Player Matchup

The Morrigan
The Morrigan
ElColoMaicra
The Morrigan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 3L
1,923 Elo+
Party 1
Gilgamesh
Gilgamesh
INU6
Gilgamesh
Level 154
God Stats
11W - 2L
1,700 SR
Queue Stats
258W - 83L
1,746 Elo+
Party 1
Thor
Thor
MagaOscuraPonja
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 5L
1,910 Elo+
Party 1
Ra
Ra
MagoFalopa
Ra
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
49W - 4L
1,944 Elo+
Party 1
Ao Kuang
Ao Kuang
MikPablo
Ao Kuang
Level 160
God Stats
1W - 0L
1,254 SR
Queue Stats
301W - 100L
1,791 Elo+
Party 1
Team Averages
Level 67
1,491 SR
1,863 Elo+

VS

Team Averages
Level 38
1,506 SR
1,504 Elo+
Scylla
Scylla
CRAZY_MATIiwnl
Scylla
Level 25
God Stats
32W - 38L
1,488 SR
Queue Stats
178W - 248L
1,386 Elo+
Solo
Skadi
Skadi
DuroDeMamarIV
Skadi
Level 17
God Stats
1W - 2L
1,473 SR
Queue Stats
13W - 10L
1,526 Elo+
Party 2
Tyr
Tyr
G0NZALO18
Tyr
Level 29
God Stats
10W - 12L
1,570 SR
Queue Stats
228W - 213L
1,561 Elo+
Solo
Bakasura
Bakasura
ZeusFelipe1925
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,526 Elo+
Party 2
Ymir
Ymir
xValhir
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElColoMaicra
The Morrigan
15
6 / 2 / 5
8,965
560
9,428
8,112
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
INU6
Gilgamesh
14
0 / 1 / 3
7,848
491
6,144
13,308
9,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
8 / 3 / 8
8,048
503
6,804
11,724
5,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 0 / 16
9,841
615
15,294
8,506
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
MikPablo
Ao Kuang
14
14 / 4 / 10
9,255
578
12,548
12,413
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,300
456
4,258
10,002
3,656
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
4 / 9 / 1
8,257
516
8,354
11,393
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 2
7,929
496
8,074
13,341
10,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
12
4 / 6 / 2
7,795
487
5,531
14,458
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
xValhir
Ymir
7
0 / 8 / 1
5,637
352
4,998
15,178
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
33
Kills
10
10
Deaths
33
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
4
9
1
0.5
W
The Morrigan
ElColoMaicra
The Morrigan
6
2
5
4.25
L
1
4
2
0.5
W
Gilgamesh
INU6
Gilgamesh
0
1
3
1.5
W
8
3
8
4
W
5
0
16
13
W
Ao Kuang
MikPablo
Ao Kuang
14
4
10
4.75
L
Bakasura
4
6
2
0.83
L
Ymir
xValhir
Ymir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,218
Damage
31,215
54,063
Taken
64,372
26,179
Mitigated
30,236
23,390
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,258
326
0
1,766
10,002
3,656
356
7,804
2,198
30,694
0
L
8,354
5,196
0
617
11,393
3,648
0
6,651
4,742
0
33,631
W
The Morrigan
ElColoMaicra
The Morrigan
9,428
1,386
0
3,001
8,112
3,052
0
424
7,468
58,102
1,353
L
8,074
1,470
0
5,605
13,341
10,243
0
3,487
9,854
0
52,465
W
Gilgamesh
INU6
Gilgamesh
6,144
1,580
0
3,540
13,308
9,250
512
234
13,019
0
46,585
W
6,804
905
0
3,183
11,724
5,996
132
2,554
9,080
3,332
22,207
W
15,294
1,716
900
6,778
8,506
3,888
74
2,894
5,525
84,901
0
W
Ao Kuang
MikPablo
Ao Kuang
12,548
3,463
0
5,988
12,413
3,993
106
3,150
8,765
29,286
0
L
Bakasura
5,531
3,888
0
5,100
14,458
5,262
0
7,174
7,284
0
32,347
L
Ymir
xValhir
Ymir
4,998
954
0
441
15,178
7,427
0
11,889
3,289
15,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
36,918
433
Minions Killed
318
0
Camps Cleared
0
1,464,676
Distance Traveled
1,398,808
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,300
456
40
3
0
238,516
0
L
Skadi
8,257
516
63
4
0
258,857
0
W
The Morrigan
8,965
560
108
7
0
295,238
3
L
Tyr
7,929
496
105
7
0
283,925
4
W
Gilgamesh
7,848
491
107
7
0
288,584
3
W
Thor
8,048
503
34
2
0
265,307
3
W
Ra
9,841
615
153
10
0
345,684
5
W
Ao Kuang
9,255
578
31
2
0
269,863
4
L
Bakasura
7,795
487
84
5
0
320,821
1
L
Ymir
5,637
352
26
2
0
296,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role