Player Matchup

Gilgamesh
Gilgamesh
Bishmu
Gilgamesh
Level 129
God Stats
38W - 20L
1,578 SR
Queue Stats
939W - 946L
1,510 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DrMengueche6942
Cu Chulainn
Level 95
God Stats
11W - 9L
1,558 SR
Queue Stats
478W - 464L
1,499 Elo+
Party 1
Scylla
Scylla
Ethangym
Scylla
Level 39
God Stats
5W - 6L
1,535 SR
Queue Stats
448W - 475L
1,474 Elo+
Solo
Cabrakan
Cabrakan
Guilvy
Cabrakan
Level 18
God Stats
1W - 2L
1,074 SR
Queue Stats
7W - 10L
1,369 Elo+
Party 1
Freya
Freya
reivax177
Freya
Level 101
God Stats
1W - 0L
1,603 SR
Queue Stats
47W - 30L
1,568 Elo+
Party 1
Team Averages
Level 76
1,470 SR
1,484 Elo+

VS

Team Averages
Level 69
1,530 SR
1,421 Elo+
Cupid
Cupid
DarkRoseFoxx
Cupid
Level 84
God Stats
2W - 5L
1,514 SR
Queue Stats
219W - 238L
1,451 Elo+
Solo
Hachiman
Hachiman
Hiro_Code-016
Hachiman
Level 29
God Stats
9W - 16L
1,500 SR
Queue Stats
43W - 49L
1,451 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Richie443
Tsukuyomi
Level 110
God Stats
20W - 16L
1,500 SR
Queue Stats
107W - 128L
1,431 Elo+
Party 3
Zhong Kui
Zhong Kui
kittykat097
Zhong Kui
Level 96
God Stats
11W - 14L
1,534 SR
Queue Stats
158W - 169L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
satchel99
Cthulhu
Level 26
God Stats
35W - 40L
1,603 SR
Queue Stats
183W - 243L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bishmu
Gilgamesh
20
12 / 4 / 33
15,927
1,327
27,646
26,212
29,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
DrMengueche6942
Cu Chulainn
20
14 / 4 / 30
15,805
1,317
20,946
26,968
19,919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Ethangym
Scylla
20
11 / 0 / 16
14,140
1,178
17,222
5,868
2,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Guilvy
Cabrakan
20
3 / 5 / 32
12,630
1,053
14,081
14,102
18,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
reivax177
Freya
20
14 / 5 / 15
14,723
1,227
22,960
18,655
7,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 15 / 6
11,599
967
12,518
24,389
11,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Hiro_Code-016
Hachiman
18
4 / 12 / 10
12,437
1,036
15,516
21,151
11,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Richie443
Tsukuyomi
19
5 / 12 / 8
13,139
1,095
19,562
23,395
10,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
kittykat097
Zhong Kui
18
4 / 11 / 8
12,033
1,003
22,850
22,414
16,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
satchel99
Cthulhu
18
2 / 4 / 11
11,550
963
12,550
18,955
15,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
61
54
Kills
18
18
Deaths
54
126
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bishmu
Gilgamesh
12
4
33
7.13
L
3
15
6
0.4
W
Cu Chulainn
DrMengueche6942
Cu Chulainn
14
4
30
7.25
W
Scylla
Ethangym
Scylla
11
0
16
19
W
Cabrakan
Guilvy
Cabrakan
3
5
32
3.8
L
Hachiman
Hiro_Code-016
Hachiman
4
12
10
0.75
L
Tsukuyomi
Richie443
Tsukuyomi
5
12
8
0.75
L
Zhong Kui
kittykat097
Zhong Kui
4
11
8
0.73
W
Freya
reivax177
Freya
14
5
15
4.3
L
Cthulhu
satchel99
Cthulhu
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,855
Damage
82,996
91,805
Taken
110,304
78,204
Mitigated
65,513
18,082
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bishmu
Gilgamesh
27,646
9,850
0
5,280
26,212
29,104
0
9,102
17,110
2,366
36,962
L
12,518
7,583
275
1,142
24,389
11,257
0
12,728
11,661
0
40,705
W
Cu Chulainn
DrMengueche6942
Cu Chulainn
20,946
8,265
0
4,603
26,968
19,919
0
10,967
16,001
4,790
34,072
W
Scylla
Ethangym
Scylla
17,222
404
0
0
5,868
2,609
0
1,598
4,270
45,403
0
W
Cabrakan
Guilvy
Cabrakan
14,081
1,556
0
26
14,102
18,577
0
6,832
7,270
24,943
0
L
Hachiman
Hiro_Code-016
Hachiman
15,516
8,843
0
255
21,151
11,790
0
9,473
11,678
0
30,910
L
Tsukuyomi
Richie443
Tsukuyomi
19,562
3,692
0
796
23,395
10,509
0
14,371
9,024
0
47,554
L
Zhong Kui
kittykat097
Zhong Kui
22,850
3,919
359
3,554
22,414
16,292
0
9,882
12,532
42,423
0
W
Freya
reivax177
Freya
22,960
6,676
0
8,173
18,655
7,995
0
6,901
11,754
43,541
0
L
Cthulhu
satchel99
Cthulhu
12,550
928
0
2,550
18,955
15,665
0
11,868
7,087
29,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,225
Gold Earned
60,758
198
Minions Killed
213
10
Camps Cleared
5
1,041,720
Distance Traveled
988,798
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,927
1,327
24
2
4
230,603
0
L
Cupid
11,599
967
47
4
1
194,323
1
W
Cu Chulainn
15,805
1,317
33
3
0
219,633
0
W
Scylla
14,140
1,178
71
6
0
225,903
0
W
Cabrakan
12,630
1,053
22
2
0
156,801
1
L
Hachiman
12,437
1,036
31
3
2
168,059
0
L
Tsukuyomi
13,139
1,095
59
5
2
229,368
0
L
Zhong Kui
12,033
1,003
47
4
0
190,407
0
W
Freya
14,723
1,227
48
4
6
208,780
0
L
Cthulhu
11,550
963
29
2
0
206,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role