Player Matchup

Erlang Shen
Erlang Shen
KoolAidOrange
Erlang Shen
Level 28
God Stats
19W - 15L
1,554 SR
Queue Stats
111W - 108L
1,349 Elo+
Party 1
Arachne
Arachne
SkyRob
Arachne
Level 16
God Stats
10W - 6L
1,622 SR
Queue Stats
19W - 16L
1,371 Elo+
Solo
Chang'e
Chang'e
Vorz-yt
Chang'e
Level 29
God Stats
4W - 1L
1,908 SR
Queue Stats
154W - 155L
1,353 Elo+
Party 1
Nemesis
Nemesis
nicoleIovesyou
Nemesis
Level 22
God Stats
36W - 34L
1,458 SR
Queue Stats
46W - 64L
1,288 Elo+
Party 1
Set
Set
wicho_1203
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 314L
1,287 Elo+
Solo
Team Averages
Level 22
1,608 SR
1,330 Elo+

VS

Team Averages
Level 21
1,422 SR
1,316 Elo+
Kukulkan
Kukulkan
Br4ndo-Cr4zy1
Kukulkan
Level 18
God Stats
22W - 25L
1,352 SR
Queue Stats
130W - 145L
1,313 Elo+
Solo
Artemis
Artemis
KEVINTEEN
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,393 Elo+
Solo
Nemesis
Nemesis
RenFoxYT88
Nemesis
Level 15
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 5L
1,294 Elo+
Solo
Ratatoskr
Ratatoskr
agus_laso
Ratatoskr
Level 25
God Stats
0W - 5L
1,383 SR
Queue Stats
172W - 195L
1,262 Elo+
Party 2
Ymir
Ymir
sebastian_novell
Ymir
Level 28
God Stats
18W - 18L
1,611 SR
Queue Stats
83W - 139L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KoolAidOrange
Erlang Shen
18
7 / 1 / 12
12,241
556
11,158
17,002
13,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
SkyRob
Arachne
19
13 / 3 / 5
13,057
594
13,298
18,253
11,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Vorz-yt
Chang'e
20
19 / 2 / 11
14,363
653
24,299
19,210
8,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 2 / 6
12,506
568
9,684
14,099
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 7 / 14
9,947
452
2,913
13,856
10,611
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Br4ndo-Cr4zy1
Kukulkan
17
3 / 11 / 2
10,984
499
16,113
16,059
4,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
KEVINTEEN
Artemis
14
5 / 12 / 5
10,410
473
9,855
17,204
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
RenFoxYT88
Nemesis
13
2 / 13 / 1
9,619
437
8,773
19,077
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ratatoskr
agus_laso
Ratatoskr
11
0 / 7 / 5
8,272
376
4,331
11,097
3,069
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 8 / 3
8,674
394
5,527
21,057
8,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
50
Kills
14
15
Deaths
51
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Br4ndo-Cr4zy1
Kukulkan
3
11
2
0.36
L
Artemis
KEVINTEEN
Artemis
5
12
5
0.63
W
Erlang Shen
KoolAidOrange
Erlang Shen
7
1
12
13
L
Nemesis
RenFoxYT88
Nemesis
2
13
1
0.19
W
Arachne
SkyRob
Arachne
13
3
5
5.17
W
Chang'e
Vorz-yt
Chang'e
19
2
11
12.25
L
Ratatoskr
agus_laso
Ratatoskr
0
7
5
0.36
W
11
2
6
7
L
4
8
3
0.69
W
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,352
Damage
44,599
82,420
Taken
84,494
51,297
Mitigated
27,260
28,656
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Br4ndo-Cr4zy1
Kukulkan
16,113
1,696
0
800
16,059
4,839
311
5,708
10,109
62,507
0
L
Artemis
KEVINTEEN
Artemis
9,855
5,287
0
1,050
17,204
4,969
1,972
6,595
10,439
0
33,592
W
Erlang Shen
KoolAidOrange
Erlang Shen
11,158
5,641
0
6,772
17,002
13,462
3,559
6,110
10,892
0
52,294
L
Nemesis
RenFoxYT88
Nemesis
8,773
3,827
0
972
19,077
5,601
357
3,423
15,472
0
38,030
W
Arachne
SkyRob
Arachne
13,298
9,560
0
6,866
18,253
11,163
4,432
4,535
13,718
0
87,712
W
Chang'e
Vorz-yt
Chang'e
24,299
1,612
3,105
10,869
19,210
8,400
1,970
5,177
14,033
110,229
0
L
Ratatoskr
agus_laso
Ratatoskr
4,331
1,736
0
1,013
11,097
3,069
485
2,590
8,375
0
38,463
W
9,684
4,298
0
548
14,099
7,661
2,329
1,790
12,309
0
84,813
L
5,527
725
183
3,061
21,057
8,782
849
5,021
15,800
25,997
0
W
2,913
1,298
0
496
13,856
10,611
2,572
4,028
9,828
0
24,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,114
Gold Earned
47,959
572
Minions Killed
333
0
Camps Cleared
0
2,043,358
Distance Traveled
1,618,943
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,984
499
99
5
0
316,197
4
L
Artemis
10,410
473
55
3
0
288,098
0
W
Erlang Shen
12,241
556
85
4
0
456,139
1
L
Nemesis
9,619
437
58
3
0
346,899
8
W
Arachne
13,057
594
137
6
0
362,612
2
W
Chang'e
14,363
653
183
8
0
441,659
0
L
Ratatoskr
8,272
376
86
4
0
342,248
0
W
Nemesis
12,506
568
132
6
0
437,683
0
L
Ymir
8,674
394
35
2
0
325,501
1
W
Set
9,947
452
35
2
0
345,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role