Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Jaclark
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,319 Elo+
Party 2
Hou Yi
Hou Yi
RussianHor
Hou Yi
Level 57
God Stats
1W - 0L
1,660 SR
Queue Stats
1W - 2L
1,109 Elo+
Party 2
Cerberus
Cerberus
SPOON1022
Cerberus
Level 44
God Stats
4W - 3L
1,594 SR
Queue Stats
20W - 30L
1,463 Elo+
Solo
Tiamat
Tiamat
livetester
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 37
1,551 SR
1,378 Elo+

VS

Team Averages
Level 67
1,540 SR
1,520 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
D0CT3RK1NGxNMW
Loki
Level 27
God Stats
2W - 3L
1,714 SR
Queue Stats
8W - 13L
1,658 Elo+
Party 3
Scylla
Scylla
ImDoingNitequil
Scylla
Level 25
God Stats
21W - 14L
1,486 SR
Queue Stats
72W - 65L
1,412 Elo+
Party 1
Medusa
Medusa
iQxzar
Medusa
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
542W - 474L
1,529 Elo+
Party 1
Hades
Hades
stoicbow
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 0 / 1
4,889
611
1,421
3,606
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Jaclark
King Arthur
7
1 / 0 / 2
4,302
538
1,146
3,046
826
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
RussianHor
Hou Yi
7
0 / 3 / 3
4,192
524
1,056
3,772
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
SPOON1022
Cerberus
8
3 / 1 / 1
4,784
598
2,623
5,297
2,163
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
livetester
Tiamat
7
1 / 1 / 4
4,515
564
3,015
3,077
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
2 / 0 / 2
4,482
560
2,368
3,051
1,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 3 / 2
4,019
502
1,178
4,048
981
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
1 / 2 / 1
3,939
492
1,314
3,603
830
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
iQxzar
Medusa
7
1 / 1 / 2
4,618
577
3,030
3,470
944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
stoicbow
Hades
4
0 / 2 / 0
3,360
420
346
2,517
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
5
5
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
1
2.5
L
Cabrakan
 
Cabrakan
2
0
2
3
L
1
3
2
0.67
L
1
2
1
0.75
W
King Arthur
Jaclark
King Arthur
1
0
2
2
W
Hou Yi
RussianHor
Hou Yi
0
3
3
0.5
W
Cerberus
SPOON1022
Cerberus
3
1
1
3.5
L
Medusa
iQxzar
Medusa
1
1
2
2
W
Tiamat
livetester
Tiamat
1
1
4
3
L
Hades
stoicbow
Hades
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,261
Damage
8,236
18,798
Taken
16,689
6,412
Mitigated
4,942
4,666
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,421
575
0
450
3,606
1,055
0
378
3,188
0
25,019
L
Cabrakan
 
Cabrakan
2,368
546
0
507
3,051
1,423
0
386
2,665
15,875
0
L
1,178
96
0
254
4,048
981
0
1,202
2,770
0
8,593
L
1,314
506
0
984
3,603
830
87
1,062
2,473
10,058
0
W
King Arthur
Jaclark
King Arthur
1,146
346
0
959
3,046
826
187
347
2,699
0
11,500
W
Hou Yi
RussianHor
Hou Yi
1,056
558
0
809
3,772
1,039
0
1,170
2,602
0
14,688
W
Cerberus
SPOON1022
Cerberus
2,623
124
0
1,302
5,297
2,163
0
1,543
3,716
14,514
0
L
Medusa
iQxzar
Medusa
3,030
1,444
0
788
3,470
944
68
1,160
2,310
0
18,655
W
Tiamat
livetester
Tiamat
3,015
584
0
1,146
3,077
1,329
259
504
2,565
16,172
0
L
Hades
stoicbow
Hades
346
34
68
580
2,517
764
155
1,530
833
2,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,682
Gold Earned
20,418
178
Minions Killed
100
0
Camps Cleared
0
816,662
Distance Traveled
718,324
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,889
611
58
7
0
180,266
0
L
Cabrakan
4,482
560
21
3
0
177,721
2
L
Loki
4,019
502
17
2
0
151,306
1
L
Scylla
3,939
492
23
3
0
156,905
1
W
King Arthur
4,302
538
23
3
0
175,220
0
W
Hou Yi
4,192
524
40
5
0
152,523
1
W
Cerberus
4,784
598
28
4
0
172,391
3
L
Medusa
4,618
577
28
4
0
145,717
0
W
Tiamat
4,515
564
29
4
0
136,262
0
L
Hades
3,360
420
11
1
0
86,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role