Player Matchup

Morgan Le Fay
Morgan Le Fay
ASaltyFemale
Morgan Le Fay
Level 158
God Stats
3W - 6L
1,662 SR
Queue Stats
101W - 109L
1,496 Elo+
Solo
Merlin
Merlin
AdelinaP
Merlin
Level 52
God Stats
14W - 8L
1,542 SR
Queue Stats
57W - 45L
1,397 Elo+
Solo
Khepri
Khepri
Marshmallownip
Khepri
Level 151
God Stats
3W - 1L
1,487 SR
Queue Stats
54W - 51L
1,474 Elo+
Solo
Rama
Rama
Matsuki63
Rama
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,220 Elo+
Solo
Hercules
Hercules
Snufolapagos
Hercules
Level 157
God Stats
6W - 7L
1,506 SR
Queue Stats
147W - 175L
1,469 Elo+
Solo
Team Averages
Level 132
1,539 SR
1,411 Elo+

VS

Team Averages
Level 123
1,498 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
Dark00Wrath
Morgan Le Fay
Level 125
God Stats
5W - 8L
1,543 SR
Queue Stats
150W - 148L
1,363 Elo+
Solo
Hel
Hel
L1MB0xPR1M3
Hel
Level 133
God Stats
13W - 13L
1,564 SR
Queue Stats
252W - 272L
1,528 Elo+
Party 1
Odin
Odin
NoJustSenpai
Odin
Level 124
God Stats
6W - 10L
1,479 SR
Queue Stats
243W - 251L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
SPITGAME12
Ne Zha
Level 118
God Stats
30W - 35L
1,440 SR
Queue Stats
368W - 383L
1,407 Elo+
Solo
Eset
Eset
XVII Exiled
Eset
Level 115
God Stats
2W - 0L
1,465 SR
Queue Stats
43W - 31L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ASaltyFemale
Morgan Le Fay
17
1 / 2 / 2
9,372
625
11,789
10,203
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
AdelinaP
Merlin
18
5 / 6 / 0
11,752
783
11,945
13,209
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 4
9,556
637
4,920
17,548
15,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
0 / 6 / 3
8,668
578
3,798
10,928
4,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Snufolapagos
Hercules
15
0 / 5 / 1
8,500
567
4,140
20,526
14,267
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dark00Wrath
Morgan Le Fay
16
5 / 1 / 9
11,057
737
14,307
7,773
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 14
11,533
769
10,659
13,562
11,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 17
10,479
699
9,920
14,177
14,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
SPITGAME12
Ne Zha
19
8 / 2 / 4
12,081
805
15,437
11,934
4,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 2 / 10
10,819
721
13,119
6,994
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
6
Kills
23
24
Deaths
6
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ASaltyFemale
Morgan Le Fay
1
2
2
1
L
Merlin
AdelinaP
Merlin
5
6
0
0.83
W
Morgan Le Fay
Dark00Wrath
Morgan Le Fay
5
1
9
9.5
W
5
0
14
12
L
0
5
4
0.4
L
Rama
0
6
3
0.25
W
2
1
17
10.5
W
Ne Zha
SPITGAME12
Ne Zha
8
2
4
5
L
Hercules
Snufolapagos
Hercules
0
5
1
0.1
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,592
Damage
63,442
72,414
Taken
54,440
43,026
Mitigated
37,299
11,934
Healing
22,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ASaltyFemale
Morgan Le Fay
11,789
226
0
2,025
10,203
4,160
0
7,006
2,942
41,072
0
L
Merlin
AdelinaP
Merlin
11,945
765
0
250
13,209
5,208
262
5,417
7,730
38,364
0
W
Morgan Le Fay
Dark00Wrath
Morgan Le Fay
14,307
380
0
2,488
7,773
3,353
351
4,423
3,122
39,433
0
W
10,659
331
5,695
8,205
13,562
11,951
0
8,053
5,013
33,572
0
L
4,920
373
0
2,130
17,548
15,305
24
8,160
9,035
21,209
0
L
Rama
3,798
2,417
0
1,529
10,928
4,086
1,654
6,539
4,251
0
22,654
W
9,920
1,032
0
592
14,177
14,546
327
3,965
9,929
0
19,822
W
Ne Zha
SPITGAME12
Ne Zha
15,437
7,322
0
3,121
11,934
4,608
2,519
7,667
3,697
0
48,491
L
Hercules
Snufolapagos
Hercules
4,140
524
691
5,309
20,526
14,267
0
10,361
9,935
0
23,572
W
13,119
296
692
1,258
6,994
2,841
1,433
3,448
3,331
46,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,848
Gold Earned
55,969
307
Minions Killed
318
6
Camps Cleared
10
1,267,168
Distance Traveled
1,483,107
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,372
625
83
6
2
274,048
1
L
Merlin
11,752
783
68
5
2
230,595
1
W
Morgan Le Fay
11,057
737
65
4
3
285,799
2
W
Hel
11,533
769
58
4
0
321,956
6
L
Khepri
9,556
637
33
2
0
274,902
4
L
Rama
8,668
578
58
4
1
230,792
1
W
Odin
10,479
699
25
2
1
305,217
0
W
Ne Zha
12,081
805
82
5
4
290,276
1
L
Hercules
8,500
567
65
4
1
256,831
3
W
Eset
10,819
721
88
6
2
279,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role