Player Matchup

King Arthur
King Arthur
Silver I
Aloysius32
King Arthur
Silver I
Level 153
God Stats
18W - 24L
1,544 SR
Queue Stats
200W - 224L
1,174 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
CARL_WEST_AUKZ
Baron Samedi
Silver II
Level 148
God Stats
17W - 10L
1,677 SR
Queue Stats
516W - 572L
1,099 MMR
Solo
Nemesis
Nemesis
Silver II
Vagabond_Cipher
Nemesis
Silver II
Level 42
God Stats
6W - 2L
1,611 SR
Queue Stats
53W - 76L
876 MMR
Solo
Xing Tian
Xing Tian
Silver III
temp-464020
Xing Tian
Silver III
Level 63
God Stats
10W - 10L
1,440 SR
Queue Stats
226W - 243L
940 MMR
Solo
Neith
Neith
Silver II
victor030692
Neith
Silver II
Level 146
God Stats
91W - 95L
1,425 SR
Queue Stats
377W - 379L
984 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,539 SR
1,014 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,503 SR
1,210 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
I_Chase_Balls_RL
Loki
Silver II
Level 63
God Stats
37W - 69L
1,419 SR
Queue Stats
209W - 231L
929 MMR
Solo
Sylvanus
Sylvanus
Silver III
TacoD_Chicharron
Sylvanus
Silver III
Level 126
God Stats
162W - 146L
1,554 SR
Queue Stats
231W - 234L
985 MMR
Solo
Cernunnos
Cernunnos
Silver I
x8WOLFBLOOD8x
Cernunnos
Silver I
Level 158
God Stats
8W - 6L
1,540 SR
Queue Stats
116W - 126L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aloysius32
King Arthur
11
0 / 0 / 0
6,173
514
3,098
7,178
3,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
CARL_WEST_AUKZ
Baron Samedi
11
0 / 0 / 1
6,528
544
4,374
4,638
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 1 / 0
6,661
555
2,151
8,818
2,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
temp-464020
Xing Tian
9
1 / 3 / 0
5,834
486
1,195
6,569
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 1
6,165
514
4,409
6,472
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AthenaKhepriCthulhuCu ChulainnDanzaburou

VS

Bans
KukulkanBakasuraYmirSetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 1 / 0
6,199
517
3,922
6,912
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
 
Bacchus
8
1 / 0 / 3
5,741
478
2,676
6,060
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 1
5,235
436
1,189
3,018
964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 0
5,485
457
3,845
5,011
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
x8WOLFBLOOD8x
Cernunnos
10
3 / 2 / 1
6,233
519
4,647
6,699
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
5
5
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Bacchus
 
Bacchus
1
0
3
2.5
W
King Arthur
Aloysius32
King Arthur
0
0
0
0
W
Baron Samedi
CARL_WEST_AUKZ
Baron Samedi
0
0
1
0.5
L
0
0
1
0.5
L
1
0
0
1
W
0
1
0
0
W
Xing Tian
temp-464020
Xing Tian
1
3
0
0.33
W
2
1
1
2.5
L
Cernunnos
x8WOLFBLOOD8x
Cernunnos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,227
Damage
16,279
33,675
Taken
27,700
12,878
Mitigated
11,150
11,194
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,922
1,283
0
2,845
6,912
2,122
0
3,240
3,672
41,959
0
L
Bacchus
 
Bacchus
2,676
518
0
1,236
6,060
4,182
0
1,228
4,832
15,318
0
W
King Arthur
Aloysius32
King Arthur
3,098
0
0
1,769
7,178
3,093
0
2,904
4,274
0
35,896
W
Baron Samedi
CARL_WEST_AUKZ
Baron Samedi
4,374
90
244
1,651
4,638
2,116
0
2,866
1,772
39,938
0
L
1,189
324
0
250
3,018
964
374
130
2,888
0
10,408
L
3,845
1,216
900
1,920
5,011
2,406
586
252
4,759
31,768
5,602
W
2,151
370
390
2,485
8,818
2,887
0
1,739
7,079
0
53,205
W
Xing Tian
temp-464020
Xing Tian
1,195
373
0
1,778
6,569
2,569
435
1,079
5,490
19,336
0
W
4,409
1,932
0
2,877
6,472
2,213
305
1,627
4,845
0
29,377
L
Cernunnos
x8WOLFBLOOD8x
Cernunnos
4,647
1,926
0
2,781
6,699
1,476
120
719
5,980
0
33,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
28,893
343
Minions Killed
276
0
Camps Cleared
0
1,001,417
Distance Traveled
964,184
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,199
517
85
7
0
204,866
4
L
Bacchus
5,741
478
26
2
0
220,699
7
W
King Arthur
6,173
514
78
7
0
216,099
4
W
Baron Samedi
6,528
544
79
7
0
212,107
5
L
Loki
5,235
436
28
2
0
180,471
0
L
Sylvanus
5,485
457
76
6
0
150,244
2
W
Nemesis
6,661
555
109
9
0
210,628
2
W
Xing Tian
5,834
486
30
3
0
182,122
2
W
Neith
6,165
514
47
4
0
180,461
5
L
Cernunnos
6,233
519
61
5
0
207,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role