Player Matchup

Loki
Loki
Tuseq
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
wombo2
Danzaburou
Level 18
God Stats
47W - 35L
1,630 SR
Queue Stats
51W - 39L
1,508 Elo+
Party 2
Ra
Ra
xCeL SaLtY x
Ra
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
9W - 4L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
xCeL ScOrCh x
Cthulhu
Level 27
God Stats
32W - 22L
1,579 SR
Queue Stats
36W - 28L
1,453 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xCeL sLaYeR x
Cu Chulainn
Level 38
God Stats
8W - 4L
1,726 SR
Queue Stats
45W - 36L
1,442 Elo+
Party 2
Team Averages
Level 26
1,587 SR
1,461 Elo+

VS

Team Averages
Level 8
1,472 SR
1,304 Elo+
Ymir
Ymir
Ajaken365
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,069 Elo+
Party 3
Jormungandr
Jormungandr
NotLoaderBot
Jormungandr
Level 6
God Stats
2W - 3L
1,270 SR
Queue Stats
24W - 26L
1,265 Elo+
Party 3
Odin
Odin
OurHill Cat
Odin
Level 18
God Stats
33W - 20L
1,591 SR
Queue Stats
122W - 124L
1,350 Elo+
Solo
Jing Wei
Jing Wei
SacredGreenArrow
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 52L
1,476 Elo+
Party 1
Neith
Neith
mountainfox67
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Tuseq
Loki
14
4 / 6 / 9
11,528
443
4,727
15,284
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
wombo2
Danzaburou
20
24 / 3 / 7
15,551
598
39,318
26,135
12,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 5 / 9
12,614
485
12,937
15,366
6,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
16
2 / 1 / 21
11,501
442
12,334
13,333
16,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
xCeL sLaYeR x
Cu Chulainn
18
15 / 1 / 10
13,679
526
15,577
23,691
26,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 11 / 3
9,483
365
3,688
27,929
17,612
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
NotLoaderBot
Jormungandr
16
2 / 13 / 4
10,550
406
9,287
28,353
15,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 6 / 4
9,287
357
10,538
16,874
15,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 12 / 1
11,100
427
8,369
20,619
9,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 12 / 1
7,226
278
3,196
13,787
3,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
54
Kills
8
16
Deaths
54
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
11
3
0.23
W
Jormungandr
NotLoaderBot
Jormungandr
2
13
4
0.31
W
2
6
4
0.67
W
3
12
1
0.29
L
Loki
Tuseq
Loki
4
6
9
1.42
W
0
12
1
0.04
L
Danzaburou
wombo2
Danzaburou
24
3
7
9.17
L
9
5
9
2.7
L
Cthulhu
2
1
21
12.5
L
Cu Chulainn
xCeL sLaYeR x
Cu Chulainn
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,893
Damage
35,078
93,809
Taken
107,562
67,194
Mitigated
61,947
30,453
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,688
1,583
0
3,021
27,929
17,612
0
4,652
22,630
23,160
0
W
Jormungandr
NotLoaderBot
Jormungandr
9,287
3,490
0
2,540
28,353
15,299
84
5,724
22,248
50,395
0
W
10,538
1,723
0
1,640
16,874
15,484
0
6,185
10,292
376
35,236
W
8,369
5,383
0
165
20,619
9,901
0
4,262
16,267
0
63,146
L
Loki
Tuseq
Loki
4,727
1,188
0
2,593
15,284
5,116
115
3,963
11,231
0
37,641
W
3,196
1,464
0
380
13,787
3,651
0
3,782
9,835
0
13,037
L
Danzaburou
wombo2
Danzaburou
39,318
28,896
0
14,602
26,135
12,524
4,326
1,763
23,700
0
143,211
L
12,937
2,601
4,031
3,711
15,366
6,565
3,313
3,095
12,181
70,377
0
L
Cthulhu
12,334
389
444
0
13,333
16,575
1,460
3,795
9,418
36,810
0
L
Cu Chulainn
xCeL sLaYeR x
Cu Chulainn
15,577
5,068
1,663
3,409
23,691
26,414
1,808
9,273
14,268
105
65,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,873
Gold Earned
47,646
480
Minions Killed
283
0
Camps Cleared
0
2,156,781
Distance Traveled
1,744,532
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,483
365
30
1
0
396,429
3
W
Jormungandr
10,550
406
62
2
0
318,972
0
W
Odin
9,287
357
68
3
0
367,267
2
W
Jing Wei
11,100
427
101
4
0
413,482
0
L
Loki
11,528
443
70
3
0
469,166
0
W
Neith
7,226
278
22
1
0
248,382
0
L
Danzaburou
15,551
598
164
6
0
426,718
0
L
Ra
12,614
485
104
4
0
425,181
1
L
Cthulhu
11,501
442
32
1
0
396,895
1
L
Cu Chulainn
13,679
526
110
4
0
438,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role