Player Matchup

Ratatoskr
Ratatoskr
Gold IV
 
Ratatoskr
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
Exotekks
Fenrir
Gold V
Level 103
God Stats
11W - 4L
1,668 SR
Queue Stats
122W - 109L
1,407 MMR
Solo
Scylla
Scylla
Gold V
Imnotgood9078
Scylla
Gold V
Level 105
God Stats
17W - 15L
1,640 SR
Queue Stats
299W - 319L
1,381 MMR
Solo
Horus
Horus
Silver IV
Skuankyro
Horus
Silver IV
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 39L
1,439 MMR
Solo
Chernobog
Chernobog
Bronze III
THE STONED DUDE
Chernobog
Bronze III
Level 58
God Stats
5W - 24L
1,372 SR
Queue Stats
5W - 25L
1,396 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,536 SR
1,425 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,595 SR
1,417 MMR
Susano
Susano
Gold V
BassSlayer88
Susano
Gold V
Level 160
God Stats
9W - 7L
1,616 SR
Queue Stats
440W - 454L
1,375 MMR
Solo
Anubis
Anubis
Gold V
I Rexsi I
Anubis
Gold V
Level 81
God Stats
19W - 13L
1,623 SR
Queue Stats
126W - 126L
1,448 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
LordPachi29
Cu Chulainn
Gold IV
Level 157
God Stats
4W - 10L
1,428 SR
Queue Stats
429W - 420L
1,369 MMR
Solo
Anhur
Anhur
Bronze III
ballsout19
Anhur
Bronze III
Level 144
God Stats
2W - 1L
1,862 SR
Queue Stats
15W - 17L
1,441 MMR
Solo
Sobek
Sobek
Gold III
wally_62300
Sobek
Gold III
Level 129
God Stats
1W - 3L
1,444 SR
Queue Stats
60W - 59L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
1 / 5 / 0
8,580
477
7,471
14,891
9,192
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Exotekks
Fenrir
16
3 / 1 / 1
9,174
510
6,273
10,858
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 3 / 1
6,642
369
2,106
4,839
1,238
Horus
Skuankyro
Horus
13
2 / 7 / 4
8,765
487
4,765
16,280
8,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
THE STONED DUDE
Chernobog
12
1 / 6 / 3
7,475
415
6,796
14,114
3,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TiamatSetGilgameshPersephoneAthena

VS

Bans
YmirJanusIzanamiDanzaburouTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
8 / 2 / 2
11,175
621
6,335
11,095
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
I Rexsi I
Anubis
17
6 / 0 / 3
10,834
602
10,176
6,915
4,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
LordPachi29
Cu Chulainn
17
3 / 1 / 3
10,367
576
9,629
15,989
12,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
15
5 / 5 / 2
10,013
556
11,601
12,854
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 15
9,962
553
6,751
14,723
14,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
22
22
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
5
0
0.2
W
Susano
8
2
2
4.5
L
Fenrir
Exotekks
Fenrir
3
1
1
3.5
W
Anubis
I Rexsi I
Anubis
6
0
3
7.5
L
0
3
1
0.17
W
Cu Chulainn
LordPachi29
Cu Chulainn
3
1
3
4.5
L
Horus
Skuankyro
Horus
2
7
4
0.57
L
Chernobog
THE STONED DUDE
Chernobog
1
6
3
0.42
W
Anhur
5
5
2
1.2
W
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,411
Damage
44,492
60,982
Taken
61,576
27,502
Mitigated
40,633
15,407
Healing
24,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
7,471
2,157
0
5,632
14,891
9,192
0
3,255
11,636
0
59,511
W
Susano
6,335
1,334
0
4,340
11,095
5,002
2,262
105
10,962
0
71,541
L
Fenrir
Exotekks
Fenrir
6,273
511
0
503
10,858
4,837
0
3,502
7,356
0
60,399
W
Anubis
I Rexsi I
Anubis
10,176
554
0
4,820
6,915
4,222
965
1,023
5,808
75,671
0
L
2,106
219
0
986
4,839
1,238
0
2,808
2,031
31,370
0
W
Cu Chulainn
LordPachi29
Cu Chulainn
9,629
2,600
0
5,491
15,989
12,800
392
0
15,989
9,042
64,163
L
Horus
Skuankyro
Horus
4,765
1,836
1,251
4,757
16,280
8,481
0
4,045
12,235
0
17,622
L
Chernobog
THE STONED DUDE
Chernobog
6,796
4,030
0
2,278
14,114
3,754
507
4,832
9,282
0
43,079
W
Anhur
11,601
8,221
0
4,516
12,854
4,119
1,175
0
12,854
0
69,173
W
6,751
668
0
5,297
14,723
14,490
353
804
13,857
24,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
52,351
414
Minions Killed
548
0
Camps Cleared
0
1,560,720
Distance Traveled
1,639,971
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,580
477
135
8
0
338,382
5
W
Susano
11,175
621
139
8
0
359,113
3
L
Fenrir
9,174
510
110
6
0
370,814
8
W
Anubis
10,834
602
151
8
0
317,326
2
L
Scylla
6,642
369
62
3
0
239,750
4
W
Cu Chulainn
10,367
576
129
7
0
338,597
6
L
Horus
8,765
487
25
1
0
352,706
0
L
Chernobog
7,475
415
82
5
0
259,068
2
W
Anhur
10,013
556
103
6
0
267,009
1
W
Sobek
9,962
553
26
1
0
357,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role