Player Matchup

Ymir
Ymir
DragonslayerJD
Ymir
Level 29
God Stats
2W - 2L
1,359 SR
Queue Stats
31W - 24L
1,584 Elo+
Party 1
Set
Set
FightClubMako
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,627 Elo+
Party 2
Discordia
Discordia
INGBROCK97
Discordia
Level 27
God Stats
2W - 2L
1,834 SR
Queue Stats
15W - 11L
1,583 Elo+
Party 1
Mulan
Mulan
Mallek0
Mulan
Level 24
God Stats
11W - 8L
1,751 SR
Queue Stats
48W - 39L
1,600 Elo+
Party 2
Cernunnos
Cernunnos
TheHeavenz
Cernunnos
Level 13
God Stats
1W - 3L
1,280 SR
Queue Stats
166W - 154L
1,611 Elo+
Solo
Team Averages
Level 24
1,545 SR
1,601 Elo+

VS

Team Averages
Level 18
1,492 SR
1,588 Elo+
Janus
Janus
BIGDADAWILL
Janus
Level 29
God Stats
20W - 26L
1,569 SR
Queue Stats
667W - 659L
1,533 Elo+
Solo
Yemoja
Yemoja
EGGGGGGGGGGGS
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,613 Elo+
Party 3
Neith
Neith
SgtToaster77
Neith
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
32W - 34L
1,544 Elo+
Solo
Arachne
Arachne
Simp4Eggs
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,613 Elo+
Party 3
Anubis
Anubis
legssss
Anubis
Level 27
God Stats
5W - 11L
1,393 SR
Queue Stats
144W - 105L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
10,544
555
8,299
15,884
11,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 7
9,476
499
7,570
12,893
5,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
INGBROCK97
Discordia
15
2 / 3 / 8
9,459
498
5,700
8,347
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Mallek0
Mulan
15
2 / 7 / 4
9,461
498
10,791
14,521
9,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
TheHeavenz
Cernunnos
18
11 / 2 / 3
11,690
615
12,472
11,047
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,803
516
9,632
4,346
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 2
8,068
425
2,579
10,881
5,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 4 / 2
7,770
409
8,201
11,611
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Simp4Eggs
Arachne
14
1 / 6 / 1
8,550
450
3,487
12,890
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
legssss
Anubis
19
13 / 4 / 0
12,207
642
18,112
18,785
8,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
21
Kills
18
18
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
3
2
9
3.75
L
0
7
2
0.14
W
3
4
7
1.63
W
Discordia
INGBROCK97
Discordia
2
3
8
2
W
Mulan
Mallek0
Mulan
2
7
4
0.57
L
1
4
2
0.5
L
Arachne
Simp4Eggs
Arachne
1
6
1
0.25
W
Cernunnos
TheHeavenz
Cernunnos
11
2
3
6.25
L
Anubis
legssss
Anubis
13
4
0
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,832
Damage
42,011
62,692
Taken
58,513
33,630
Mitigated
24,648
11,613
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,632
124
0
1,232
4,346
1,102
0
815
3,401
75,042
0
W
8,299
1,538
0
615
15,884
11,730
0
6,131
9,753
37,025
0
L
2,579
766
708
63
10,881
5,883
378
1,994
8,813
13,574
0
W
7,570
3,027
0
1,306
12,893
5,489
0
3,620
9,273
0
65,774
W
Discordia
INGBROCK97
Discordia
5,700
397
0
629
8,347
2,735
147
5,270
3,077
51,807
0
W
Mulan
Mallek0
Mulan
10,791
2,120
0
4,171
14,521
9,777
0
9,595
4,926
0
39,718
L
8,201
2,568
0
5,123
11,611
3,191
626
3,243
8,366
0
42,629
L
Arachne
Simp4Eggs
Arachne
3,487
1,976
0
2,339
12,890
5,592
0
3,592
9,076
0
53,772
W
Cernunnos
TheHeavenz
Cernunnos
12,472
7,739
0
4,892
11,047
3,899
3,019
5,828
5,219
0
75,795
L
Anubis
legssss
Anubis
18,112
3,163
0
11,659
18,785
8,880
2,166
3,861
14,258
81,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,630
Gold Earned
46,398
496
Minions Killed
515
0
Camps Cleared
0
1,708,365
Distance Traveled
1,574,175
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,803
516
146
8
0
353,929
6
W
Ymir
10,544
555
69
4
0
353,691
7
L
Yemoja
8,068
425
36
2
0
281,306
5
W
Set
9,476
499
95
5
0
363,580
8
W
Discordia
9,459
498
114
6
0
330,191
4
W
Mulan
9,461
498
73
4
0
338,169
3
L
Neith
7,770
409
65
3
0
288,809
7
L
Arachne
8,550
450
92
5
0
375,526
3
W
Cernunnos
11,690
615
145
8
0
322,734
2
L
Anubis
12,207
642
176
9
0
274,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role