Player Matchup

Ares
Ares
DuCkY_Jr__
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 2
Merlin
Merlin
Jaglington
Merlin
Level 32
God Stats
5W - 11L
1,374 SR
Queue Stats
73W - 84L
1,405 Elo+
Party 3
King Arthur
King Arthur
MAXONEONE
King Arthur
Level 29
God Stats
60W - 76L
1,463 SR
Queue Stats
84W - 93L
1,372 Elo+
Solo
Skadi
Skadi
SFX105
Skadi
Level 24
God Stats
1W - 4L
1,339 SR
Queue Stats
2W - 4L
1,355 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Superman7200
Morgan Le Fay
Level 24
God Stats
35W - 39L
1,422 SR
Queue Stats
158W - 164L
1,353 Elo+
Party 3
Team Averages
Level 23
1,420 SR
1,365 Elo+

VS

Team Averages
Level 19
1,526 SR
1,374 Elo+
Cernunnos
Cernunnos
FYD Quacky
Cernunnos
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 52L
1,348 Elo+
Party 1
Hou Yi
Hou Yi
ShadowHunter371
Hou Yi
Level 16
God Stats
11W - 5L
1,681 SR
Queue Stats
23W - 11L
1,484 Elo+
Party 1
Loki
Loki
Skullz9884
Loki
Level 16
God Stats
7W - 3L
1,705 SR
Queue Stats
51W - 32L
1,517 Elo+
Party 1
Arachne
Arachne
no0000
Arachne
Level 20
God Stats
3W - 3L
1,299 SR
Queue Stats
84W - 79L
1,322 Elo+
Solo
Chang'e
Chang'e
uwudania
Chang'e
Level 24
God Stats
2W - 3L
1,446 SR
Queue Stats
8W - 14L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 11 / 13
11,875
990
5,302
25,544
37,731
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Jaglington
Merlin
19
6 / 9 / 9
13,381
1,115
13,431
18,076
7,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MAXONEONE
King Arthur
13
0 / 0 / 0
7,470
623
0
0
0
Skadi
SFX105
Skadi
19
8 / 10 / 10
14,106
1,176
22,216
24,479
10,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Superman7200
Morgan Le Fay
19
10 / 10 / 9
13,895
1,158
24,451
21,606
10,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FYD Quacky
Cernunnos
18
6 / 6 / 9
11,934
995
13,898
14,473
5,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 2 / 21
14,505
1,209
21,374
13,467
5,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 5 / 13
13,460
1,122
19,370
11,473
4,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
no0000
Arachne
20
10 / 4 / 17
13,987
1,166
12,642
17,245
7,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
uwudania
Chang'e
19
4 / 7 / 14
12,809
1,067
12,913
15,147
5,487
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
113
24
Kills
39
40
Deaths
24
41
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
11
13
0.59
W
Cernunnos
FYD Quacky
Cernunnos
6
6
9
1.75
L
Merlin
Jaglington
Merlin
6
9
9
1.17
L
King Arthur
MAXONEONE
King Arthur
0
0
0
0
L
Skadi
SFX105
Skadi
8
10
10
1.3
W
9
2
21
9.75
W
10
5
13
3.3
L
Morgan Le Fay
Superman7200
Morgan Le Fay
10
10
9
1.45
W
Arachne
no0000
Arachne
10
4
17
4.63
W
Chang'e
uwudania
Chang'e
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,400
Damage
80,197
89,705
Taken
71,805
66,571
Mitigated
28,194
4,221
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,302
1,027
837
534
25,544
37,731
0
2,039
23,505
22,985
0
W
Cernunnos
FYD Quacky
Cernunnos
13,898
7,159
0
1,437
14,473
5,725
0
7,527
6,946
0
29,858
L
Merlin
Jaglington
Merlin
13,431
772
0
1,286
18,076
7,885
0
3,058
15,018
48,199
0
L
King Arthur
MAXONEONE
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
SFX105
Skadi
22,216
11,022
0
1,237
24,479
10,349
0
4,593
19,886
0
45,809
W
21,374
12,385
733
558
13,467
5,011
0
8,754
4,713
0
45,660
W
19,370
5,901
0
279
11,473
4,134
0
6,578
4,895
0
33,897
L
Morgan Le Fay
Superman7200
Morgan Le Fay
24,451
2,701
0
327
21,606
10,606
0
3,223
18,383
38,042
0
W
Arachne
no0000
Arachne
12,642
9,876
0
3,356
17,245
7,837
0
8,779
8,466
0
34,076
W
Chang'e
uwudania
Chang'e
12,913
1,807
2,869
3,583
15,147
5,487
0
11,546
3,601
30,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,727
Gold Earned
66,695
167
Minions Killed
218
3
Camps Cleared
7
733,382
Distance Traveled
916,551
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,875
990
24
2
0
149,858
1
W
Cernunnos
11,934
995
22
2
0
144,544
0
L
Merlin
13,381
1,115
74
6
0
173,148
0
L
King Arthur
7,470
623
0
0
0
0
0
L
Skadi
14,106
1,176
40
3
2
214,424
0
W
Hou Yi
14,505
1,209
61
5
0
169,239
1
W
Loki
13,460
1,122
45
4
0
204,925
0
L
Morgan Le Fay
13,895
1,158
29
2
1
195,952
0
W
Arachne
13,987
1,166
53
4
4
240,296
0
W
Chang'e
12,809
1,067
37
3
3
157,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role