Player Matchup

Xbalanque
Xbalanque
BlaringSatyr150
Xbalanque
Level 49
God Stats
1W - 4L
1,060 SR
Queue Stats
47W - 44L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
FlamingoBoyyo
Cabrakan
Level 29
God Stats
70W - 40L
1,681 SR
Queue Stats
126W - 109L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
WesternSalt
Danzaburou
Level 29
God Stats
55W - 48L
1,596 SR
Queue Stats
95W - 91L
1,524 Elo+
Party 1
Fafnir
Fafnir
cra5her0100
Fafnir
Level 54
God Stats
21W - 12L
1,711 SR
Queue Stats
194W - 200L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
cra5her011
Ah Puch
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,444 Elo+
Party 1
Team Averages
Level 40
1,510 SR
1,494 Elo+

VS

Team Averages
Level 54
1,631 SR
1,559 Elo+
Tsukuyomi
Tsukuyomi
JamInvasion
Tsukuyomi
Level 43
God Stats
38W - 37L
1,584 SR
Queue Stats
129W - 103L
1,515 Elo+
Solo
Anhur
Anhur
TheKawaiiMan
Anhur
Level 60
God Stats
6W - 8L
1,521 SR
Queue Stats
144W - 113L
1,614 Elo+
Party 2
Scylla
Scylla
ValeMadere
Scylla
Level 37
God Stats
6W - 4L
1,633 SR
Queue Stats
78W - 61L
1,624 Elo+
Party 2
Fenrir
Fenrir
chuyitonomis
Fenrir
Level 87
God Stats
1W - 1L
1,916 SR
Queue Stats
103W - 83L
1,600 Elo+
Party 2
Ymir
Ymir
zvllu
Ymir
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
349W - 352L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlaringSatyr150
Xbalanque
11
3 / 4 / 2
7,330
524
4,949
9,487
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
FlamingoBoyyo
Cabrakan
11
2 / 1 / 2
6,743
482
3,822
8,422
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
WesternSalt
Danzaburou
12
2 / 4 / 1
7,434
531
3,210
8,698
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
12
1 / 1 / 6
8,115
580
3,832
8,610
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
cra5her011
Ah Puch
12
3 / 2 / 2
7,558
540
5,756
7,950
2,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JamInvasion
Tsukuyomi
15
5 / 2 / 1
7,908
565
6,838
8,202
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 1
7,563
540
8,057
7,610
2,382
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
ValeMadere
Scylla
12
1 / 3 / 1
6,902
493
2,704
5,831
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
3 / 2 / 4
7,467
533
8,201
10,461
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
zvllu
Ymir
3
0 / 3 / 1
4,587
328
440
2,731
913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
12
12
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BlaringSatyr150
Xbalanque
3
4
2
1
W
Cabrakan
FlamingoBoyyo
Cabrakan
2
1
2
3
L
Tsukuyomi
JamInvasion
Tsukuyomi
5
2
1
2.75
L
3
1
1
3.5
L
Scylla
ValeMadere
Scylla
1
3
1
0.5
W
Danzaburou
WesternSalt
Danzaburou
2
4
1
0.63
L
Fenrir
3
2
4
2.5
W
Fafnir
1
1
6
4
W
Ah Puch
cra5her011
Ah Puch
3
2
2
2
L
Ymir
zvllu
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,569
Damage
26,240
43,167
Taken
34,835
17,891
Mitigated
12,335
17,034
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BlaringSatyr150
Xbalanque
4,949
2,281
0
3,613
9,487
2,402
143
113
9,374
0
40,705
W
Cabrakan
FlamingoBoyyo
Cabrakan
3,822
382
223
1,263
8,422
4,520
460
816
7,606
34,087
0
L
Tsukuyomi
JamInvasion
Tsukuyomi
6,838
1,400
0
2,263
8,202
3,073
1,167
2,678
5,524
0
43,068
L
8,057
4,066
0
3,668
7,610
2,382
0
2,231
5,379
0
47,520
L
Scylla
ValeMadere
Scylla
2,704
360
0
1,134
5,831
2,036
96
3,721
2,110
37,156
0
W
Danzaburou
WesternSalt
Danzaburou
3,210
1,073
0
2,808
8,698
2,816
906
0
8,698
0
36,923
L
Fenrir
8,201
2,907
0
3,472
10,461
3,931
0
4,231
6,230
0
34,910
W
Fafnir
3,832
952
99
4,224
8,610
5,722
565
1,103
7,507
26,560
0
W
Ah Puch
cra5her011
Ah Puch
5,756
914
342
4,462
7,950
2,431
165
1,112
6,838
40,530
0
L
Ymir
zvllu
Ymir
440
124
0
156
2,731
913
0
549
2,182
2,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,180
Gold Earned
34,427
347
Minions Killed
342
0
Camps Cleared
0
1,204,025
Distance Traveled
1,144,899
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,330
524
75
5
0
220,992
0
W
Cabrakan
6,743
482
67
5
0
240,486
1
L
Tsukuyomi
7,908
565
82
6
0
285,768
2
L
Anhur
7,563
540
95
7
0
266,469
5
L
Scylla
6,902
493
87
6
0
250,126
5
W
Danzaburou
7,434
531
78
6
0
231,324
0
L
Fenrir
7,467
533
74
5
0
278,731
5
W
Fafnir
8,115
580
44
3
0
273,324
0
W
Ah Puch
7,558
540
83
6
0
237,899
2
L
Ymir
4,587
328
4
0
0
63,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role