Player Matchup

Olorun
Olorun
 
Olorun
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Bad2SS
Izanami
Level 63
God Stats
6W - 3L
1,614 SR
Queue Stats
346W - 384L
1,458 Elo+
Party 2
Da Ji
Da Ji
KJbearz
Da Ji
Level 69
God Stats
5W - 3L
1,589 SR
Queue Stats
223W - 210L
1,527 Elo+
Party 2
Raijin
Raijin
Neckatron
Raijin
Level 126
God Stats
5W - 2L
1,703 SR
Queue Stats
262W - 258L
1,520 Elo+
Party 2
Ne Zha
Ne Zha
YungQüèşõ
Ne Zha
Level 89
God Stats
2W - 7L
1,145 SR
Queue Stats
237W - 246L
1,408 Elo+
Party 2
Team Averages
Level 79
1,510 SR
1,483 Elo+

VS

Team Averages
Level 80
1,500 SR
1,378 Elo+
Cabrakan
Cabrakan
DARK KNIGHT8039
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 115L
1,365 Elo+
Party 1
Ao Kuang
Ao Kuang
Ditziwtwicked23
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,374 Elo+
Solo
Apollo
Apollo
II sasukee II
Apollo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,374 Elo+
Party 1
Vamana
Vamana
JossFiink
Vamana
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 106L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TOKCAA
Tsukuyomi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 129L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
11 / 2 / 17
11,060
922
15,966
7,731
3,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Bad2SS
Izanami
17
3 / 2 / 22
9,697
808
9,988
8,491
3,684
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
KJbearz
Da Ji
16
6 / 2 / 19
9,729
811
7,105
7,317
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Neckatron
Raijin
18
5 / 1 / 25
10,486
874
19,383
8,535
3,988
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 3 / 17
9,799
817
8,629
9,280
4,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
3 / 6 / 4
9,693
808
7,105
15,135
14,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
13
1 / 9 / 5
8,122
677
2,091
12,876
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 4 / 6
8,550
713
6,475
11,684
4,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
JossFiink
Vamana
15
4 / 4 / 2
8,242
687
9,526
14,839
9,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
TOKCAA
Tsukuyomi
16
2 / 8 / 4
9,096
758
7,905
12,494
5,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
31
31
Kills
10
10
Deaths
31
100
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
2
17
9.75
W
Izanami
Bad2SS
Izanami
3
2
22
7
L
Cabrakan
3
6
4
0.83
L
Ao Kuang
1
9
5
0.39
L
0
4
6
0.75
L
Vamana
JossFiink
Vamana
4
4
2
1.25
W
Da Ji
KJbearz
Da Ji
6
2
19
7.75
W
Raijin
Neckatron
Raijin
5
1
25
17.5
L
Tsukuyomi
TOKCAA
Tsukuyomi
2
8
4
0.5
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,071
Damage
33,102
41,354
Taken
67,028
19,098
Mitigated
39,142
20,841
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,966
7,552
3,427
2,549
7,731
3,755
1,072
1,497
6,228
29,336
0
W
Izanami
Bad2SS
Izanami
9,988
6,608
2,173
1,774
8,491
3,684
1,425
1,877
6,614
0
26,896
L
Cabrakan
7,105
416
1,282
2,073
15,135
14,547
136
7,213
7,922
14,583
0
L
Ao Kuang
2,091
325
0
840
12,876
4,829
0
6,403
6,473
7,290
0
L
6,475
3,424
780
3,375
11,684
4,600
1,136
6,465
5,219
0
26,479
L
Vamana
JossFiink
Vamana
9,526
3,191
691
4,708
14,839
9,928
0
8,759
6,080
0
16,019
W
Da Ji
KJbearz
Da Ji
7,105
1,063
1,437
753
7,317
3,386
43
1,544
5,773
0
11,821
W
Raijin
Neckatron
Raijin
19,383
1,047
2,851
2,202
8,535
3,988
730
2,398
6,065
37,950
0
L
Tsukuyomi
TOKCAA
Tsukuyomi
7,905
2,454
642
1,331
12,494
5,238
90
6,509
5,985
0
18,846
W
8,629
704
1,321
2,354
9,280
4,285
911
1,738
7,478
0
15,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,771
Gold Earned
43,703
131
Minions Killed
109
0
Camps Cleared
0
1,141,596
Distance Traveled
1,034,197
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,060
922
29
2
0
219,321
0
W
Izanami
9,697
808
36
3
0
238,720
0
L
Cabrakan
9,693
808
18
2
0
222,743
0
L
Ao Kuang
8,122
677
10
1
0
167,686
1
L
Apollo
8,550
713
53
4
0
217,243
0
L
Vamana
8,242
687
10
1
0
238,214
2
W
Da Ji
9,729
811
12
1
0
226,829
0
W
Raijin
10,486
874
46
4
0
214,527
1
L
Tsukuyomi
9,096
758
18
2
0
188,311
0
W
Ne Zha
9,799
817
8
1
0
242,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role