Player Matchup

Izanami
Izanami
BunkeredWand
Izanami
Level 18
God Stats
1W - 3L
1,162 SR
Queue Stats
115W - 146L
1,260 Elo+
Party 1
Bellona
Bellona
IsaacXY_37
Bellona
Level 14
God Stats
13W - 15L
1,636 SR
Queue Stats
176W - 229L
1,299 Elo+
Party 1
Hel
Hel
Taborda1970
Hel
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 125L
1,320 Elo+
Party 1
Fenrir
Fenrir
kevinXDCR
Fenrir
Level 19
God Stats
3W - 9L
1,369 SR
Queue Stats
68W - 68L
1,290 Elo+
Party 1
Ares
Ares
senador57
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,318 Elo+
Party 1
Team Averages
Level 20
1,433 SR
1,298 Elo+

VS

Team Averages
Level 31
1,575 SR
1,396 Elo+
Mercury
Mercury
Ducklover153424
Mercury
Level 16
God Stats
36W - 31L
1,351 SR
Queue Stats
61W - 60L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
HolyKnight697
Cthulhu
Level 86
God Stats
18W - 16L
1,577 SR
Queue Stats
58W - 62L
1,464 Elo+
Party 2
Poseidon
Poseidon
SawtoothCat77
Poseidon
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 41L
1,366 Elo+
Solo
King Arthur
King Arthur
SmoothMangoo
King Arthur
Level 14
God Stats
8W - 7L
1,746 SR
Queue Stats
28W - 25L
1,420 Elo+
Solo
Cupid
Cupid
xCrossedPanicXx
Cupid
Level 16
God Stats
2W - 0L
1,702 SR
Queue Stats
35W - 42L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BunkeredWand
Izanami
12
1 / 6 / 2
7,566
420
2,918
9,917
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
IsaacXY_37
Bellona
13
0 / 4 / 1
7,931
441
3,975
11,554
6,943
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 1
7,083
394
1,590
11,350
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
kevinXDCR
Fenrir
13
3 / 4 / 0
8,182
455
4,330
12,719
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
11
1 / 5 / 1
6,741
375
2,382
12,314
8,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,263
515
2,831
10,655
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
14
5 / 1 / 6
9,868
548
8,223
9,423
6,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
SawtoothCat77
Poseidon
19
13 / 0 / 2
12,233
680
16,374
7,172
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SmoothMangoo
King Arthur
17
5 / 2 / 2
10,999
611
13,060
13,927
11,924
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 3
7,988
444
3,455
4,885
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
26
26
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
BunkeredWand
Izanami
1
6
2
0.33
W
3
2
1
1.75
W
Cthulhu
5
1
6
8
L
Bellona
IsaacXY_37
Bellona
0
4
1
0.13
W
Poseidon
SawtoothCat77
Poseidon
13
0
2
14
W
King Arthur
SmoothMangoo
King Arthur
5
2
2
3
L
0
7
1
0.07
L
Fenrir
kevinXDCR
Fenrir
3
4
0
0.75
L
Ares
1
5
1
0.3
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,195
Damage
43,943
57,854
Taken
46,062
27,429
Mitigated
26,047
8,431
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BunkeredWand
Izanami
2,918
1,747
0
774
9,917
3,345
910
6,335
3,582
0
43,162
W
2,831
1,499
0
0
10,655
3,908
1,128
0
10,655
0
68,233
W
Cthulhu
8,223
343
96
3,089
9,423
6,121
425
2,005
7,346
42,956
0
L
Bellona
IsaacXY_37
Bellona
3,975
1,194
0
1,357
11,554
6,943
328
0
11,554
0
36,611
W
Poseidon
SawtoothCat77
Poseidon
16,374
1,338
0
3,847
7,172
2,719
2,522
511
6,611
98,939
0
W
King Arthur
SmoothMangoo
King Arthur
13,060
2,245
0
3,775
13,927
11,924
441
354
13,534
169
72,719
L
1,590
188
619
3,043
11,350
3,927
0
7,234
4,116
29,835
0
L
Fenrir
kevinXDCR
Fenrir
4,330
128
0
2,638
12,719
4,728
0
5,254
7,465
0
47,135
L
Ares
2,382
166
0
0
12,314
8,486
270
5,943
6,371
16,175
0
W
3,455
1,350
184
788
4,885
1,375
1,250
941
3,944
0
22,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,503
Gold Earned
50,351
317
Minions Killed
514
0
Camps Cleared
0
1,571,463
Distance Traveled
1,824,826
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,566
420
99
6
0
270,519
2
W
Mercury
9,263
515
99
6
0
409,020
0
W
Cthulhu
9,868
548
60
3
0
352,047
7
L
Bellona
7,931
441
68
4
0
322,585
0
W
Poseidon
12,233
680
173
10
0
363,447
3
W
King Arthur
10,999
611
138
8
0
356,242
5
L
Hel
7,083
394
56
3
0
305,650
3
L
Fenrir
8,182
455
73
4
0
363,874
0
L
Ares
6,741
375
21
1
0
308,835
2
W
Cupid
7,988
444
44
2
0
344,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role