Player Matchup

Artemis
Artemis
Masters
Fμry
Artemis
Masters
Level 126
God Stats
12W - 2L
1,976 SR
Queue Stats
208W - 135L
2,401 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 126
1,976 SR
2,401 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 152
2,036 SR
2,169 MMR
Gilgamesh
Gilgamesh
Masters
KingMattoh
Gilgamesh
Masters
Level 152
God Stats
3W - 1L
2,036 SR
Queue Stats
19W - 9L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fμry
Artemis
17
2 / 0 / 0
9,444
859
11,035
7,415
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetHou YiBakasuraTiamatSkadi

VS

Bans
AnhurIzanamiUllrBellonaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingMattoh
Gilgamesh
14
0 / 2 / 0
7,932
721
4,973
14,592
10,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Fμry
Artemis
2
0
0
2
L
Gilgamesh
KingMattoh
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,035
Damage
4,973
7,415
Taken
14,592
5,481
Mitigated
10,918
2,866
Healing
2,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Fμry
Artemis
11,035
7,186
0
2,866
7,415
5,481
392
0
7,415
0
68,519
L
Gilgamesh
KingMattoh
Gilgamesh
4,973
1,452
0
2,860
14,592
10,918
0
0
14,592
0
44,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,444
Gold Earned
7,932
114
Minions Killed
92
0
Camps Cleared
0
194,735
Distance Traveled
239,739
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,444
859
114
10
0
194,735
1
L
Gilgamesh
7,932
721
92
8
0
239,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role