Player Matchup

Athena
Athena
Alucard__64__
Athena
Level 123
God Stats
11W - 6L
1,584 SR
Queue Stats
454W - 455L
1,519 Elo+
Party 2
Merlin
Merlin
Byrd_of_Prey
Merlin
Level 160
God Stats
1W - 0L
1,532 SR
Queue Stats
47W - 50L
1,565 Elo+
Solo
Sol
Sol
Gilfreid
Sol
Level 129
God Stats
5W - 3L
1,480 SR
Queue Stats
396W - 376L
1,533 Elo+
Party 2
Neith
Neith
Zeganor
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 73L
1,571 Elo+
Solo
Hou Yi
Hou Yi
daifanboy
Hou Yi
Level 125
God Stats
7W - 2L
1,696 SR
Queue Stats
318W - 329L
1,530 Elo+
Party 2
Team Averages
Level 137
1,558 SR
1,544 Elo+

VS

Team Averages
Level 123
1,522 SR
1,531 Elo+
Gilgamesh
Gilgamesh
Delirious Nano
Gilgamesh
Level 122
God Stats
1W - 3L
1,531 SR
Queue Stats
347W - 324L
1,541 Elo+
Party 3
Nu Wa
Nu Wa
DrewTheBeast
Nu Wa
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 19L
1,618 Elo+
Party 1
Sol
Sol
IgnorantRabbit
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
OvenOfOblivion
Hun Batz
Level 159
God Stats
5W - 4L
1,692 SR
Queue Stats
599W - 580L
1,502 Elo+
Party 3
Jormungandr
Jormungandr
skatebrdr2k1
Jormungandr
Level 128
God Stats
16W - 18L
1,389 SR
Queue Stats
660W - 630L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 21
9,809
755
7,075
19,607
20,173
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
15
2 / 6 / 15
9,511
732
9,709
12,260
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 2 / 13
11,953
919
21,008
12,916
6,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Zeganor
Neith
19
8 / 2 / 17
10,850
835
13,298
14,393
6,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
daifanboy
Hou Yi
18
5 / 3 / 18
10,707
824
9,982
11,053
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Delirious Nano
Gilgamesh
16
4 / 5 / 11
9,544
734
10,691
15,854
13,310
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 4 / 11
8,656
666
13,004
9,221
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 4
8,301
639
9,320
12,098
4,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
16
4 / 6 / 8
9,303
716
13,165
12,628
5,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
skatebrdr2k1
Jormungandr
18
5 / 8 / 8
11,183
860
12,913
20,182
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
58
30
Kills
16
18
Deaths
30
84
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
5
21
2.5
W
Merlin
2
6
15
1.58
L
Gilgamesh
Delirious Nano
Gilgamesh
4
5
11
1.9
L
0
4
11
1.38
W
13
2
13
9.75
L
3
7
4
0.71
L
Hun Batz
4
6
8
1.33
W
Neith
Zeganor
Neith
8
2
17
8.25
W
Hou Yi
daifanboy
Hou Yi
5
3
18
4.67
L
Jormungandr
skatebrdr2k1
Jormungandr
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,072
Damage
59,093
70,229
Taken
69,983
43,151
Mitigated
42,950
28,977
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,075
1,132
2,061
1,697
19,607
20,173
399
9,768
9,839
13,413
0
W
Merlin
9,709
666
1,932
2,255
12,260
5,305
566
5,944
6,316
25,692
0
L
Gilgamesh
Delirious Nano
Gilgamesh
10,691
1,719
1,025
2,528
15,854
13,310
0
8,388
7,466
2,134
14,220
L
13,004
1,245
1,767
1,073
9,221
3,775
0
6,116
3,105
30,916
0
W
21,008
4,209
2,745
5,772
12,916
6,156
2,618
5,668
7,248
47,026
0
L
9,320
2,253
0
1,919
12,098
4,425
0
7,551
4,547
15,540
0
L
Hun Batz
13,165
2,513
2,386
1,760
12,628
5,252
0
7,716
4,912
0
22,346
W
Neith
Zeganor
Neith
13,298
6,046
2,028
5,923
14,393
6,785
1,770
8,512
5,881
0
26,116
W
Hou Yi
daifanboy
Hou Yi
9,982
4,331
2,879
1,685
11,053
4,732
1,257
6,590
4,463
0
24,134
L
Jormungandr
skatebrdr2k1
Jormungandr
12,913
2,360
1,095
2,716
20,182
16,188
0
8,021
12,161
27,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,830
Gold Earned
46,987
148
Minions Killed
120
0
Camps Cleared
0
1,189,281
Distance Traveled
1,121,847
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,809
755
10
1
0
249,640
0
W
Merlin
9,511
732
29
2
0
220,970
2
L
Gilgamesh
9,544
734
16
1
0
242,135
3
L
Nu Wa
8,656
666
27
2
0
213,860
0
W
Sol
11,953
919
52
4
0
255,134
1
L
Sol
8,301
639
19
1
0
220,144
0
L
Hun Batz
9,303
716
35
3
0
237,674
0
W
Neith
10,850
835
27
2
0
228,967
0
W
Hou Yi
10,707
824
30
2
0
234,570
0
L
Jormungandr
11,183
860
23
2
0
208,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role