Player Matchup

Ymir
Ymir
Crowidk
Ymir
Level 55
God Stats
19W - 14L
1,655 SR
Queue Stats
59W - 56L
1,491 Elo+
Solo
Heimdallr
Heimdallr
MBogeyman
Heimdallr
Level 147
God Stats
0W - 1L
1,407 SR
Queue Stats
5W - 7L
1,322 Elo+
Party 1
Aphrodite
Aphrodite
MisterWhiteWolf
Aphrodite
Level 81
God Stats
0W - 1L
1,562 SR
Queue Stats
6W - 5L
1,416 Elo+
Party 1
Vamana
Vamana
OliverTheLaw
Vamana
Level 14
God Stats
0W - 1L
1,504 SR
Queue Stats
5W - 7L
1,322 Elo+
Party 1
Nemesis
Nemesis
loiq
Nemesis
Level 28
God Stats
0W - 1L
1,495 SR
Queue Stats
5W - 7L
1,322 Elo+
Party 1
Team Averages
Level 65
1,525 SR
1,374 Elo+

VS

Team Averages
Level 70
1,614 SR
1,363 Elo+
Cupid
Cupid
Astolfouwu
Cupid
Level 42
God Stats
1W - 1L
1,530 SR
Queue Stats
36W - 40L
1,140 Elo+
Party 2
Sol
Sol
Blue4509
Sol
Level 155
God Stats
2W - 3L
1,674 SR
Queue Stats
88W - 85L
1,502 Elo+
Party 3
Cthulhu
Cthulhu
Br0sephStal1n
Cthulhu
Level 64
God Stats
3W - 1L
1,542 SR
Queue Stats
15W - 19L
1,178 Elo+
Party 2
Odin
Odin
WholeWeast
Odin
Level 65
God Stats
3W - 0L
1,458 SR
Queue Stats
56W - 42L
1,496 Elo+
Party 2
Apollo
Apollo
Wumboski
Apollo
Level 25
God Stats
1W - 0L
1,866 SR
Queue Stats
18W - 19L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crowidk
Ymir
15
2 / 5 / 2
10,171
1,017
9,598
26,721
35,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
MBogeyman
Heimdallr
15
0 / 6 / 3
8,653
865
5,410
10,893
5,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
MisterWhiteWolf
Aphrodite
15
0 / 6 / 3
8,609
861
9,479
15,812
8,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
14
1 / 6 / 2
8,554
855
7,923
17,510
10,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
loiq
Nemesis
13
1 / 8 / 0
8,316
832
8,418
22,316
13,846
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

112

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 3 / 14
9,430
943
13,368
8,826
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
13 / 0 / 14
11,972
1,197
24,046
11,775
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
17
2 / 0 / 25
11,023
1,102
12,453
7,429
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
11 / 1 / 20
12,358
1,236
19,490
11,878
8,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Wumboski
Apollo
16
3 / 0 / 24
10,058
1,006
14,652
6,419
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
128
4
Kills
31
31
Deaths
4
10
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
3
14
3
W
13
0
14
20
W
Cthulhu
2
0
25
14.5
L
Ymir
Crowidk
Ymir
2
5
2
0.6
L
Heimdallr
MBogeyman
Heimdallr
0
6
3
0.25
L
Aphrodite
MisterWhiteWolf
Aphrodite
0
6
3
0.25
L
Vamana
1
6
2
0.33
W
11
1
20
21
W
Apollo
Wumboski
Apollo
3
0
24
15
L
Nemesis
loiq
Nemesis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,828
Damage
84,009
93,252
Taken
46,327
74,079
Mitigated
28,174
19,533
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
13,368
6,469
291
1,161
8,826
3,691
0
3,211
5,615
0
27,642
W
24,046
7,661
0
4,578
11,775
4,999
0
5,084
6,691
49,771
0
W
Cthulhu
12,453
399
1,239
1,060
7,429
8,305
0
2,690
4,739
25,157
0
L
Ymir
Crowidk
Ymir
9,598
1,472
950
4,076
26,721
35,772
0
10,997
15,319
19,073
0
L
Heimdallr
MBogeyman
Heimdallr
5,410
2,116
482
1,623
10,893
5,171
0
4,922
5,883
0
22,379
L
Aphrodite
MisterWhiteWolf
Aphrodite
9,479
412
5,061
4,332
15,812
8,999
0
5,894
9,736
33,474
0
L
Vamana
7,923
1,493
0
1,415
17,510
10,291
0
5,646
11,717
0
19,818
W
19,490
6,427
0
0
11,878
8,196
0
5,559
6,194
59
25,046
W
Apollo
Wumboski
Apollo
14,652
8,457
0
2,015
6,419
2,983
0
2,533
3,886
0
23,971
L
Nemesis
loiq
Nemesis
8,418
3,232
0
1,594
22,316
13,846
0
8,011
14,045
3
22,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,303
Gold Earned
54,841
156
Minions Killed
183
3
Camps Cleared
3
806,138
Distance Traveled
896,537
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,430
943
43
4
0
144,071
4
W
Sol
11,972
1,197
78
8
1
192,726
0
W
Cthulhu
11,023
1,102
30
3
0
192,069
0
L
Ymir
10,171
1,017
23
2
2
157,557
0
L
Heimdallr
8,653
865
40
4
0
125,215
1
L
Aphrodite
8,609
861
43
4
0
172,365
0
L
Vamana
8,554
855
23
2
1
190,629
0
W
Odin
12,358
1,236
13
1
0
183,381
0
W
Apollo
10,058
1,006
19
2
2
184,290
0
L
Nemesis
8,316
832
27
3
0
160,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role