Player Matchup

Fenrir
Fenrir
POG_PB93
Fenrir
Level 85
God Stats
6W - 12L
1,306 SR
Queue Stats
305W - 396L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
UOENO37
Kukulkan
Level 88
God Stats
20W - 19L
1,433 SR
Queue Stats
492W - 598L
1,286 Elo+
Party 1
Guan Yu
Guan Yu
jayB_300
Guan Yu
Level 76
God Stats
21W - 30L
1,501 SR
Queue Stats
374W - 473L
1,320 Elo+
Party 1
Team Averages
Level 83
1,413 SR
1,301 Elo+

VS

Team Averages
Level 25
1,546 SR
1,448 Elo+
Thoth
Thoth
AMIR-_-HOSSIN007
Thoth
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,484 Elo+
Party 2
Cerberus
Cerberus
The_Great_Nate78
Cerberus
Level 8
God Stats
4W - 6L
1,544 SR
Queue Stats
4W - 7L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
skygiant123
Gilgamesh
Level 28
God Stats
4W - 4L
1,594 SR
Queue Stats
7W - 7L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
POG_PB93
Fenrir
15
5 / 4 / 18
12,753
671
12,830
14,123
8,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
UOENO37
Kukulkan
19
16 / 3 / 7
14,954
787
27,054
8,621
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
jayB_300
Guan Yu
16
8 / 2 / 19
13,558
714
11,735
20,197
18,150
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 14 / 4
12,353
650
10,754
19,161
6,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 5
10,746
566
3,440
18,376
14,274
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
skygiant123
Gilgamesh
15
4 / 9 / 2
11,840
623
11,124
22,525
13,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
29
Kills
9
9
Deaths
29
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
14
4
0.43
W
Fenrir
POG_PB93
Fenrir
5
4
18
3.5
L
1
6
5
0.58
W
Kukulkan
UOENO37
Kukulkan
16
3
7
6.5
W
Guan Yu
jayB_300
Guan Yu
8
2
19
8.75
L
Gilgamesh
skygiant123
Gilgamesh
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,619
Damage
25,318
42,941
Taken
60,062
29,633
Mitigated
33,607
10,850
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,754
956
0
18
19,161
6,197
0
7,292
11,869
37,277
0
W
Fenrir
POG_PB93
Fenrir
12,830
2,824
863
1,611
14,123
8,319
1,077
4,340
9,783
0
19,773
L
3,440
245
0
846
18,376
14,274
65
9,626
8,750
10,752
0
W
Kukulkan
UOENO37
Kukulkan
27,054
2,106
0
1,194
8,621
3,164
553
4,486
4,135
86,986
0
W
Guan Yu
jayB_300
Guan Yu
11,735
1,763
1,812
5,370
20,197
18,150
386
5,407
14,790
0
21,332
L
Gilgamesh
skygiant123
Gilgamesh
11,124
3,051
0
2,024
22,525
13,136
212
10,136
12,389
39
35,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,265
Gold Earned
34,939
143
Minions Killed
116
0
Camps Cleared
0
1,070,942
Distance Traveled
893,438
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,353
650
47
2
0
272,714
1
W
Fenrir
12,753
671
13
1
0
359,869
0
L
Cerberus
10,746
566
16
1
0
293,814
0
W
Kukulkan
14,954
787
112
6
0
310,488
1
W
Guan Yu
13,558
714
18
1
0
400,585
2
L
Gilgamesh
11,840
623
53
3
0
326,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role