708
0
42,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,272
Gold Earned
37,081
231
Minions Killed
196
0
Camps Cleared
0
962,323
Distance Traveled
974,561
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,152
675
41
2
0
348,569
6
W
Izanami
13,352
742
112
6
0
305,928
4
L
Khepri
11,379
632
17
1
0
331,113
8
L
Raijin
13,585
755
105
6
0
342,026
4
W
Tiamat
11,768
654
78
4
0
307,826
2
L
Hou Yi
12,117
673
74
4
0
301,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role