Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Azazel MF
Baron Samedi
Level 139
God Stats
2W - 2L
1,564 SR
Queue Stats
410W - 378L
1,578 Elo+
Party 1
Ymir
Ymir
ClicClicBoom14
Ymir
Level 62
God Stats
3W - 1L
1,486 SR
Queue Stats
11W - 12L
1,490 Elo+
Party 1
Team Averages
Level 108
1,517 SR
1,523 Elo+

VS

Team Averages
Level 57
1,454 SR
1,499 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ak59_By_IzI-SaM_
Ah Muzen Cab
Level 107
God Stats
2W - 4L
1,574 SR
Queue Stats
750W - 864L
1,417 Elo+
Solo
Kukulkan
Kukulkan
DeadAshy
Kukulkan
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 215L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
TEST5718
Gilgamesh
Level 17
God Stats
1W - 3L
1,287 SR
Queue Stats
59W - 36L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
7 / 9 / 8
14,112
706
14,645
23,418
11,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Azazel MF
Baron Samedi
19
5 / 1 / 6
13,349
667
20,521
19,601
18,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 4 / 9
12,908
645
7,068
28,813
33,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ak59_By_IzI-SaM_
Ah Muzen Cab
18
5 / 4 / 6
13,068
653
12,246
13,387
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DeadAshy
Kukulkan
17
6 / 8 / 3
13,141
657
17,582
13,369
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
TEST5718
Gilgamesh
17
3 / 3 / 10
14,797
740
17,076
27,127
33,659
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
15
Kills
14
14
Deaths
15
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
9
8
1.22
L
Ah Muzen Cab
Ak59_By_IzI-SaM_
Ah Muzen Cab
5
4
6
2
W
Baron Samedi
Azazel MF
Baron Samedi
5
1
6
8
W
3
4
9
1.88
L
Kukulkan
DeadAshy
Kukulkan
6
8
3
0.94
L
Gilgamesh
TEST5718
Gilgamesh
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,234
Damage
46,904
71,832
Taken
53,883
63,784
Mitigated
45,245
16,576
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
14,645
4,537
0
4,982
23,418
11,650
912
5,309
17,866
0
40,924
L
Ah Muzen Cab
Ak59_By_IzI-SaM_
Ah Muzen Cab
12,246
5,834
0
2,486
13,387
5,600
2,098
9,180
4,207
0
47,527
W
Baron Samedi
Azazel MF
Baron Samedi
20,521
1,154
4,313
7,281
19,601
18,676
919
2,231
17,107
73,866
0
W
7,068
1,594
0
0
28,813
33,458
363
9,400
18,716
31,027
0
L
Kukulkan
DeadAshy
Kukulkan
17,582
774
0
599
13,369
5,986
217
5,357
8,012
69,342
0
L
Gilgamesh
TEST5718
Gilgamesh
17,076
3,851
0
5,559
27,127
33,659
154
13,052
14,075
51
38,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
41,006
207
Minions Killed
213
0
Camps Cleared
0
1,035,033
Distance Traveled
1,001,673
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,112
706
62
3
0
334,151
2
L
Ah Muzen Cab
13,068
653
86
4
0
334,135
1
W
Baron Samedi
13,349
667
86
4
0
352,142
1
W
Ymir
12,908
645
59
3
0
348,740
1
L
Kukulkan
13,141
657
97
5
0
316,866
3
L
Gilgamesh
14,797
740
30
2
0
350,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role