Player Matchup

Nemesis
Nemesis
Edgno
Nemesis
Level 17
God Stats
4W - 7L
1,414 SR
Queue Stats
55W - 65L
1,303 Elo+
Solo
Sol
Sol
Murderspree4954
Sol
Level 25
God Stats
15W - 12L
1,572 SR
Queue Stats
30W - 23L
1,408 Elo+
Solo
King Arthur
King Arthur
Thu_p4py-13choso
King Arthur
Level 16
God Stats
17W - 9L
1,769 SR
Queue Stats
139W - 144L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
angelgvg12
Gilgamesh
Level 12
God Stats
6W - 6L
1,500 SR
Queue Stats
60W - 57L
1,307 Elo+
Party 1
Zeus
Zeus
zarek231
Zeus
Level 17
God Stats
4W - 5L
1,713 SR
Queue Stats
82W - 83L
1,345 Elo+
Party 1
Team Averages
Level 17
1,594 SR
1,336 Elo+

VS

Team Averages
Level 38
1,565 SR
1,404 Elo+
Skadi
Skadi
Hipsterwaifu
Skadi
Level 29
God Stats
56W - 54L
1,544 SR
Queue Stats
150W - 173L
1,426 Elo+
Solo
Apollo
Apollo
IM_GRIZZ-_-
Apollo
Level 24
God Stats
23W - 19L
1,547 SR
Queue Stats
78W - 79L
1,312 Elo+
Party 2
Ares
Ares
Purplenurple433
Ares
Level 29
God Stats
47W - 36L
1,549 SR
Queue Stats
145W - 166L
1,369 Elo+
Solo
Fafnir
Fafnir
o2R6JFK
Fafnir
Level 18
God Stats
11W - 15L
1,417 SR
Queue Stats
29W - 42L
1,362 Elo+
Party 2
Ra
Ra
proxfox-
Ra
Level 89
God Stats
7W - 6L
1,766 SR
Queue Stats
127W - 116L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edgno
Nemesis
15
1 / 10 / 0
9,477
451
5,845
21,977
8,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 4 / 3
9,543
454
9,578
17,255
6,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Thu_p4py-13choso
King Arthur
12
0 / 15 / 0
7,262
346
4,330
26,023
11,131
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
angelgvg12
Gilgamesh
16
2 / 1 / 0
9,800
467
8,490
11,191
4,901
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
3 / 8 / 0
8,294
395
11,646
11,238
3,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 14
11,729
559
23,125
13,062
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
17
9 / 1 / 6
11,242
535
8,882
12,060
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
7 / 0 / 18
11,519
549
8,866
11,962
9,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
o2R6JFK
Fafnir
16
0 / 4 / 0
10,330
492
4,671
16,161
19,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 3 / 5
12,177
580
17,330
12,762
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
6
Kills
38
38
Deaths
8
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Edgno
Nemesis
1
10
0
0.1
W
14
0
14
21
W
Apollo
9
1
6
12
L
0
4
3
0.38
W
7
0
18
16
L
King Arthur
Thu_p4py-13choso
King Arthur
0
15
0
0
L
Gilgamesh
angelgvg12
Gilgamesh
2
1
0
2
W
Fafnir
o2R6JFK
Fafnir
0
4
0
0
W
8
3
5
3.5
L
Zeus
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
62,874
87,684
Taken
66,007
33,972
Mitigated
45,977
19,089
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Edgno
Nemesis
5,845
1,736
0
7,556
21,977
8,652
0
5,018
16,805
0
61,582
W
23,125
12,927
310
2,917
13,062
5,698
3,902
5,260
7,802
0
92,192
W
Apollo
8,882
5,291
0
3,921
12,060
4,427
3,176
5,488
6,572
0
63,316
L
9,578
1,502
0
7,601
17,255
6,069
766
9,739
7,014
70,777
0
W
8,866
196
0
4,242
11,962
9,758
683
4,786
7,176
21,478
0
L
King Arthur
Thu_p4py-13choso
King Arthur
4,330
851
0
1,978
26,023
11,131
236
7,418
18,493
0
25,665
L
Gilgamesh
angelgvg12
Gilgamesh
8,490
3,567
0
676
11,191
4,901
846
4,671
6,520
0
51,382
W
Fafnir
o2R6JFK
Fafnir
4,671
1,803
0
2,867
16,161
19,336
816
927
15,234
46,696
0
W
17,330
1,569
669
5,110
12,762
6,758
1,908
4,763
7,999
110,770
0
L
Zeus
11,646
729
0
1,278
11,238
3,219
1,144
3,203
7,985
50,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,376
Gold Earned
56,997
494
Minions Killed
539
0
Camps Cleared
0
1,689,104
Distance Traveled
2,040,736
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,477
451
114
5
0
301,926
3
W
Skadi
11,729
559
133
6
0
389,271
10
W
Apollo
11,242
535
111
5
0
416,641
0
L
Sol
9,543
454
140
7
0
356,550
0
W
Ares
11,519
549
24
1
0
400,539
4
L
King Arthur
7,262
346
40
2
0
349,070
0
L
Gilgamesh
9,800
467
103
5
0
369,749
2
W
Fafnir
10,330
492
87
4
0
388,227
0
W
Ra
12,177
580
184
9
0
446,058
6
L
Zeus
8,294
395
97
5
0
311,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role