Player Matchup

Jormungandr
Jormungandr
INDIGO WHlTE
Jormungandr
Level 37
God Stats
3W - 4L
1,331 SR
Queue Stats
32W - 27L
1,494 Elo+
Party 2
Neith
Neith
Nato jk
Neith
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,397 Elo+
Party 2
Loki
Loki
NeyCrow
Loki
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,694 Elo+
Solo
Ganesha
Ganesha
SuckerPlayOrNot
Ganesha
Level 87
God Stats
9W - 3L
1,701 SR
Queue Stats
26W - 25L
1,483 Elo+
Party 2
Ra
Ra
connorz419
Ra
Level 12
God Stats
11W - 23L
1,370 SR
Queue Stats
75W - 79L
1,437 Elo+
Party 2
Team Averages
Level 34
1,480 SR
1,501 Elo+

VS

Team Averages
Level 21
1,497 SR
1,459 Elo+
Thanatos
Thanatos
BRAWLER SNIPER
Thanatos
Level 69
God Stats
0W - 1L
1,313 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DDraino
Jormungandr
Level 15
God Stats
2W - 5L
1,378 SR
Queue Stats
6W - 9L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
falseshepp
Gilgamesh
Level 4
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 4L
1,489 Elo+
Solo
Mulan
Mulan
kazong775229
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,192 Elo+
Solo
Ravana
Ravana
yung vaine
Ravana
Level 7
God Stats
1W - 1L
1,604 SR
Queue Stats
2W - 2L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
INDIGO WHlTE
Jormungandr
20
7 / 4 / 22
15,474
1,032
18,494
17,327
19,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Nato jk
Neith
20
18 / 3 / 22
16,728
1,115
33,298
18,530
10,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
NeyCrow
Loki
20
6 / 6 / 24
15,176
1,012
17,283
17,451
7,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
0 / 3 / 39
14,673
978
21,564
17,272
20,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 6 / 24
16,108
1,074
19,145
15,579
7,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
17 / 9 / 2
18,594
1,240
33,139
28,656
13,326
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
DDraino
Jormungandr
20
0 / 1 / 9
13,694
913
9,731
18,758
17,948
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
falseshepp
Gilgamesh
20
4 / 15 / 10
15,184
1,012
29,340
32,252
13,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 11 / 4
12,907
860
2,480
23,066
7,774
Ravana
yung vaine
Ravana
19
0 / 11 / 3
12,242
816
6,367
19,357
8,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
50
47
Kills
22
22
Deaths
47
131
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
17
9
2
2
L
Jormungandr
DDraino
Jormungandr
0
1
9
4.5
W
Jormungandr
INDIGO WHlTE
Jormungandr
7
4
22
4.5
W
Neith
Nato jk
Neith
18
3
22
9.67
W
Loki
NeyCrow
Loki
6
6
24
3
W
0
3
39
6.5
W
16
6
24
4.67
L
Gilgamesh
falseshepp
Gilgamesh
4
15
10
0.6
L
1
11
4
0.27
L
Ravana
yung vaine
Ravana
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,784
Damage
81,057
86,159
Taken
122,089
64,958
Mitigated
60,243
12,843
Healing
22,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
33,139
13,979
0
15,793
28,656
13,326
0
12,670
15,780
0
73,909
L
Jormungandr
DDraino
Jormungandr
9,731
1,076
1,148
1,928
18,758
17,948
0
9,102
9,454
42,258
0
W
Jormungandr
INDIGO WHlTE
Jormungandr
18,494
3,340
606
1,848
17,327
19,383
0
1,123
16,204
30,239
0
W
Neith
Nato jk
Neith
33,298
21,134
0
2,935
18,530
10,358
0
2,527
15,973
0
58,693
W
Loki
NeyCrow
Loki
17,283
2,266
0
130
17,451
7,137
0
2,525
14,926
0
42,589
W
21,564
1,054
0
0
17,272
20,214
0
2,457
14,815
37,261
0
W
19,145
3,622
3,445
3,879
15,579
7,866
0
1,299
14,250
39,432
0
L
Gilgamesh
falseshepp
Gilgamesh
29,340
8,365
657
954
32,252
13,036
0
20,869
11,267
0
50,456
L
2,480
339
0
415
23,066
7,774
0
9,926
13,018
0
17,653
L
Ravana
yung vaine
Ravana
6,367
1,322
0
1,411
19,357
8,159
0
5,902
13,367
260
28,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,159
Gold Earned
72,621
221
Minions Killed
254
6
Camps Cleared
10
1,199,862
Distance Traveled
1,257,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
18,594
1,240
73
5
8
308,991
0
L
Jormungandr
13,694
913
79
5
0
244,700
0
W
Jormungandr
15,474
1,032
30
2
1
172,350
0
W
Neith
16,728
1,115
52
3
0
231,883
0
W
Loki
15,176
1,012
40
3
3
276,741
0
W
Ganesha
14,673
978
0
0
0
274,958
0
W
Ra
16,108
1,074
99
7
2
243,930
0
L
Gilgamesh
15,184
1,012
47
3
2
256,984
0
L
Mulan
12,907
860
18
1
0
239,760
0
L
Ravana
12,242
816
37
2
0
207,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role