Player Matchup

Bellona
Bellona
Diamond III
ClutchTheJoke--
Bellona
Diamond III
Level 96
God Stats
0W - 2L
1,548 SR
Queue Stats
54W - 48L
2,368 MMR
Party 1
Chiron
Chiron
Platinum IV
iGodlyi
Chiron
Platinum IV
Level 87
God Stats
0W - 3L
1,682 SR
Queue Stats
49W - 41L
1,731 MMR
Party 1
Thoth
Thoth
Masters
xXGeneralRedxx
Thoth
Masters
Level 158
God Stats
207W - 130L
1,706 SR
Queue Stats
491W - 324L
2,181 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,645 SR
2,094 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,722 SR
2,128 MMR
Vulcan
Vulcan
Diamond III
AsianPlayaTouch
Vulcan
Diamond III
Level 160
God Stats
4W - 3L
1,634 SR
Queue Stats
150W - 95L
2,040 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
AuzzyBones
Ah Muzen Cab
Masters
Level 151
God Stats
13W - 14L
1,676 SR
Queue Stats
468W - 357L
2,331 MMR
Solo
Cabrakan
Cabrakan
Diamond III
The-Fat-Chocobo
Cabrakan
Diamond III
Level 155
God Stats
18W - 6L
1,855 SR
Queue Stats
170W - 103L
2,012 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,718
727
4,194
13,161
9,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
iGodlyi
Chiron
12
2 / 2 / 3
8,226
686
5,180
9,080
2,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 2
7,915
660
10,765
8,057
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneGilgameshCthulhuAthenaDanzaburou

VS

Bans
AphroditeSun WukongCu ChulainnFenrirVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
8,552
713
9,878
7,743
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
AuzzyBones
Ah Muzen Cab
13
2 / 2 / 6
8,393
699
10,840
8,436
3,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
13
3 / 3 / 5
8,479
707
4,838
8,873
8,244
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
9
9
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Ah Muzen Cab
AuzzyBones
Ah Muzen Cab
2
2
6
2.5
L
2
3
3
1.17
W
Cabrakan
3
3
5
1.83
L
Chiron
iGodlyi
Chiron
2
2
3
1.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,139
Damage
25,556
30,298
Taken
25,052
15,369
Mitigated
14,428
4,736
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,878
3,450
182
2,242
7,743
2,925
294
4,178
3,565
32,217
0
W
Ah Muzen Cab
AuzzyBones
Ah Muzen Cab
10,840
1,758
0
2,078
8,436
3,259
1,109
3,647
4,789
0
45,582
L
4,194
640
0
666
13,161
9,900
149
4,940
7,973
1,482
17,666
W
Cabrakan
4,838
560
740
1,751
8,873
8,244
218
3,215
5,658
13,117
0
L
Chiron
iGodlyi
Chiron
5,180
1,657
1,016
1,793
9,080
2,967
0
4,871
3,941
0
35,704
L
10,765
114
0
1,261
8,057
2,502
0
4,210
3,668
41,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,859
Gold Earned
25,424
176
Minions Killed
156
0
Camps Cleared
0
650,838
Distance Traveled
643,166
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,552
713
56
5
0
233,257
0
W
Ah Muzen Cab
8,393
699
80
7
0
214,629
2
L
Bellona
8,718
727
46
4
0
215,554
3
W
Cabrakan
8,479
707
20
2
0
195,280
3
L
Chiron
8,226
686
68
6
0
232,769
3
L
Thoth
7,915
660
62
5
0
202,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role