Player Matchup

Morgan Le Fay
Morgan Le Fay
Bigjbrone
Morgan Le Fay
Level 38
God Stats
5W - 4L
1,500 SR
Queue Stats
26W - 26L
1,436 Elo+
Party 3
Cthulhu
Cthulhu
Dakonaton
Cthulhu
Level 21
God Stats
12W - 12L
1,479 SR
Queue Stats
40W - 33L
1,457 Elo+
Party 3
Neith
Neith
NinjaMonkey430
Neith
Level 18
God Stats
2W - 1L
1,721 SR
Queue Stats
6W - 4L
1,589 Elo+
Party 2
Nemesis
Nemesis
anthonyph2004
Nemesis
Level 9
God Stats
6W - 8L
1,627 SR
Queue Stats
15W - 19L
1,474 Elo+
Party 2
Hachiman
Hachiman
ravenger74
Hachiman
Level 20
God Stats
4W - 8L
1,347 SR
Queue Stats
79W - 83L
1,379 Elo+
Solo
Team Averages
Level 21
1,535 SR
1,467 Elo+

VS

Team Averages
Level 21
1,561 SR
1,411 Elo+
Scylla
Scylla
MrGayPanda36
Scylla
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 130L
1,390 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Phegazo
Kumbhakarna
Level 12
God Stats
9W - 10L
1,949 SR
Queue Stats
70W - 72L
1,546 Elo+
Solo
Da Ji
Da Ji
andres341
Da Ji
Level 26
God Stats
1W - 2L
1,356 SR
Queue Stats
3W - 6L
1,237 Elo+
Solo
Fenrir
Fenrir
cheeksclapped
Fenrir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,474 Elo+
Solo
Mercury
Mercury
kanekisbf
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 193L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bigjbrone
Morgan Le Fay
20
9 / 3 / 17
15,218
1,087
15,884
10,660
6,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Dakonaton
Cthulhu
20
4 / 5 / 25
14,953
1,068
20,263
17,052
22,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 8 / 29
15,596
1,114
25,588
17,026
9,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
20
12 / 4 / 16
16,318
1,166
22,443
21,059
13,055
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
ravenger74
Hachiman
20
8 / 9 / 16
15,340
1,096
23,949
21,321
12,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
4 / 5 / 12
14,026
1,002
17,595
19,754
7,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Phegazo
Kumbhakarna
19
0 / 4 / 16
12,994
928
8,378
22,366
23,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
andres341
Da Ji
20
13 / 16 / 8
16,317
1,166
29,948
32,075
15,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 5 / 6
13,375
955
7,545
17,030
9,653
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
kanekisbf
Mercury
20
10 / 8 / 11
15,849
1,132
18,112
26,335
11,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
82
38
Kills
29
29
Deaths
38
103
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bigjbrone
Morgan Le Fay
9
3
17
5.83
W
Cthulhu
Dakonaton
Cthulhu
4
5
25
3.3
L
Scylla
4
5
12
2
W
5
8
29
2.44
L
Kumbhakarna
Phegazo
Kumbhakarna
0
4
16
2
L
Da Ji
andres341
Da Ji
13
16
8
1.06
W
Nemesis
12
4
16
5
L
2
5
6
1
L
Mercury
kanekisbf
Mercury
10
8
11
1.94
W
Hachiman
ravenger74
Hachiman
8
9
16
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,127
Damage
81,578
87,118
Taken
117,560
63,746
Mitigated
68,393
14,849
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bigjbrone
Morgan Le Fay
15,884
3,407
443
2,406
10,660
6,053
0
2,981
7,679
32,095
0
W
Cthulhu
Dakonaton
Cthulhu
20,263
1,146
1,131
0
17,052
22,979
0
5,782
11,270
48,030
0
L
Scylla
17,595
1,450
0
589
19,754
7,648
0
5,480
14,274
35,979
0
W
25,588
12,636
0
2,853
17,026
9,627
0
2,883
14,143
0
49,619
L
Kumbhakarna
Phegazo
Kumbhakarna
8,378
310
0
1,880
22,366
23,809
0
7,692
14,674
17,028
0
L
Da Ji
andres341
Da Ji
29,948
11,656
0
568
32,075
15,976
0
10,960
21,115
0
48,609
W
Nemesis
22,443
12,454
926
3,291
21,059
13,055
0
7,115
13,944
0
32,639
L
7,545
2,186
147
1,042
17,030
9,653
0
3,257
13,773
0
38,584
L
Mercury
kanekisbf
Mercury
18,112
9,713
0
1,322
26,335
11,307
0
8,758
17,577
0
44,476
W
Hachiman
ravenger74
Hachiman
23,949
17,205
777
3,022
21,321
12,032
0
7,212
14,109
0
52,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,425
Gold Earned
72,561
237
Minions Killed
212
9
Camps Cleared
7
1,306,347
Distance Traveled
1,355,352
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,218
1,087
46
3
0
238,549
0
W
Cthulhu
14,953
1,068
48
3
1
292,889
0
L
Scylla
14,026
1,002
44
3
0
288,518
0
W
Neith
15,596
1,114
69
5
0
237,507
1
L
Kumbhakarna
12,994
928
16
1
0
205,230
0
L
Da Ji
16,317
1,166
31
2
0
256,182
0
W
Nemesis
16,318
1,166
24
2
1
309,029
0
L
Fenrir
13,375
955
82
6
5
254,533
4
L
Mercury
15,849
1,132
39
3
2
350,889
0
W
Hachiman
15,340
1,096
50
4
7
228,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role