Player Matchup

Cthulhu
Cthulhu
Cerberus3136526
Cthulhu
Level 10
God Stats
1W - 2L
1,062 SR
Queue Stats
14W - 11L
1,366 Elo+
Party 1
Zeus
Zeus
Godslayer001122
Zeus
Level 94
God Stats
36W - 14L
1,711 SR
Queue Stats
150W - 151L
1,427 Elo+
Party 1
Medusa
Medusa
HamSoloooo
Medusa
Level 87
God Stats
2W - 0L
1,653 SR
Queue Stats
55W - 42L
1,535 Elo+
Party 2
Ares
Ares
Hat3Mail
Ares
Level 7
God Stats
12W - 7L
1,608 SR
Queue Stats
12W - 9L
1,463 Elo+
Party 2
Nox
Nox
I clxbby I
Nox
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
209W - 226L
1,488 Elo+
Solo
Team Averages
Level 45
1,507 SR
1,456 Elo+

VS

Team Averages
Level 29
1,577 SR
1,490 Elo+
Thor
Thor
Loanshark1
Thor
Level 29
God Stats
1W - 2L
1,549 SR
Queue Stats
87W - 67L
1,499 Elo+
Party 3
Cthulhu
Cthulhu
MrEvicious
Cthulhu
Level 43
God Stats
10W - 7L
1,612 SR
Queue Stats
133W - 142L
1,448 Elo+
Party 3
Tyr
Tyr
Pyr3Hound
Tyr
Level 28
God Stats
6W - 4L
1,594 SR
Queue Stats
50W - 43L
1,484 Elo+
Party 3
Merlin
Merlin
WilClo
Merlin
Level 29
God Stats
22W - 24L
1,561 SR
Queue Stats
225W - 268L
1,468 Elo+
Solo
Zeus
Zeus
xxJackal911xx
Zeus
Level 17
God Stats
11W - 6L
1,568 SR
Queue Stats
29W - 20L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 18
10,568
1,057
8,106
9,293
8,580
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
14 / 1 / 10
12,849
1,285
28,148
9,744
4,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
HamSoloooo
Medusa
18
10 / 1 / 16
12,225
1,223
26,324
14,018
6,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
2 / 2 / 13
9,995
1,000
4,992
10,562
10,804
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 0 / 13
9,854
985
9,702
6,268
2,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

245

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,804
980
6,812
17,383
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MrEvicious
Cthulhu
15
1 / 7 / 3
9,365
937
12,545
23,470
18,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 8 / 3
9,727
973
9,085
22,844
16,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
WilClo
Merlin
15
0 / 5 / 3
9,339
934
6,316
9,815
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 3
9,863
986
8,757
11,281
4,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
31
Kills
6
6
Deaths
31
70
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
W
14
1
10
19
W
Medusa
HamSoloooo
Medusa
10
1
16
18
W
Ares
2
2
13
4.25
W
2
0
13
8.5
L
3
5
1
0.7
L
Cthulhu
MrEvicious
Cthulhu
1
7
3
0.36
L
1
8
3
0.31
L
Merlin
WilClo
Merlin
0
5
3
0.3
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,272
Damage
43,515
49,885
Taken
84,793
32,578
Mitigated
49,516
8,067
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,106
252
224
379
9,293
8,580
0
5,227
4,066
17,091
0
W
28,148
3,861
895
4,520
9,744
4,040
0
4,840
4,904
57,352
0
W
Medusa
HamSoloooo
Medusa
26,324
16,467
0
2,049
14,018
6,253
0
8,092
5,926
0
51,756
W
Ares
4,992
393
0
0
10,562
10,804
0
6,173
4,389
10,677
0
W
9,702
0
0
0
6,268
2,901
0
3,286
2,982
16,127
0
L
6,812
2,248
462
400
17,383
6,906
0
9,421
7,962
0
15,931
L
Cthulhu
MrEvicious
Cthulhu
12,545
555
850
495
23,470
18,135
0
15,493
7,977
25,165
0
L
9,085
1,643
0
2,426
22,844
16,994
0
12,728
10,116
0
21,455
L
Merlin
WilClo
Merlin
6,316
739
0
0
9,815
3,440
0
6,525
3,290
45,820
0
L
8,757
1,373
0
0
11,281
4,041
0
6,781
4,500
24,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,491
Gold Earned
48,098
192
Minions Killed
191
4
Camps Cleared
6
1,030,201
Distance Traveled
997,460
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,568
1,057
23
2
0
200,969
3
W
Zeus
12,849
1,285
64
6
1
175,392
0
W
Medusa
12,225
1,223
61
6
0
224,174
1
W
Ares
9,995
1,000
16
2
1
192,969
1
W
Nox
9,854
985
28
3
2
236,697
0
L
Thor
9,804
980
15
2
1
209,923
0
L
Cthulhu
9,365
937
23
2
1
223,719
1
L
Tyr
9,727
973
19
2
1
209,419
0
L
Merlin
9,339
934
96
10
2
164,702
0
L
Zeus
9,863
986
38
4
1
189,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role